Kael
Deity
Black Whole said:The 'Overseer's Residence' and the 'Theatre of Dreams' give -1% trade route yield. I think they should give -1 trade route.
You are correct, that will be fixed in the next version.
Black Whole said:The 'Overseer's Residence' and the 'Theatre of Dreams' give -1% trade route yield. I think they should give -1 trade route.
Chalid said:Can someone with missing Ancients forest try this one?
The file contained in the zip goes into the "Mods\Fall from Heaven 2 011\Assets\python\" folder of your FfH2 installment. It should solve the problem with not growing ancient forests and new forests. It does not invalidate any of your savegames.
BeefontheBone said:@bebematos: Sounds like a T&L problem to me - those all display fine for me. What graphics card are you using?
Are you guys without ancient forests adopting Leaves as your state religion? That's the trigger, not founding it.
Tourach said:First of all, I gotta say that this is a great mod. That being said, I've noticed a couple of what I think were bugs.
Both of these were in the same game playing as Tebryn Arbandi in version C.
The first bug that I noticed was that one of my cities suddenly was reduced to a population of one from a population of 5 or so and listed the growth rate as stagnant, even though it had grown normally before from a population of one (that is, I didn't cheat or something to boost the population artificially). Unfortunately, I'm not sure if it was in starvation beforehand, but I don't believe it was. It may be that sometimes in starvation, rather than population being reduced by one, it's reduced to one, though I purposely starved another city without that happening.
The second bug was that during a revolution, I received a message stating that one of my cities could no longer continue building the Eternal Flame wonder, and that my hammers had been refunded to me in gold. Initially I thought this was because one of my rivals had completed the wonder before me, but when I examined the city later, lo and behold, it had the Eternal Flame in it, even though it said that the wonder was cancelled.
BeefontheBone said:Animals can enter enemy territory without open borders (possibly just enemies with the BARB trait, not sure) - is that intended?
I charmed some units, but they attacked me anyway. The 'charmed' promotion doesn't seem to work.
Corlindale said:I experienced this too. My Adept thought he could calm down a vicious bear...he got eaten...![]()