End of Turnset 02 Stats:
Writing 6 turns; 6 gold -1 gpt (0.9.1)
Cities:
- Paris (3) grows in 3, settler in 3
- Orleans (2) grows in 2, settler in 3
Military:
- settlers 0, 2 in production
- workers 3
- warriors 6
01 2110 BC
Rename southern most warrior to WarriorYellow and head to Yellow, SW.
Rename northern most warrior to WarriorNosey and head north, looking for borders. I think that eastward is just a coastline.
Wounded warrior on automove to somewhere. Bad manners.
Activate one warrior in Orleans, rename to WarriorRed and head to Red, SE across river.
[IBT]
Iroquois warrior attacks somebody and wins, but does not capture the tile.
2nd purple warrior appears NE on a mountain, heading west.
Beancounters want to count more money.
02 2070 BC
WarriorNosey heads N onto hill to see more. Sees an oasis and a barb camp that the Iroquois are attacking.
WarriorYellow SW.
WarriorRed reaches Red (hilltop).
All three workers need to new work.
Rename the three: WorkerA, WorkerB and WorkerC.
WorkerA (the northern one) heads towards the sugar north of Orleans, to irrigate (more food).
WorkerB (the eastern one) heads to the plains NE of Yellow to irrigate and afterwards (future plans) to the BG west of Yellow to mine.
WorkerC (the southern ones) stays in place and irrigates for Red.
Automoved warrior now stopped on hilltop next to wines and a cow. Rename to WarriorWilly and let him rest and heal.
[IBT]
Iroquois capture barb camp.
Beancounters complain again.
03 2030 BC
Writing in 3 turns, 4 gold in the bank.
WarriorNosey NE to mountain (see more land). Purple border to the NE.
WarriorWilly is fully healed, move N, plan to examine the west coast of France.
WarriorYellow S.
WorkerA (in Orleans) N to sugarcane.
WorkerB (in forest) W to plains.
WarriorRed heads N to reexamine this part of the landscape. Will go N two and then back.
[IBT]
Paris settler -> ? asked by Bede but not discussed: settle, worker, warrior, barracks, walls, wealth or Pyramids. Choose walls. They are cheap, no upkeep and will complete the next turnset, so this change can be changed.
Don't want to pay upkeep on barracks, not at negative gpt (which should change with the new cities).
Blast!
Orleans grew last turn and the new citizen got cranky and put the city into unrest (no production).
04 1990 BC
Increase the happy slider to 20%, still learn writing in two turns. We are at -2gpt, with 3 gold in the bank. Need to adjust sliders again next turn.
WorkerA irrigates.
WorkerB irrigates.
WarriorYellow S.
SettlerForRed, in Paris, east, then north, onto hilltop SW of Red.
WarriorRed N, all looks good.
WarriorWilly N onto marsh.
WarriorNosey sees a hill just outside of Iroquois borders, no other high spots visible north or east, and heads to that hill; moves N.
[IBT]
Orleans settles down and builds a settler.
Orleans settler -> wealth, which means that Paris should be making money also. Barbs not a problem, can build a wall quickly if needed.
05 1950 BC
We learn Writing next turn.
Happy to zero, science to 80%, 0 gpt, 0 in the bank.
WarriorYellow arrives at Yellow.
SettlerForRed arrives at Red.
WarriorRed S, back to Red.
WarriorWilly N, onto hill.
WarriorNosey N, now near hill, goody hut to the west.
SettlerYellow, in Orleans, SW to Yellow.
With Red now able to use an irrigated grassland, WorkerC heads to the grassland E of Orleans; NW, NW and N
Paris walls -> wealth
[IBT]
Now at 1 gold in the bank and +1 gpt. Should have fiddled with the science slider, but in the end it does not matter since we learn Writing.
Philosophy is 26 turns away.
Fiddle with the smart slider, move to 90%, +0 gpt.
Philosophy is 23 turns away.
We can now build embassies.
06 1910 BC
WarriorNosey pops the goody hut. We wake a Bulgar warrior.
WarriorWilly N, hilltop to hilltop.
WorkerC starts to mine the grassland.
SettlerYellow W.
WarriorYellow climbs the hill due S of Yellow; all is good, no surprises.
SettlerRed founds Lyons.
Lyons defaults to a warrior build, but WarriorRed is on his way.
Lyons grows in 7, curragh in 8.
Lyons is working the mined Wheat E of Paris.
WarriorRed S to Lyons.
Move the smart slider to 100%.
Two gold in the bank and +2 gpt.
[IBT]
The barb hut we popped had three barb warriors and two of them die attacking the Iroquois.
07 1870 BC
WarriorNosey N; the hill we had aimed for now occupied by The Purple.
WarriorWilly has run out of hills to climb; the coast looks like it turns eastward; goes NW to keep coast in sight.
WorkerA makes a road.
WorkerB heads W, heading to the BG.
SettlerYellow arrives at Yellow.
WarriorYellow N to Yellow.
WarriorRed looks fierce and fortifies.
[IBT]
Last barb warrior dies.
08 1830 BC
WarriorNosey sees either a red or orange border to the north. Hills to the NE and NW and 2N. Head for the one 2N to see more of the whoever's land.
The border is orange.
WarriorWilly N.
SettlerYellow founds Rheims.
Rheims grows in 10; worker in 10 (will be our fourth worker).
WorkerB SW to BG.
WarriorYellow fortifies in Rheims.
[IBT]
Meant to talk to Orange before the turn ended. Forgot.
09 1790 BC
Tap the orange warrior and we meet England.
England 1790 BC
We have Writing.
They have BW, Pottery, Wheel and CB.
We do not trade.
WarriorNosey N to hill to examine the English countryside.
WarriorWilly N.
WorkerA finishes the road, will now road to Rheims. Shortest path is two forest roads. S into Orleans and S across the river, will begin road here.
WorkerB mines the BG.
[IBT]
Again! I forget that anything over size 2 is bound to riot. Paris grew to size 3 and the excitable Frenchies start protesting in the streets. Hire a clown.
10 1750 BC
WorkerA begins a forest road.
WorkerC adds a road to the mined grassland.
WarriorWilly comes to the ocean and sees England to the north. Unsure of what to do, heads NE, able later to go north (England) or east (Iroquois).
WarriorNosey N.
[IBT]
End of Turnset 03 stats:
Philosophy 9 turns; 10 gold, +1 gpt.
Cities:
- Paris (3) zero growth, wealth in 9999 turns.
- Orleans (1) grows in 4, wealth in 1.
- Lyons (1) grows in 3, curragh in 4.
- Rheims (1) grows in 8, worker in 8.
Military:
- workers 3, 1 in production
- warriors 6
Total units: 9 Allowed units: 16
And the save is
>>HERE<<.