Pre-flight
Science: 10 %, IW in 11 turns
Lux: 0 %
Tax: 90 %
Income: +13 gpt
Treasury: 304 g
Units:
1 settler
1 worker
2 warrior
4 spearman
8 total, with 8 allowed.
Move the settler and a spear towards the spot east of the capitol
IBT
Ottoman warrior moves on a hill within our borders
Turn 1, 2110 BC
Move settler and spear, warrior scouts a bit to the east
IBT
Otto warrior dies on spear, but redlines it (1 of 1)
Turn 2, 2070 BC
Move settler into place, warrior sees a few more hills to the east. I think we have a decent chance of iron
IBT
Persepolis spear -> spear
Turn 3, 2030 BC
Found Arbela -> barracks
IBT
Spot Otto archer, coming our way, so they have warriorcode
Turn 4, 1990 BC
Nothing much
IBT
archer moves east of Pasadena
Turn 5, 1950 BC
Persepolis grows to size 5, raise lux to 10
IBT
Otto warrior and archer die on same spearman, which promotes to elite against the archer (3 of 3)
Persepolis spear -> settler (4 turns)
Turn 6, 1910 BC
Move the spear on the hill west of Pasadena
IBT
nothing, the Byzantine warrior is too scared to move from his hill.
Turn 7, 1870 BC
Nothing
IBT
Nothing
Turn 8, 1830 BC
Move worker to road the sugarcane NW of planned city
IBT Pasadena -> spearman (can be changed to walls if felt necessary)
Turn 9, 1790 BC
Nothing
IBT
Purple scout enters stage left
Persepolis settler -> spear
Turn 10, 1750 BC
The purple scout turns out to be Portugese. A guy with a moustache suggests to co-exist in peace. They're up Alphabet, Pottery and Warrior Code, but only have 2 cities.
We declare and kill their scout.
Stopping here, the settler has movement left and with the worker finishing the road in 1 turn, can reach SW of sugarcane in next turn.
Ironworking in 1 turn, so we'll know if we've got iron or not.
I suddenly realize I forgot to put the lux slider back down to 0 %. This needs to be done before ending the turn.
The Portugese Scout came from the west, ending on the spot where one of our spears is.