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Prince$s
Agree with everything you said about Korea/Japan/Thai/Khmer.As for barbarian foes:
We can give China those foes if we spawn Gaul/Germania style barbarians and direct them towards China.
Change the Great Wall's effects so that barbarians are allowed to push into Chinese territory. Problem solved.
So if people want to change the effect of the Great Wall, what should it be?
As for barbs though, if we are opposed to Independents, we should spawn Natives, instead of Germans in Central Asia, LOL. The historical trend is that barbarians migrate west across Eurasia, not east.
The Great Wall does not need to be changed. We can just spawn some Natives instead of Barbs. To represent the Xiongnu for example we can spawn hordes of Native Horse Archers with March + Mobility promotions. If they move west to Europe, hell they've simple become the Huns! In general I like the AI of the Natives, especially Impis in South Africa. They are *VERY* good at harassment. Very annoying for my England.
However, perhaps the Himeji Castle should be nerfed a bit. IMHO it completely obsoletes the Great Wall - if barbs cannot pillage my improvements, they really are just free experience points for my troops, since I can engage them whenever and however I wish. In fact, I think China should always rush Korea just to get Buddhism to build the Himeji Castle. Best military wonder in game.
Himeji Castle + Walls and Castles in every city = ignore enemy units. Sit back. Wait till they split up and slaughter them piecemeal.
Himeji Castle > Great Wall.
Himeji Castle > Russian UP + half of Viking UP.
All hail the mighty Himeji Castle.