First the "joke"
Well it appears we have just one fleet, so concentrate on starting a second, which means more galleons.
I think the best plan is to go after Hammurabi (who can research Military Tradition) and use a new attack fleet to go after Genghis and Joao. These are the top 3 in score so probably the most dangerous.
Railroad comes in and I have the choice between Combustion and Artillery. I'm not sure we need either (ie we will win anyway) but go Combustion as Transports and Destroyers will get us there quicker.
Joao seems to want to launch an invasion. I hope they were full of troops as they were all sunk.

I played up to Combustion coming in (and stuck research on Artillery). Hammurabi had 5 cities razed (including one size 13), Genghis 3. I lost 2 rifles and 1 grenny. A fair trade I say. No cannons lost and 2 promoted to CR3 in both existing fleets
Island city may be a problem (ie we may actually lose a troop).

I didn't upgrade any of the navy but we should. This will use up our cash, so maybe a market or grocer would be advisable as well.
Possible invasion plan.

1 and 2 are existing fleets, 3 one in progress. We should aim to send it out with Artillery coming in (ie build cannons and upgrade them).
Spoiler :
Q: What's orange and sounds like a parrot
A: A carrot
A: A carrot
Well it appears we have just one fleet, so concentrate on starting a second, which means more galleons.
I think the best plan is to go after Hammurabi (who can research Military Tradition) and use a new attack fleet to go after Genghis and Joao. These are the top 3 in score so probably the most dangerous.
Railroad comes in and I have the choice between Combustion and Artillery. I'm not sure we need either (ie we will win anyway) but go Combustion as Transports and Destroyers will get us there quicker.
Joao seems to want to launch an invasion. I hope they were full of troops as they were all sunk.

I played up to Combustion coming in (and stuck research on Artillery). Hammurabi had 5 cities razed (including one size 13), Genghis 3. I lost 2 rifles and 1 grenny. A fair trade I say. No cannons lost and 2 promoted to CR3 in both existing fleets

Island city may be a problem (ie we may actually lose a troop).

I didn't upgrade any of the navy but we should. This will use up our cash, so maybe a market or grocer would be advisable as well.
Possible invasion plan.

1 and 2 are existing fleets, 3 one in progress. We should aim to send it out with Artillery coming in (ie build cannons and upgrade them).