def setStartingStabilityParameters(self, iCiv):
iHandicap = gc.getGame().getHandicapType()
for i in range(con.iNumStabilityParameters):
self.setStabilityParameters(i, 0)
if (iHandicap == 0):
self.setStability(iCiv, [COLOR="Red"]20[/COLOR])
self.setParameter(iCiv, con.iParCitiesE, True, 4)
self.setParameter(iCiv, con.iParCivicsE, True, 4)
self.setParameter(iCiv, con.iParDiplomacyE, True, 4)
self.setParameter(iCiv, con.iParEconomyE, True, 4)
self.setParameter(iCiv, con.iParExpansionE, True, 4)
elif (iHandicap == 1):
self.setStability(iCiv, [COLOR="Red"]5[/COLOR])
self.setParameter(iCiv, con.iParCitiesE, True, 1)
self.setParameter(iCiv, con.iParCivicsE, True, 1)
self.setParameter(iCiv, con.iParDiplomacyE, True, 1)
self.setParameter(iCiv, con.iParEconomyE, True, 1)
self.setParameter(iCiv, con.iParExpansionE, True, 1)
elif (iHandicap == 2):
self.setStability(iCiv, [COLOR="Red"]-10[/COLOR])
self.setParameter(iCiv, con.iParCitiesE, True, -2)
self.setParameter(iCiv, con.iParCivicsE, True, -2)
self.setParameter(iCiv, con.iParDiplomacyE, True, -2)
self.setParameter(iCiv, con.iParEconomyE, True, -2)
self.setParameter(iCiv, con.iParExpansionE, True, -2)