Symphony D.
Deity
If you didn't notice, I did. I'm arguing TerrisH's figures. There's something of a difference. 

At most, a multiple-cable system would be able to handle a few million people per year
but the hang up is NOT the cable. It's resorces
Factual information is useful regardless of the context. How often do you debate space elevators with people? You might actually learn something.Kal'thzar said:wait wait, why are you arguing in something that has no point or relevance to the Nes at hand?
No, the counterweight would be the ideal destination. Farther out you go, the faster the cable is moving relative to Earth, and the weaker the gravitational pull. Thus the faster you are flung away from the planet, and the easier it is for you to get wherever it is you're going in deep space. It's more economical. If your objective is to fling as many people off into space as you can, this is important, as you're already wasting a whole lot of money and energy.TerrisH said:Okay, 36000 would be the Destnation point for the cars, not the counter weight, simply because it is a Stable orbit.
I'm going to stick descriptions on the various research options available, and you can name projects as you research them. You can go for an obvious name, such as "Construction", or an obscure one, such as "Honor of Muffins". Either way, you can draw your own tech tree, and I'll be interested in seeing what players come up with.Erik Mesoy said:Biotech:Ship Armament:
- None
Ship Defence:
- None
Societal Rediscovery:
- None
Technological Recovery:
- None
Unit Redevelopment:
- None
- None
Commonwealth of Interstellar Domains (CID)
Leader: President Franklin Sheridan / Symphony D.
Home System: Sol (4 Handwavium Gates)
Attributes: Industrious (Bonus Production Points and Planet Development), Diplomatic (Increased production from friendly worlds and improved Negotiation) Bureaucratic (Efficiency penalty, Planet Reactivation and Development costs twice as much)
Stability: 60%
Production: 45 (45 from Sol), 0 Banked
Trade: None
Travel Speed: 1 Gate/Turn
Known Systems:Sol (45 production, maximum 84 (70+20%))Army and Fleet Deployment: 1000 infantry, <fleet as seen above>
4 unknowns bordering Sol
Researched Technologies: None
Description: CID is the result of the victory-by-default by anti-Imperial Republican forces following the Great Disappearance. Composed of several unique factions and Imperial Republican remanents, CID displays remarkable flexibility in both government and society; its origins as a diverse rebel movement have familiarized it with survivalism and democracy, and as such it makes good use of its diverse pools of talent in all possible fields, and is generally inclined to talk first and shoot later. Unfortunately, these same diverse groups, and their mutual suspicion leads to many checks and balances and distributions of power, making it more difficult to react quickly or efficiently, though the system is generally stable.
Nice to have you lurking this.Lord_Iggy said:Aww... what a cute pic...
That's an adorable star map!
You can see the stars. Blackbox restrictions prevent me giving further information.foolish_icarus said:Does the presence of unobtainium shells mean we can't see the stars?
Azale said:I'll join up tomorrow...and find a way to ripoff starwars I will do. At any cost I must.
Well, you appear to have revealed the system with 5 stargates....Erik Mesoy said:Expansion
To claim a system, you will have to take a capital ship (anything but scouts or fighters) with a gang of settlers and expend 10 production establishing a base. Systems claimed this way will initially have 10 production per turn.
Of course, this is best case.Some worlds will have small factions of their own, or they may be overtaken by CyberPenguins trying to take advantage of the situation, not to mention possibly infected by plagues that broke out when medical machinery stopped functioning, or any one of a number of other problems. Enemy factions are easily disrupted by planetary bombardment from warships, aka "Push asteroids at them".
Other threats may require more complex answers.
Also, the famous Sol sector:
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It is printed on monuments throughout the inhabited worlds as a memorial of human history.