Afforess
The White Wizard
I had a feeling that was going to be misunderstood. Allow me to reiterate. Assume its the beginning of a new turn, the macemen are fortified the spy is asleep and the swordsman is ready to move. When I click on the tile it selects one of the units with a white dot instead of the only unit with a green dot.
I had forgotten that it selects the most powerful unit so I guess its not concerned about who is done for turn and who isn't, although it does seem to recognize when a unit has moved and has a red dot.
It would probably be very difficult to alter anyway as I assume unit selection is hard coded in the game
I just looked at the code for selecting cities and units; guess what, it finds the selected unit by calling the EXE... so nothing I can do about it.