- Joined
- Mar 26, 2007
- Messages
- 7,920
Great points about the map settings! Thank you very much for your generous input and explanations!
I will specify the Map as Any to allow different strategies to work (this will allow players to specify Inland Sea or any other map that is legal for HoF play; for example, Archipelago would allow a naval strategy where the AIs would need Sailing and find the player first and although that would stray far from the referenced thread's settings, it would be very interesting variant to play).
I will also specify the Map Size as Small to make it easier to prevail against the AIs. One could specify as few as four AIs in this case.
Note that one can add any options not specifically disallowed by the settings like OCC, yet still allowed by HoF rules. Permanent Alliance though would work agsinst the player, since the AIs could then form Alliances among themselves; the player may never form a PA with an AI (For the player it is a fight until death, theirs or yours). Also note, that the Barbarian settings are not specified, so one can use No Barbarians, Barbarians (default) or Raging Barbarians as desired. Finally, note that Technology Trading is required by HoF rules, so it does not need to be specified in the settings. Also, unrestricted leaders are not allowed by HoF rules, so one can't play or even play against Montezuma of the Japanese Empire. The HoF rules can be seen here:
http://hof.civfanatics.net/civ4/rules.php
Sun Tzu Wu
I will specify the Map as Any to allow different strategies to work (this will allow players to specify Inland Sea or any other map that is legal for HoF play; for example, Archipelago would allow a naval strategy where the AIs would need Sailing and find the player first and although that would stray far from the referenced thread's settings, it would be very interesting variant to play).
I will also specify the Map Size as Small to make it easier to prevail against the AIs. One could specify as few as four AIs in this case.
Note that one can add any options not specifically disallowed by the settings like OCC, yet still allowed by HoF rules. Permanent Alliance though would work agsinst the player, since the AIs could then form Alliances among themselves; the player may never form a PA with an AI (For the player it is a fight until death, theirs or yours). Also note, that the Barbarian settings are not specified, so one can use No Barbarians, Barbarians (default) or Raging Barbarians as desired. Finally, note that Technology Trading is required by HoF rules, so it does not need to be specified in the settings. Also, unrestricted leaders are not allowed by HoF rules, so one can't play or even play against Montezuma of the Japanese Empire. The HoF rules can be seen here:
http://hof.civfanatics.net/civ4/rules.php
Sun Tzu Wu