Looks good, only one thing, don't you think putting cotton next to a river is wasting that tile? We could put it on a desert tile just as well. Also, I think it's no problem to include these adjustments into 3000 BC as well via the Resources module.
Do you have somewhere in mind? I already suggested turning every river tile in Lower Egypt into flood plain and putting the cotton into a desert tile not surrounded by a river is extremely inaccurate.
Okay, but I'm not very happy with Tabriz being that close to the Caspian Sea. What about naming it Rayy/Tehran instead? Honestly I think that's the more important city anyway.
I would like to point out that the previous location was also on the Caspian; actually my location is more accurate considering that Tabriz in found east of the Caspian not south of it. Also, Tabriz was by far more important than Ray in the Middle Ages and the Renaissance, i can prove it just by showing you the sheer number of people that live there or the fact that it was the capital of multiple dynasties. But what I suggest is a compromise; the city can be renamed to Tehran at the start of the Industrial Era (1800 ad).
Huh? Who should represent Khwarezmia then? Independents or Seljuks?
The Seljuks do; this will make more sense once you import SOIs flag change, name change, banner change system and implement historical dynasty names.
The Berbers only start attacking at around this date.
So u agree with 1000 ad for the barbs.
Mind that all that I change to them also affects ancient Egypt so no.
Is not possible for technical reasons.
Just for reassurance

, Will you be making the Egyptians into a proper respawn like the Italians sometime in the future?
They don't necessarily represent the Fatimids so that's not necessary.
Imo, they do but thats not my main argument. The fact of the matter is that when the Egyptians will spawn Arab cities in Libya will look messy and it is fairly accurate to say that Arabia in real life would never have been able to control these territories. Also I suggest that you flip independents in North Africa to the Egyptians is because it will spread Islam to cities left out by the Arabs and prevent ahistorical conquests of the region by Europeans, Mali or the Mongols. I dont see any reason not to flip them; its not as if it will make the Egyptians overpowered; those cities are not that useful in the first place anyways. Also the reason, I suggested that you add an independent Tunis for now is that so the Egyptians can settle the regions without their settler map or city name map being have to changed (for now). Adding Tunis is temporary until version 1.9 and will only take 2 minutes (i can do it for u if u want).
Not entirely possible, we have no Shia Islam here and the color doesn't fit in with the Mughals next to them either.
The second reason is rather superflous. You can leave the current color as it is fairly accurate of some Iranian dynasties such as the Qajars. Also you can always make the Safavid color lighter green. There is no argument here, change it to whatever is convenient!; so you have a choice of leaving it as it is, or changing it to any shade of Green, Red or Lighter Browns. This map is what i would
i would suggest but it really doesnt matter as long as the Safavids are in:

.
About Shia Islam, I already posted an alternate UHV with Nader Shah's conquests of Northern India, Anatolia, Iraq, Pakistan, Oman and Central Asia. This will be challanging cosidering that the Mughals are pretty strong, so are the Ottomans and now there will be a real civ in central Asia (Timurids).
But in the long run, I would like to see Shia Islam added to the game when Orthodoxy is added.
1) I don't think we need an Istanbul goal at all, you have enough interest to conquer and turn it into a decent city anyway.
2) I don't like this kind of overly precise goals, they look so overwrought. Why not simply "control x% of the world's land", with x being appropriate for the largest extent of the Ottoman Empire?
3) Largest military strength should suffice.
1) The point of this Uhv is not to encourage the player to conquer/ turn into a decent city. The point is to do it fast enough while pumping out enough military to aid your conquest. Notice that the time period will be extremely short; in this time period you have to research the appropriate techs to build the Blue Mosque and Topkapi Palace, build the Palace and have 4 Islamic shrines while at the same time waging war on two fronts to meet the second UHV.
2) Because that is not very original first of all, secondly these types of goals are applicable for large-large empires namely the British, Mongols, Persians
(although not that large compared to modern times, it was the largest empire to date and as u know it is harder to conquer that much territory in Ancient times, Spanish and the Arabs. Why does it matter that it is overwrote, the fact of the matter is that the last was overwrote as well (considering that it specified territories as well). this goal is extremely challenging requiring you to declare war on multiple factions (4-6 in total) around the same time with large militaries (especially Vienna, Baghdad and Cairo). This goal is fun, if u dont beleive me try it urself. Also with your goals, I can easily acheive the goal if was historical because Ottoman empire at their hieght controlled 5 million km2 which is as much as the Seljuks or the Mughals and accounts for 3% of world territory. The reason Ottoman conquests are in the history books is not for the sheer amount of territory they conquered but for the territory they conquered; like conquering the remains of the once great Byzantine Empire, controlling all the fertile regions of the Middle Eastern desert and almost bringing Europe to its heals. Btw if your goal is supposed to be more than historical (like conquering 15%) then why wouldnt I just try to get the new world conquerers event instead of wasting my time with costly and deadly wars in Europe and the Middle East.
3) No it doesn't; I have played the Ottomans like 5 times in the past week; the hardest part is not having the largest military which is a given when you are spewing Jannissaries here and there to aid ur conquest. The hardest part is to surpass the Mughals and the Chinese in the scoreboards. That requires you to carefully balance between expanding, researching and building to reach the top. There is also a diplomatic aspect as u often need to be on good terms with some European powers to trade techs that put u over the top in that race.
I don't like wonders whose name follow the schema of [person][building]. I think one Ottoman and one Mughal wonder might make it into the game, and these should be the Blue Mosque and the Red Fort.
Thats rather superflous considering that some of the greatest Cathedrals, Mosques and Shrines in the world are named after Saints, Kings and such. Id reccommend that you dont set these preconditions because i can guarantee that almost 60% of building in the M.Eeast and 90% of Cathedrals in Europe are named after a person or dynasty. Also why are u penalyzing the middle east with this rule when Europe already has buch of buildings like that.
4) The Mezquita is much more important than the Ummayad Mosque, except from the religious perspective. It's simply much more impressive from an architectural point of view. Its only problem is that it lacks a civ to realistically build it, but that will be remedied in 1.9.
That was an oxymoron because a religous building is only important by its religous significance. The two buildings did not serve any purpose other than worship so I dont know in what sense is it more important. Im guessing what you meant was that architecture is better but still does not give it any right over the Mosque of Damascus. Also ur views on architecture are your opinions, the fact of the matter is that the Ummayad Mosque is quite impressive also and in my opinion more so than the Mezquita. Also I dont understand how a building that is supposed to be helping Islamic Civs if build in its right location would help Islamic Civs? For the Pleasure others I have included several pictures of both mosques:
Great Mosque of Cordoba:

Great Mosque of Damascus:
Imo, The Mosque of Damascus has a more Elegant feel to it; something more pristine rather than bulky and overdid like the Mosque of Cordoba. Dont get me wrong the mosque of Cordoba is a magnificent peice of Architecture but imo has been blown way over proportion simply because it happens to be in Europe and is rather "exotic". Even if you dont share my view, the fact is that Umayyad Mosque is still magnificent in architecture and the fact that it is the fourth holiest site in Islam puts it on top of MOC in importance and status.