Teg_Navanis
King
- Joined
- Jan 21, 2006
- Messages
- 737
woodelf said:I think Pact is what it's supposed to be. You're making a Pact and thus get some free Giants to kick ass with.
Corlindale said:Maybe Alexis was neutral at the time. If she also used Kilmorph her alignment would have switched from evil to neutral, and when you switched to Veil from Kilmorph you'd then receive a double hit in diplomatic relations -being evil while she is neutral, and being Veil while she is Kilmorph. I don't know if this was the case, but it would seem a likely explanation.
Corlindale said:Did you check to see if it actually allowed it? Pop-ups will also show for the religion-specific civics when you don't have the religion, but you won't be able to switch to them. That confused many people until we added the "XXX only" tag, which seems to appear correctly here.
It would probably be best if we could remove the pop-up if it wasn't relevant, don't know if that is possible, though.
I had this issue in the opposite direction ("Evil" civ liked me for being good because they adopted Order) and asked Kael about it. Religion can change the alignment of the race. so if the Calabim had adopted something besides OO or Veil, they would have had an alignment shift and may have preferred you to be good! confusing, yes, but I think its a good role for religion to play.Horacio said:2. In my last game I played as Perpentach from the Balseraphs and due to financial problems had to play as Runes for a very long period.
When I finally switched to Veil (I mean he is bad, isn't he?), Alexis from the Calabim paid me a visit and cancelled trade agreements because I was now evil.
Hello, shouldn't I get a relation bonus towards the Calabim by becoming evil???
BeefontheBone said:@pa12ick: What's wrong with that? Read the description, it sounds right to me. You reckon it's meant to be "pack" or something?
pa12ick said:Oh, and if it's "Pact" then shouldn't it be "Pact WITH the Nilhorn"?
Sarisin said:I brought this issue up after playing a game with the 'b' mod. Basically, I couldn't understand how AI civs were allying with the barbarians. The latter were attacking me with relish (playing Prince with raging barbs) while they ignored Jonas Endain's crew, for example.
One member was nice enough to point out the reason was that Jonas Endain had the BAR trait which meant peace with the barbarians.
I started another game using the 'c' mod today... and same story. Only this time Sheelba has the BAR trait and thus, peace with the barbarians.
Not a bug, but I think a balance issue. If you enjoy playing with raging barbarians, and who doesn't, this BAR trait really renders the feature obsolete.
There is no way you can catch up to the AI Civ with the BAR trait who is busy exploring the map and expanding its Civ with impugnity while you are fending off waves of barbarians.
Yes, I suppose you could pick and choose the AI Civs to eliminate those with the BAR trait, but I think part of the fun (for me anyway) is selecting RANDOM and enjoying the surprise of seeing who your competition is. Unfortunately, it seems at least one Civ with the BAR trait is always selected.
I suppose this would cause a slight balance issue without selecting raging barbarians too, but not nearly as much.
Anyway, I still play one other game without raging barbarians, and that is great fun. But, I wish there was some way you could select raging barbs in FFH2 and stay in the game with Civs having the BAR trait.
Any suggestions are welcome.
Horacio said:Hello everyone,
1. The problem with the Ashen Veil Temples causing CtDs is obviously still around.
I play on huge maps with epic speed and therefore my empires tend to have many cities with loads of buildings.
I have never had any CtDs except for when I played with the Veil.
Usually around the time when I am ready to build Mardero I can count the turns until a crash happens.
As a matter of fact I have never seen him in action, because by the time I get close to having him or bringing him into position for an attack the game will crash every couple of turns, thus making it unplayable (unfortunately I do not have a savegame).
Corlindale said:Orthus seems to appear very early in the game. He attacked me when I had only 2 cities and 2 warriors defending them, and at that point I had'nt even seen any ordinary barbarians yet. Despite quickly setting my research to 0% and using the money to upgrade Branding to a Warrior with a gazillion promotions and Melusine to an Adept that could cast all buffs imaginable on him, Orthus still slayed him and destroyed my empire easily. He already had his Combat V promotion at that point, he was completely unstoppable.