Dawn of Civilization - an RFC modmod by Leoreth

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Okay. And building the Apostolic Palace doesn't make you the founder of Orthodoxy.

But in some cases it does:
Spoiler :
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Also, Himeji Castle is a bit overpowered, you get 2 free promotions for every land unit you produce afterwards, even including the conquerors. Shouldn't it be restricted to the city that built the wonder?
 
Yep, in short, there are some civs that are eligible to found Orthodoxy [Byzantium, Greece, Russia, in short eastern Christianity], but if non of them are alive or Catholic, the AP civ gets it instead. Since you built it before Byzantium's spawn I suspect Greece was either dead or not Catholic.

For Himeji Castle, it's meant to replicate the old Japanese UP. Is it too much?
 
Yep, in short, there are some civs that are eligible to found Orthodoxy [Byzantium, Greece, Russia, in short eastern Christianity], but if non of them are alive or Catholic, the AP civ gets it instead. Since you built it before Byzantium's spawn I suspect Greece was either dead or not Catholic.
That explains it. Greece was alive but not Catholic.
 
Yep, in short, there are some civs that are eligible to found Orthodoxy [Byzantium, Greece, Russia, in short eastern Christianity], but if non of them are alive or Catholic, the AP civ gets it instead. Since you built it before Byzantium's spawn I suspect Greece was either dead or not Catholic.

For Himeji Castle, it's meant to replicate the old Japanese UP. Is it too much?

If China built Himeji,it will be a tragedy for player's Mongolia...
 
Also, Himeji Castle is a bit overpowered, you get 2 free promotions for every land unit you produce afterwards, even including the conquerors. Shouldn't it be restricted to the city that built the wonder?

I IMHO don't think it's overpowered, some units have first strike immunity rendering Drill 1 useless. Drill 1 is pretty lousy on itself too by the way, combat being superior in almost all situations.
The CG promotion only works in cities. As the human player, you don't want to be defending in cities, generally, you want to attack them. And the AI isn't smart enough to use this advantage to it's full extent, I think.
 
I thought the old Japanese UP was rather weak, too. You're right that it makes China a tougher nut to crack for Mongolia, maybe I should lessen their inclination to build it.
 
I'm of the opinion, if anything, that Himeji Castle is underpowered.
Protective itself was bar none the worst trait in BtS, and I agree;
if you're defending cities, you're doing something very wrong.
As for having it in the hands of AI, I was under the impression that Leoreth
lowered the Chinese inclination to build units, thus ensuring Mongol conquest 100%.

The only caveat, actually, is having CG1 & Drill1 on cavalry and siege units.
Which I think makes the Protective trait somewhat feasible.
 
I'm of the opinion, if anything, that Himeji Castle is underpowered.
Protective itself was bar none the worst trait in BtS, and I agree;
if you're defending cities, you're doing something very wrong.
As for having it in the hands of AI, I was under the impression that Leoreth
lowered the Chinese inclination to build units, thus ensuring Mongol conquest 100%.

The only caveat, actually, is having CG1 & Drill1 on cavalry and siege units.
Which I think makes the Protective trait somewhat feasible.
In one of my China games, I built a city in Mongolia and tried to hold it from flipping. Building Longbowmen was the best choice then. And interestingly when I refused the flip, even units in Beijing (which is not in Mongolia's core) flipped.
 
I thought the old Japanese UP was rather weak, too. You're right that it makes China a tougher nut to crack for Mongolia, maybe I should lessen their inclination to build it.

It's not a problem that China builds it, it's Mongolia holding it. It doesn't obsolete so you might be seeing Mongolian infantries with these promotions later.
 
I think the new Himeji Castle is VERY powerful, because:

(1) Drill I itself is useless, but it leads to Cover. So Free Drill I = Free Cover. Very useful Promotion for the majority of the game. Post-Rifling you can go Drill II, which is also much better than Drill I.

(2) Drafting. Any kind of Free Promotion works great with Drafting.

(3) Anyone who does not realize the power of Fortified CG + Drill Longbows need to play at a higher difficulty, where Defense is not a choice but a necessity since you can't out-produce the AIs for most of the game.

Defense requires effectively utilizing the Terrains. Defense is also very efficient in RFC against Barbs.

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Is this compatible with version 3.19? and no, It doesn't even show up in BTS advanced, thanks for your time:)
 
Yes, it only works on BtS 3.19.
 
is it just me or does France seem weak in this version? Both games I played, they were overun by German and England?
 
Don't know. In my experience, they've become stronger after my latest changes.
 
they just seem to be completely overran by England, Germany, but somehow rarely Spain? It could also be they collapse a bit quickly leaving Germany and England prime opportunity to clean house and seize cities like Paris and Cherbourg.
 
With the 600ad start, is Italy's UHV even possible? It seems that by the time I am able to take Rome, most of the competition has banking. It is also tough with the HRE and French culture pressing my borders.
 
:banana: The good idea fairy dropped by, something to add some spice to Monarchy civics...no complaint here, not even a demand, just the good idea fairy asking why Sid didn't think of this random event. Usupration? What if the instability starts to wander below for a while, maybe in civic category or something, and a small army of indepedent soldiers spawns in your borders with a message saying "A hopeful pretender has arisen to seize your throne." That would really make the game interesting, wouldn't it? Make those monarchs work a little harder? Probably too difficult to code, so again, just the good idea fairy bothering you; discussion starter?
 
If only it could settle in Indochina with the ability of Trading Company...:cool:

Seems to me France gets "school-ed" in the REN before the "TP" option even hits. I mean no complaint, one civ down, but still, that's one less ally in some cases.
 
With the 600ad start, is Italy's UHV even possible? It seems that by the time I am able to take Rome, most of the competition has banking. It is also tough with the HRE and French culture pressing my borders.
Yeah, you need some luck to complete it.
 
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