You actually look forward to legal regulation of games? LOL
I can imagine it now. Cling cover is banned because it's considered a "lemon" mechanic. Health pickups are mandated over regeneration. The "League of Hardcore Gamers" manages to ban ironsights. Talent trees are mandated over "Pandaria Style" talents because the latter is "lame." ( That's the legal term, anyhow. )
Game design by lawyers. Fun times
That's a really pessimistic take on what's going on or what could happen AlpsStranger. I actually do expect the new Consumer Protection Agency (or whatever it's called - it's the product of Dodd-Frank) to step in and regulate the industry for flawed products.
This could backfire of course, as it will force game companies to spend even higher figures on developing games than they already are. But we wouldn't even be having this conversation if it wasn't for the game companies essentially releasing beta software as finished code. I wonder if this has anything to do with the 25% slump in game sales recently.
Also, I thought software had to be 'gold' certified by Microsoft and the like before it was released? How does that system work and why does it not catch broken games?
But I don't think lawyers are going to regulate game mechanics, just broken software.
I'll give an example of how stupid the industry can act and why they need regulation:
There is this great space 4x game called Sword of the Stars (SotS). It was produced by a smallish company and it was a surprise hit that spawned several DLC's. The company, I believe, got bought by another and then started work on SotSII.
The developers added a
ton of new features (one of the compelling things about SotS was how exceptionally simple and straightforward it was) to the point that it wasn't as much a sequel as it was a completely different type of game. All of the complexity took time to code, and the publisher of the game grew impatient. They forced the developers to rush to release a beta version (by the companies own later admission) that wasn't ready.
It was a broken product. I don't mean it had some flaws; it was completely unusable. The backlash was immediate and immense and the developers had to put out a patch
every single week for like 6 months to get the game
stable. AFAIK, they are still patching it sporadically a year or two out from it's release.
In one fell swoop, they imploded their fan base and completely alienated people. I was a hardcore SotS fan that bought all the DLC's, but I'll never buy SotSII.
Sadly, this situation is repeating itself over and over across the industry as companies publish broken software. Something needs to be done or I fear a 1980's style crash of the industry.