Preflight, 1445 AD
Notice we have only one Horse connected. Find other Horse tiles by New Izmit and Newcastle. See lots of Wines, Silks, Iron and Saltpeter.
[IBT]
Bzyantines bombard Friendly.
Edrine university -> Sipahi in 7.
Bursa university -> Sipahi in 9.
Tirnova courthouse -> market in 50.
Four settlers.
1 1450 AD
Around the Empire
Fix the cranky cities of Red, Hayrire, Esther and Nusret by hiring geeks.
We're into recycling city names. Ugh.
Too many cities. Double ugh.
Play with workers and slaves.
Wake some Pikes to move towards Vadso and America.
Rush caravels in Haried, Vadso and Trondheim for 264 gold, leaving us at 1229 gold.
Physics in 7, -77 gpt, 1229 gold.
[IBT]
Seven Dromons flame Friendly.
Uskudar university -> Sipahi in 10.
Birmingham aqueduct -> library in 10.
2 1455 AD
Around the Empire
Fix Van, Bulcis, Olive, Woodsy Grove, Barcelona.
Resistance in Nora ends.
Too many cities.
Physics in 6, -87 gpt, 1152 gold.
[IBT]
Seven Dromons flame Friendly.
Bzyantines drop off some units near New Skutari.
Yozgat temple -> library in 14.
Bideer university -> Sipahi in 10.
Kafa university -> Sipahi in 7.
Cankiri harbor -> caravel in 20.
Three settlers.
3 1460 AD
Around the Empire
Three vKnihgts, one vMace and one vPike 1SW of Skutari.
Fix Salonika, Zaragoza, Cankiri, Sinop, Santiago, Forthright and Giger.
Resistance in Hadrumetum ends.
Trebs hit 2 of 5 times. We kill one Knight, retreat from two of them and lose an eKnight (1 of 4).
Too many cities.
Physics in 5, -91 gpt, 1065 gold.
Remembered to cycle through the cities and changes coastal settler builds to Caravels. Saw some coastal musket builds and changed those to Caravel also. Left London on Temple.
[IBT]
We lose our Carvel in France to a Frigate, but I could not tell what color (1 of 5).
India pops up and offers Banking for Astronomy and 300 gold.
What? We're not at war?
Check the saves with MapStat. Okay. At the end of 1455 we had not met India, but we had made contact at the start of 1460. I don't how we met. I don't remember seeing a new color on the screen. And I didn't check that tab of MapStat either. I used it (MapStat) to check for cranky cities.
Was just about to trade (got India to lower their price by 5 full gold pieces) but before I made the deal checked the Opening Post of the thread. And there it was in gray and black:
Standard AW: Must declare war as soon as we have contact with no trades, but we can look at our opponents, their techs, etc.
Instead of making a trade, we tar and feather India's traveling salesman and then declare war on India.
Byzantines kill a Pike with their Mace, pillage the grass with their Pike and bravely run-away after attacking a Pike (2 of 7).
And then land reinforcments.
The Byzantine Seven firebomb Friendly again.
Instanbul Sipahi -> Sipahi in 5.
Iznik university -> Musket in 8 (vs. Sipahi in 13).
Aydin university -> Sipahi in 13.
Arabs are building Smith's Trading Company (Economics).
4 1465 AD
Around the Empire
One East of New Bursa is a wounded Byzantine Knight. Southeast of New Skutari is a Crusader (new), redlined Knight, 2 Maces, a wounded and a healthy Pike.
eKnight manhandles the Knight menacing New Bursa. Three trebs in New Skutari hit twice, on the Crusader and healthy Pike. Three open field trebs move into New Skutari, along with an eSpear. vKnight has no problem with the wounded Crusader (4 of 9).
Two wounded Knights heal in New Skutari and two vSwords reinforce the city.
Too many cities.
India has no tiles visible.
Start naming the settlers that are ready to build where they stand. Name them 'Build01', 'Build02' and such.
Physics in 4, -98 gpt, 975 gold.
[IBT]
The save is attached.