Afforess
The White Wizard
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Civic Flavors} {Ice Breaker} {Ideology Civics} Meteorology {Mountains } {Realistic Diplomacy} {Seafaring } {Resource Refinement} {Multiple Production Mod} {War Prizes} Zoology Firestorm {The World's Fair} Arctic {Larger Cities} {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Education Sports {Hi-Res Cursors} {Fixed Borders} NIMBY {Civic Buildings & More Wonders} {Surround and Destroy} {No Storms} {Advanced Diplomacy} {Balanced Civics} {Early Buildings} ANM Fortifications
Thanks, I'll load it up and see what went wrong.
Aff, i think i catch a bug here.I think it haven't been reported before.I was playing as Spanish.I have a guard in my city, and i have all the requirement it needed to upgraded to city guard.The pedia said that it also need castle in the city.So i build citadel which is Spanish version of castle.But i still can't upgrade it(the upgrade button doesn't even appear, while usually, where i can't upgrade because i don't have the requirement, the button would be grey).Then i use WB to add castle(not citadel) to my city, and now the button is appear.
Yep, that's a bug. Good catch!
I cannot mod AND. when i installed it for the first time, i played it without editing any of the files and it worked. I started a new game and all the new features was there. However, when i started to mod the XML, everytime i start a new game, it loads to about 25% then i get abnormal program termination error. The changes i made are all working, as they show up in the civilpedia on the menu, but when i go to start a game it crashes.
So the game crashes when Initializing a map? Have you tried other mapscripts? Some of them are tempermental, and only mapscripts with the RoM_ prefix will work.