I also kind of like that idea. It makes it so that there is neither a lack of land to start on, or too mcuh land for much early game contact. It would allow the most amount of players to join the NES.Multiple cradles!
I also kind of like that idea. It makes it so that there is neither a lack of land to start on, or too mcuh land for much early game contact. It would allow the most amount of players to join the NES.Multiple cradles!
I am considering this and have some unusual idseas about how to do it. There are some obstacles, though, at the concept level.Bird, I like your ideas for a random map fresh start, but I have one request. Multiple cradles!
The Napoleonic era is one of my favorite times and I have the basic structure of such a game already done. At the nation level it couls only have a few players, but at the army commander level there could be a lot more players. I think the damnd for such would be pretty low.Ugh, screw random maps....I want to see BirdJaguar's skill with crafting the Earth...
Oh, and I think Bird would be one of the few able to pull off the era's unworkable by most mods (Cold War, WW2, Napoleon, Roman Empire, modern).
I also kind of like that idea. It makes it so that there is neither a lack of land to start on, or too mcuh land for much early game contact. It would allow the most amount of players to join the NES.
Technically it'd be RAM. CPUs can easily render arbitrarily large images, particularly ones with extremely limited color range; it's a question of how much can actually be stored in memory.Yes, the complete PureNES map makes CPU's stand still with awe. And then crash.![]()
Exactly right!You mean no more 6 pm orders from Perfist?
Well, technically LINESII is on hiatus again, due to my new school.Ugh, screw random maps....I want to see BirdJaguar's skill with crafting the Earth...
Seriously, LINESII is still going on right now
Oh, and I think Bird would be one of the few able to pull of the era's unworkable by most mods (Cold War, WW2, Napoleon, Roman Empire, modern). Mr. Jaguar's got some untapped magic in him!
Bird, I like your ideas for a random map fresh start, but I have one request. Multiple cradles!
If I get more than 20 players, I will have to restrict the size of orders and enforce a rigid format.
For the rules one or two cradles or earth versus "random" does not make a difference, but obviously it does affect the map. I am will be working on that under the assumption that it will not be earth. I will probably use a Robinson projection though toBut not too many. Though they should be diverse enough.
Hopefully it would be possible for somewhat more homogenic cultures to arise in all the craddles.
So, are you going to be working on the random map NES then?
Or one might be Inuit and the other Aboriginal Australian.Perhaps a Middle Eastern/Mediterranean Cradle, an Asiatic one, and a Mesoamerican one. I'd play a native Americanesque culture.
Robinson amplifies it, you know.I will probably use a Robinson projection though to minimize the high laditude distortion.![]()
I like the idea of cultural similarity within a cradle. While three cradles would be nice, there may be a constraint that limits it to two. I hope get resolution on that very soon though.
Or one might be Inuit and the other Aboriginal Australian.![]()
Thank you, I fixed it. But given that the map is ficticious anyway...Robinson amplifies it, you know.![]()
I am curious why.I just hate fresh starts.
Of those history or alt hist history possibilities, what would interest you most?Other was selected AMONGST other options, since you were talking about a seperate hist/alt-hist, which would also be very interesting
Unfortunately, that doesn't sound even remotely realistic. Cultures are in many ways the result of intensive interaction with other cultures; without French, it would be difficult to have Germans. I mean, the main thing that I think that fresh starts have going for them is the novelty of being able to make your own nation, and that is just starting to wear thin for me.A fresh start "not on earth" certainly takes more player work. You have to come up with a "new" nation, new culture and a new religion. Some people take to that easily; for others it is difficult. I like the idea of allowing players to lift an OTL culture and drop it into a strange world surrounded by newly created cultures.
The purpose is a good game and players who do not like creating an all new nation shouldn't fell reluctant to play because of that. A bunch of wonky nations mixed with a few Aztecs, Russians or French might be nice.
Perhaps a Middle Eastern/Mediterranean Cradle, an Asiatic one, and a Mesoamerican one. I'd play a native Americanesque culture.