A New Dawn Bug Reports and Feedback

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Beta bugs should remain in the beta thread, thanks.

As per your bug, I don't see the Travel Agency even in my game, is it a normal building?

The Travel Agency is a National Wonder. I noticed that bug myself, I think it only appears that way for buildings added by that specific module. I do not know if it is only cosmetic.
 
The Travel Agency is a National Wonder. I noticed that bug myself, I think it only appears that way for buildings added by that specific module. I do not know if it is only cosmetic.

It is because your TXT_KEY entry for the BuildingClassInfos Description does not match the one in the BuildingInfos. Just make them reference the same one.

Summery:
Cosmetic Bug, but easily fixed.
 
Generalstaff, I just rewrote the way it listing UnitClassProductionModifiers, so it looks like a regular list, and groups similar units together. It should also eliminate the text issue, but for future reference, I'd make the TXT_Key's match up.
 
Generalstaff, I just rewrote the way it listing UnitClassProductionModifiers, so it looks like a regular list, and groups similar units together. It should also eliminate the text issue, but for future reference, I'd make the TXT_Key's match up.

Got it.
 
Now that RoM has adjusted the Str of all the units, i think its about time someone adjusts the Events that deal with these NEW str's. Meaning, i was just into a game not more than 15 turns when a horde (2) warriors came at me from an event, NO BIGGY, but then five turns later a Horde of Horse Archer's 5-6 (str 8) came at me and my highest by then was only str 4, needless to say "i was defeated." Then i said no and was reassigned to another place on the map with a str of 2 assigned to me, and with 10 turns an event of horde Spearman came at me, again wiped out. So again i said no and assigned another place on map, but as soon as 2 turns the first place civ i lost was reassigned back to me, then i had two cities, i thought YEAH, but then a couple of spearman came and wiped out the second city, leaving me with the original city again, then an event again of 5 Swordsman was formed with (str 10) my highest at that time was str 5 (Axeman). Well it goes on endless from there, so i just quit the game.
I guess what i am saying is the Events are too harsh with the new str difficulties, or is it just ME:confused:
I was playing with Barb World on, Rev on, and Generals on (I really like this new one, from what i have seen, and thats only to turn 30-40, OUCH!).(Oh yeah Beta 1.60)
 
Yeah i guess i had better i have been getting to some PM's that need the same info, so here it is:

This is NOT a fix, as i said, its just a WORK AROUND.

But anyways, it's pretty easy really, you have to go to your last good savedgame (you need to have it saved every turn), once it is ready, GO into the WB and save the game (any name you want) and then save it again in the WB (same name again, i do it twice, just to make sure.

Then go back to the main menu and load the one you just named and it should work from there on till the next loop(waiting for other civilizatons, etc.)

Thanks for the tip. By loading you mean starting it as new (custom) scenario, or is there a way to still continue with the save game?
Appologies for posting here, somehow I have no privileges to send PM's.
 
Thanks for the tip. By loading you mean starting it as new (custom) scenario, or is there a way to still continue with the save game?
Appologies for posting here, somehow I have no privileges to send PM's.

Thats because you need to post at least five times on CFC. Just respond to a few post in the graphics area, like "Nice units." Then you will have your 5 posts soon.

Yes follow what i said and it will start where you left off from the game itself, you might lose alittle here and there, i really cant say, but the game should continue from where you left off.
 
Now that RoM has adjusted the Str of all the units, i think its about time someone adjusts the Events that deal with these NEW str's. Meaning, i was just into a game not more than 15 turns when a horde (2) warriors came at me from an event, NO BIGGY, but then five turns later a Horde of Horse Archer's 5-6 (str 8) came at me and my highest by then was only str 4, needless to say "i was defeated." Then i said no and was reassigned to another place on the map with a str of 2 assigned to me, and with 10 turns an event of horde Spearman came at me, again wiped out. So again i said no and assigned another place on map, but as soon as 2 turns the first place civ i lost was reassigned back to me, then i had two cities, i thought YEAH, but then a couple of spearman came and wiped out the second city, leaving me with the original city again, then an event again of 5 Swordsman was formed with (str 10) my highest at that time was str 5 (Axeman). Well it goes on endless from there, so i just quit the game.
I guess what i am saying is the Events are too harsh with the new str difficulties, or is it just ME:confused:
I was playing with Barb World on, Rev on, and Generals on (I really like this new one, from what i have seen, and thats only to turn 30-40, OUCH!).(Oh yeah Beta 1.60)

I agree, many of the events were made for BTS and never updated for RoM. It's just that fixing event's is very tedious and time consuming. If you want to fix them, I'll happily include them though. ;)
 
I agree, many of the events were made for BTS and never updated for RoM. It's just that fixing event's is very tedious and time consuming. If you want to fix them, I'll happily include them though. ;)
The swordsmen event is really broken as it is strangth 10 units against my poor axemen.:crazyeye:
 
Now that RoM has adjusted the Str of all the units, i think its about time someone adjusts the Events that deal with these NEW str's. Meaning, i was just into a game not more than 15 turns when a horde (2) warriors came at me from an event, NO BIGGY, but then five turns later a Horde of Horse Archer's 5-6 (str 8) came at me and my highest by then was only str 4, needless to say "i was defeated." Then i said no and was reassigned to another place on the map with a str of 2 assigned to me, and with 10 turns an event of horde Spearman came at me, again wiped out. So again i said no and assigned another place on map, but as soon as 2 turns the first place civ i lost was reassigned back to me, then i had two cities, i thought YEAH, but then a couple of spearman came and wiped out the second city, leaving me with the original city again, then an event again of 5 Swordsman was formed with (str 10) my highest at that time was str 5 (Axeman). Well it goes on endless from there, so i just quit the game.
I guess what i am saying is the Events are too harsh with the new str difficulties, or is it just ME:confused:
I was playing with Barb World on, Rev on, and Generals on (I really like this new one, from what i have seen, and thats only to turn 30-40, OUCH!).(Oh yeah Beta 1.60)

The swordsmen event is really broken as it is strangth 10 units against my poor axemen.:crazyeye:



Isn't that the same thing i said:lol:
 
Isn't that the same thing i said:lol:

Are you willing to sit down and mod the events to RoM level? Like Afforess said, it is tedious task and time consuming. he already is doing a time consuming task with AND, plus he will be returning to the second semester of his university career. So will you sit down and do it since you had so much time churning out all these error reports before :D?
 
Isn't the Fixed Borders mod a teensy bit powerful? I destroyed a couple of barbarian cities and my culture persisted there, despite my razing them on the spot. With the Great Wall on Earth 28, half of Europe and western Asia are permanently immune to barbarian intervention, due to my wide-scale city razing.
 
Isn't the Fixed Borders mod a teensy bit powerful? I destroyed a couple of barbarian cities and my culture persisted there, despite my razing them on the spot. With the Great Wall on Earth 28, half of Europe and western Asia are permanently immune to barbarian intervention, due to my wide-scale city razing.

Yes, Fixed Borders is a bit OP. Yes, the AI suck at using it. It's on my major revision list for 1.70. Just turn it off for now, if you don't care for it.
 
After my Earth 28 game has stagnated, I think I will turn it off. It almost completely kills the point of culture too. I'm really not a fan of the Mastery victory condition either.
 
Are you willing to sit down and mod the events to RoM level? Like Afforess said, it is tedious task and time consuming. he already is doing a time consuming task with AND, plus he will be returning to the second semester of his university career. So will you sit down and do it since you had so much time churning out all these error reports before :D?

If i knew ANYTHING about how to do events or how they work, no problem, but i have NO idea about that stuff, sorry.:(
 
as everybody else's does, first congrats for a great modmod, and now to bussies
heres the deal i WAS playing no probles till a few days
i DO have bts 3.19 and of course rise of mankind full (not mega cuz dosent work for me)
2.81, i HAD a new dawn 1.3sumthin AND ROME 3.05 all WORKED fine till i downloaded a new dawn 1.53 and patched to 1.55 and that was that, no good causing serious CTDS
i a new dawn read me says "first uninstall older a new dawn from the uninstaller" and i did it just like that, uninstall then i RESET my pc (cuz too few memory) installed a new dawn 1.53 and patched to 1.55 then double clicked woc.exe and every time i tried to initiate a new game or load an old one it CTD on me all over the place

Then i did this
deleted ALL rise of mankind folder after uninstalling again new " a new dawn"
started bts .319 and worked fine
then installed Rise of mankind full 2.80 and patched to 2.81 and worked fine
then afforess "a new dawn " 1.53 then patched to 1.55
till tis point i hadnt installed ROME 3.05 yet i tried to work and guess wut? yup u guessed didin't worked
initiate bts3.19 then load a mod rise of mankind 2.81 modded with a new dawn 1.55
started a new game and crash every single time
the options o mine are
Rom big and small
gigantic map
20-35 civs
every rom and a new dawn options on and off to test and no combination works
upon installing a new dawn sea monsters and high res pointer are off every other is on

i have a pentium 4 3.2ghz 3 gigs o ram and a stealth diamond x1550 pro ati video card of 256 mgs pci running on a windows XP pro no idea the biuld right now all service packs updates and stuff like that

only this a new dawn 1.53 , 1.55 and rise of mankind MEGA are giving trouble and no idea why

as posted
When reporting bugs, please upload your A New Dawn.log; found the in your Rise of Mankind folder, which RoM version you are using (Full, Mega or Lite), and specifically what errors you are having. Posting a screenshot and/or save are both recommended too.

saying in my main rise of mankind there is no a new dawn.log
and the error it causes is visual run time c++ environment or something like that

hoping to give a full report and o soon answer, cuz i burn to play
thanks in advance

ahem yup this the log XD im used to total war games in modding so i didint recon the blog as such thanks for his strategyonly

{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Civic Flavors} {Ice Breaker} {Ideology Civics} Meteorology {Mountains } {Realistic Diplomacy} {Seafaring } {Multiple Production Mod} {War Prizes} Zoology Firestorm {The World's Fair} Arctic {Sea Monsters} {Larger Cities} {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Education Sports {Fixed Borders} NIMBY {Civic Buildings & More Wonders} {Surround and Destroy} {No Storms} {Advanced Diplomacy} {Balanced Civics} {Early Buildings} ANM Fortifications
 

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as everybody else's does, first congrats for a great modmod, and now to bussies
heres the deal i WAS playing no probles till a few days
i DO have bts 3.19 and of course rise of mankind full (not mega cuz dosent work for me)
2.81, i HAD a new dawn 1.3sumthin AND ROME 3.05 all WORKED fine till i downloaded a new dawn 1.53 and patched to 1.55 and that was that, no good causing serious CTDS
i a new dawn read me says "first uninstall older a new dawn from the uninstaller" and i did it just like that, uninstall then i RESET my pc (cuz too few memory) installed a new dawn 1.53 and patched to 1.55 then double clicked woc.exe and every time i tried to initiate a new game or load an old one it CTD on me all over the place

Then i did this
deleted ALL rise of mankind folder after uninstalling again new " a new dawn"
started bts .319 and worked fine
then installed Rise of mankind full 2.80 and patched to 2.81 and worked fine
then afforess "a new dawn " 1.53 then patched to 1.55
till tis point i hadnt installed ROME 3.05 yet i tried to work and guess wut? yup u guessed didin't worked
initiate bts3.19 then load a mod rise of mankind 2.81 modded with a new dawn 1.55
started a new game and crash every single time
the options o mine are
Rom big and small
gigantic map
20-35 civs
every rom and a new dawn options on and off to test and no combination works
upon installing a new dawn sea monsters and high res pointer are off every other is on

i have a pentium 4 3.2ghz 3 gigs o ram and a stealth diamond x1550 pro ati video card of 256 mgs pci running on a windows XP pro no idea the biuld right now all service packs updates and stuff like that

only this a new dawn 1.53 , 1.55 and rise of mankind MEGA are giving trouble and no idea why

as posted
When reporting bugs, please upload your A New Dawn.log; found the in your Rise of Mankind folder, which RoM version you are using (Full, Mega or Lite), and specifically what errors you are having. Posting a screenshot and/or save are both recommended too.

saying in my main rise of mankind there is no a new dawn.log
and the error it causes is visual run time c++ environment or something like that

hoping to give a full report and o soon answer, cuz i burn to play
thanks in advance


Try getting a clean copy of RoM 2.81 and installing my AND 1.60 beta2. I have a patch for the mega civ's there, so it shouldn't crash anymore.
 
not really a bug but i found a typo in the 1.60 beta 2 installer.
For the Worlds fair option on custom install it says "...in a random city ater 1851..."

Spoiler :
bug1.png
 
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