Turn 2 continued...
IBT:
Zzz...
Turn 3 (1600 BC):
Move troops into Utica.
IBT:
Leipzig: Worker Housing->Catapult
Turn 4 (1575 BC):
Move troops. Barb Raider stays in Utica to heal.
Sci slider to 20%, Ritualism still due in 1.
IBT:
Ritualism->Caste System, due in 10.
Turn 5 (1550 BC):
Sci slider back to 50%, CS due in 5
I notice Incense next to Utica. That's my next Road priority.
IBT:
Zzz...
Turn 6 (1525 BC):
Our troops camp across the river form Carthage. Soon they'll ford the river, then our siege can begin in earnest.
IBT:
Our culture borders expand, revealing a Gepid Conscript Barb Raider in the tundra to the north. I also notice some offshore rocks.
Turn 7 (1500 BC):
Our troops move into position.
IBT:
Berlin: Granary->TG (3 turns; Champs take 2)
Turn 8 (1475 BC):
Cats bombard. One success, one failure. Our troops dig in.
IBT:
Utica starves down to 1 pop!
Turn 9 (1450 BC):
Two cats fire, two hp drained. Barb raider attacks...and dies, doing only one hp of damage. STUPID RNG!
Two Champions also die, failing to unseat any defenders. Our offensive is blunted, waiting on the production of a few more attackers.
Sci slider to 40%, CS in 1.
IBT:
CS->Writing
Our people want the Palace Garden
Leipzig: Catapult->HC
Turn 10 (1425 BC):
Sci slider to 50%, Writing in 5.
I can't move the Catapult towards Utica because a Russian Ranger threatens the path, and I'd hate to lose it if Rangers can capture things.
Cats bombard Carthage just for the heck of it, but we're in a holding pattern for 10 turns or so.