GR29 - AWM vs 30 civs, Pangea

Roster
CommandoBob: just played
Calis: tenative Got It
M60A3TTS
ThERat

Greebley: injured reserve
Northern Pike: out until 8/25
 
What are the plans for ToE? Towards Hoovers, or something else?

The palace prebuild in Pasadena is for ToE, right?
 
What are the plans for ToE? Towards Hoovers, or something else?
Uh, see the quote by M60A3TTS in Post #318; I had the same question.
The palace prebuild in Pasadena is for ToE, right?
Yes.
 
:blush:

Obviously I did not read carefully enough. I will check what is possible in the time between completing SCI Meth and ToE.
 
NP will be back in less than a week, so I was thinking he might be able to get in a turn after Calis if he so desires.

I've recently spent eight days in hospital with an abdominal infection--the same thing that happened two years ago, except that this time I needed an operation. I seem to be recovering well, but since it once again happened while I was on holiday--obviously I should never leave home again :rolleyes:--my schedule for returning has been put back. I'm afraid that September 5 would now be a more realistic date for me to rejoin the rotation.
 
NP, hope it's not too serious. Take a good rest and get well soon!
 
Yeah, get well soon, NP.

If you guys don't mind, I will go on with playing and by the time someone wants to take over (Sept 5 sounds very good to me), I will provide the save with what I was able to accomplish.

Does that sound ok for you?

I just started playing yesterday evening...
 
Roster
CommandoBob: just played
Calis: Got It
M60A3TTS: on deck
ThERat

Greebley: injured reserve
Northern Pike: almost abandoned about abominable abdominal aberration; abashed abstains (abnormal :eek:); abruptly abuses abundantly absurd AI September 5.
 
Thanks for your good wishes, gentlemen. :cool:

Northern Pike: almost abandoned about abominable abdominal aberration; abashed abstains (abnormal :eek:); abruptly abuses abundantly absurd AI September 5.

:rotfl:
 
Just to let you guys know, I played two turns up to now and probably will post an intermediate report on the weekend. Regrettably I did not have as much time, as I wished.

Things are looking good so far...
 
My log of two completed turns:


Spoiler :


IBT:

A hell lot of boats bombard coastal tiles, but do minor damage.

Seoul: worker --> worker
Persepolis: cavalry --> cavalry
Pasadena: musket --> musket
Arbela: cavalry --> cavalry
Dang Me: settler --> settler
Chalcedon: musket --> barracks (no barracks?)
West Greebly: musket --> musket
Malacandra: Immortals --> Immortals
Hamadan: cavalry --> cavalry
Kandahar: cavalry --> cavalry
England Swings: settler --> settler
Engine, Engine No. 9: settler --> settler


1600 AD (turn 1):

41st army attacks New Dehli:

We kill 4 units defending the town (4-0), capture the town and gain 522 gold

28th & 33rd armies attack Quiriguá:

They kill three units and we raze the city, gaining 5 slaves (7-0)

30th and 40th armies attack Lahore:

They kill 6 units, and raze the city, gaining 1084 gold (13-0)

We kill 85 units in the east (98-0), gaining the first & second & third MGL of my round :woohoo:

I create three new Cav armies

found New Istakhr

Abandoned two of the cities proposed by CBob

killed 4 units in the west (104-0)

IBT:

We lost 1 unit and the AI 4 (108-1)

We finish Scientific Method, set to Corporation

Pasadena: musket --> musket
Shiraz: cavalry --> cavalry
Seattle: cavalry --> cavalry
Phantanium: cavalry --> cavalry
Tyre: cavalry --> cavalry
Thessalonica: cavalry --> cavalry
Bunyan: cannon --> cannon
Wineton: cavalry --> cavalry

The Dutch have built Smith's Trading Company!

1605 AD (turn 2):

A new source of iron popped up in our territory

I switch Mr. Peppermint to ToE, due in 5 turns

Hiring lots of Scientists to get The Corporation down to 5 turns.

Kill 11 units in the west (119-1)

Kill 64 units in the east (183-1) gaining MGL No. 4, which creates the next cav army.

Due to the high noumber of approaching units, I did not advance any so far. But that should change very soon.

IBT:

Persepolis: cavalry --> cavalry
Pasadena: musket --> musket
New Ghulaman: settler --> settler
Chalcedon: barracks --> cavalry
West Greebly: musket --> musket
Sapporo: cavalry --> cavalry
Antioch: cannon --> cannon
Far West Greebly: cavalry --> cavalry


More to come in the next days...
 
And the next two turns:

Spoiler :

1610 AD (turn 3):

We kill 48 units in the east (231-1)

We kill 6 units in the west (237-1)

MMing the cities for growth and production...

I send out 4 cav armies towards Bengal (India). On their way they kill 4 more units (241-1)

Five more cav armies are sent out towards the NW approaching Indian territory.

IBT:

An attacking cav gets killed in the east (242-1)

The English want peace, but only if we give them Medicine :lol: We decline.

Printemps: barracks --> musket
Pasadena: musket --> musket
Ellipi: worker --> worker
Arbela: cavalry --> cavalry
Atta Boy Girl: settler --> settler
Ergili: cavalry --> cavalry
Horse Town: cavalry --> cavalry
Merv: cannon --> cannon
It just happened that: settler --> settler
New Bampur: settler --> settler


1615 AD (turn 4):


In the east we kill 5 units (247-1)

Our four armies attack Bengal:

Two armies kill 4 defending units and we raze Bengal (251-1), getting 921 gold, a cannon and 8 slaves.

One army kills a further units (252-1)

The other two cav armies push further towards the next Indian city, which is Jaipur. To be attacked next turn.

We kill 3 more units in the east (255-1)

Our north-western armies find Dehli and attack:

The armies kill 5 defenders, but there are more defender. We will continue our attack next turn. (260-1)

And more slaughter in the east:

We kill 53 units (313-1)

We kill 11units in the west (324-1)

MMing workers for production and growth.

IBT:

Istanbul: cavalry --> cavalry
Persepolis: cavalry --> cavalry
Newer York: cannon --> cannon
Hiver: barracks --> musket
Pasadena: musket --> musket
Boston: barracks --> cavalry
Guimaraes: musket --> musket
Shiraz: cavalry --> cavalry
Blue Sky: courthouse --> barracks
West Greebly: musket --> musket
My Uncle Used To Love: settler --> settler
Dariush Kabir: cavalry --> cavalry
Thessalonica: cavalry --> cavalry
Slumtrimpet: cannon --> cannon
Virtrilbia: cannon --> cannon


In two turns ToE will complete. The free techs shall be Rep Parts and Atomic Theory?
 
I think that choice makes sense for this game.
 
Greebley are you doing beta for Civ5, is that the reason you have not come up with a CD for III? I know you can't say at this time. I am just wondering if that is why you have been so quite of late.
 
My current Dell that I've had for a few years is ok with running Civ 4, but not Civ 5. Unlike some other folks though, I'm not rushing out to buy a new PC that can play it just yet.
 
And the log for turns 5 and 6:

Spoiler :


1620 AD (turn 5):

Our attack on Dehli continues:

Our armies kill 4 defenders and capture the city, gaining 984gold and capturing 4 cannons (328-1)

We attack Jaipur:

Our armies kill 4 defenders. We raze the city and get 1008gold and six slaves. (332-1)

We kill 1 units in the east (333-1)

In the far east I found New Kandahar (I carefully want to push the front line further towards enemy territory, as enemy attacks are not too heavy currently).

We kill 2 units in the east (335-1)

We attack the recently founded Mayan town of Cuello:

cav army kills one defender and the town autorazes (336-1)

We found New Altin Tepe

We kill 4 more units in the east (340-1)

We found New Bunyan

We kill 19 more units in the east and lose 3 (359-4), gaining MGL No. 5 of this round.

We create a cav army

We found New Charsadda

We attack the Mayan town of Zariqum:

We kill 2 defenders and raze the town, capturing a treb and two slaves (361-4)

We found New Ura Tyube

We kill another 6 units in the east (367-4)

We kill 7 units in the west (374-4)

IBT:

We lose a defending musket (374-5)

Pasadena: musket --> musket
Arbela: musket --> musket
Perelandra: cannon --> cannon
Satsuma: walls --> cannon
Seattle: cavalry --> cavalry
Phantanium: cavalry --> cavalry
Aydin: cavalry --> factory
Bactra: cavalry --> cavalry
Sidon: factory --> cavalry
Bicowville: cavalry --> cavalry
Plain Plains: cavalry --> cavalry
Rusaddir: cannon --> cannon


1625 AD (turn 6):

We kill 20 units in the east (394-5), gaining the sixth and seventh MGL of my round :woohoo:

I create two new cav armies

We found Persepolis 2

We attack the Indian city of Punjab:

Our armies defeat 4 defenders and raze the city. (398-5). We get 1089 gold,

We found Parsagadae 2

We found Arbela 2

We kill 2 more unts in the east (400-5)

MMing Sidon for better shield output.

We kill 10 units in the west (410-5)

MMing Thessalonica to 39! shields :mad: I switch the build to courthouse, hoping to find that ONE shield.

I switch the build of Aydin to factory and MM it for more shields.

I do the same for Ergili.

I switch the build in Bactra to marketplace

I switch the build in Far West Greebly to marketplace

I switch the buld in Altin Tepe to factory and MM for more shields

I MM The Corporation to avoid any waste of beakers/gold.
 
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