PotatoOverdose
Prince
- Joined
- Aug 23, 2007
- Messages
- 352
The airship as a unit is fine. The civ games have been in dire need of a decent air to sea unit for a long time (Bombers are air to ground and get penalties for attacking sea units, Fighters aren't terribly impressive when attacking sea units either...). While I can see why some people say they are overpowered, consider that they are designed to be anti-naval units which is, as someone posted earlier, related to their original purpose which was naval scouting. While it may be true that the concept of an air-to-sea unit could have been implemented better, their are alot of things that make less sense in civ. Navy Seals for example: SEALS operate in very small groups, thats their whole point. They are an elite tiny squad meant to go behind enemy lines. Theres no way a few SEALS could take out an entire unit or division of infantry or standard marines in regular combat, and if you put SEALS in a large army, they loose their tactical advantage since you would be using them for an overt frontal assault. Going back to the original topic, airships are counterintuitive and historically inaccurate (as are so many other things in civ), but they fill a niche in terms of being the only decent air to sea unit.