N.Core
1st Class of Neoa
VRAM is always the issue if you import too many graphics item to the game. Solution of this is to make the mod component modular and separated, not a whole bulk like this one or other ED mod.
My USnF mod is already modular thanks to SQL trigger trick, and I can do the same thing to this mod.
It's just the mod is quite complicated because of the amount of unit variations, and it will take a lot of time to rework the code.
My USnF mod is already modular thanks to SQL trigger trick, and I can do the same thing to this mod.
It's just the mod is quite complicated because of the amount of unit variations, and it will take a lot of time to rework the code.
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