550 AD (Pre-turn)
If we are going to assualt the Mongols we need a bigger army. We also have a bunch of cash. I give Japan WM, Monarchy, and 654g for Feudalism. I then sell it off to everyone else to get their world maps and cash. We upgrade all of the swords and spears we can to MDI and pikes, respectively. We still have over 1200g left, and I need places to build military. I rush an MDI in Karakorum, a library in Pyongsong, a market in Hyangsan, a temple in Pyongyang, a harbor in Inch'on and a library in Bombay. We still have over 600g left and an income of 110gpt. I also set the entertainer in Namp'o to a scientist to get Engineering in 10 turns. Namp'o is building a temple which will be complete 1 turn before the city grows again, which will keep it from rioting. The Mongols have 5 swords and 2 archers in our territory near Karakorum. As they are at war with Japan, I will allow them to wander off to Japan while we build up our resources. It also looks like the Japanese and Mongols have destroyed enough cities, that if we rush a settler or two, we can vulture in on some new cities. We notice that Paegam is rioting, we set the entertainer there to a tax collecter. Now, after all of that we will have 10 boring turns preparing to take out the Mongols.
(I) We watch the Mongols kill off a Japanese spear, and then the Japanese counter -attack takes out two swords at the cost of one archer. Two more Mongol archer enter our territory. Karakorum completes an MDI and starts another. Bombay completes its Library and starts a temple. Pyongyang finishes its Temple and starts an MDI. Pyongsong completes a Library and starts a settler (we need to get them more shields). Hyangsan raises a Market and starts an MDI. Inch'on is done with the Harbor and starts a Market. The Mongols starts Sun Tzu's.
560 AD (1)
Do some more upgrades. Move troops in the direction of the Mongols. After much thought I change the HE build in the Seoul to Sun Tzu's. I don't think I will be in battle during my turns, and I can build HE in the FP city as soon as it is done. Rush the Library in Kaesong.
(I) The Mongols kill off two Japanese archers and then the Japanese kill off one Mongol sword, but he take an archer with him. A chinese settler/spear pair appear near our new city site (to be built next turn). Wwill find joy in watching them turn around and leave.Kaesong completes its Library and starts a Temple.
570 AD (2)
Change the taxman in Paegam to an entertainer as it just grew and needs a smige more happiness now. Have to add a taxman at Taejon as it just grew. Chonju, Sariwon, and Suwon and all founded in former Chinese lands and they all start a Library. Rush the settler at Pyongsong. Change product at Paegam to a settler and rush it as well.
(I) The Japanese trade two more archers for a sword. The Chinese settler/pear is still moving in our direction. Now just where might he be headed? Maybe he is headed for future goodies in the jungle, we will watch him. Pyongsong and Paegam finish settlers and start pikes. The Chinese start Sun Tzu's. The Mongols are also sending a sword and two archers in a strange direct, not at the Japanese.
580 AD (3)
We divert so troops to gather near the wandring Mongols. We will ask them to leave as soon as we have the troops to take them out.
(I) Japan kills off one Mongol archer. Lahore builds a worker and starts a Library.
590 AD (4)
Now that there are some MDI near, the mini-mongol SoD turns to the north. Hurry the pike in both Pyongsong and Paegam. Ask the Mongols to leave, they refuse and declare war! We kill off a Sword and two archers, leaving two archers still in our territory. One of those gets bombarded by two cats and is down to 1 HP. We steal a worker from the Mongols and head for the first city.
(I) One archer pillages. Pyongsang builds an MDI and starts another. Pyongsang builds its Pike and start a settler. Same for Paegam. The Mongols send an archer out to get the worker back. The 1 HP archer heads for home. The Mongols have to pull back all of their workers and didn't even get to finish connecting up the iron, too bad.
600 AD (5)
We kill the pillaging archer. The archer after the worker gets nailed by a cat and then whacked by an MDI.
(I) The Mongols try to kill an MDI with archer and we get an elite MDI.
610 AD (6)
Rush the Libraries in Lahore and Manp'o to get the borders up and get the jungle covered. Hopefully this will stop the Chinese settler headed that way. Ask the Japanese archer to leave (we don't want them getting to the Mongol cities before we do. I rush the MDI at Karakorum. Haeju is built on a hill with a river and lots of mountains. It starts building a Libary.
(I) The Japanese SoD of ten archers moves back into our territory. We will let them move one more turn before asking them to leave again. Karakorum completes an MDI and starts another. Manp'o completes a Library and starts a worker. Pusan finishes its Market and begins a Pike. Namp'o completes its temple and starts a catapult. Lahore builds its Library and starts a worker. Hyangsan trains an MDI and starts a Pike.
620 AD (7)
We kill off two more Mongol archers and move in on Ulaanbaatar to stop any possible Mongol iron. Japanese settler beat us to nice spot on coast by one turn. We will have to build on hill. Taegu is built, it will have lots of shields near and be close to FP. It starts a Library. Ask the Japanese to leave and once more they comply. By building the city before asking them to leave, that moved them an extra 5 squares away from the Mongols. I am hoping that the Mongols will beg peace from the Japanese before they get mad enough to declare war on us. Put the scientist a Namp'o to work and change the taxman at Taejon to a sceintist.
(I) The Japanese now have 11 archers a spear and a cat in their SoD.
630 AD (8)
Movement and rest. Two cats and an MDI arrive outside of Ulaanbaatar.
(I) Nada.
640 AD (9)
Bombard Ulaanbaatar to see how many defenders are there but the second cat fails. We wait one more turn before attacking.
(I) We learn Engineering and start Invention at 1 scientist. I would crank up science but I leave that for the next person to decide. p'yongyang build an MDI and starts another. Namp'o finishes a cat and starts a harbor.
650 AD (10)
We bombard Ulaanbaatar and then take it with 2 MDI. We get three free workers and start in on a Library. Ask China to move the settler/spear and they agree, but it doesn't move. Both Lahore and Manp'o had border expansions last turn so we will see if they turn back. There is still five squares they can settle on and we will see if they turn or not. If they don't, you can almost bet there is going to be rubber there within the radius of the new city. If we push a temple in both cities we can probably make any new chinese city flip.
Hot1 650 AD Saved Game