How is your EU3 Game going?

Any Native American countries. It really goes to show how disturbingly Eurocentric the game is (yes, I realize that it is entitled "Europa Universalis").
They're really not hard enough. The game doesn't hand you anything like a 90% mortality rate.
 
Iroquois. Although I probably could have brought that one back at the point at which I quit, I just got bored.
 
They're really not hard enough. The game doesn't hand you anything like a 90% mortality rate.

Suppose that's true. But the game does hand you ridiculously low discipline, no forts, no chance of sending merchants, and nothing to do while you slowly centralize in preparation for contact and the subsequent Westernization.
 
I started with Bosnia, extremly hard, sandwiched between Hungary and the Ottomans.

Anyways I'm playing a Firenze game on MEIOU. I control 21.6666% of Italy (13/60 provinces) I took Tuscany and Pisa easily, then moved to Urbino and finally killed Venice, I massacred it, taking every land province except Istria. I also took the Canaries so I can have a jump start when colonization starts. I'll post a more detalied story and pic later.
 
I personally hate my warring and trading being restricted so much.

You have to spend the first hundred years or so balancing your sliders so that all three factions have the same rate of influence-gain... and from that point on, you can control which faction is in power just by choosing the right option in random events, or by saving up three Magistrates to support one faction over its rivals. This removes most of the handicap, and still leaves you with the advantages of Ming's enormous wealth, rich provinces and huge Manpower. Not to mention the bonus conferred by the Mandate of Heaven and a virtual monopoly on China-ware.
 
But the first hundred years will still be really boring.

Granted, but there are measures you can take to liven it up. Your SoI over Ryuku will trigger occasional wars against Japan. An alliance with Korea will usually give you a war against Manchu. SoI, guarantees and warnings to the south-asian states can often involve you in minor skirmishes there, too. Since you won't be doing too much conquering, you can afford the Infamy for vassalizing any states that you do end up at war with. You'll have plenty of time to burn it off.
 
Suppose that's true. But the game does hand you ridiculously low discipline, no forts, no chance of sending merchants, and nothing to do while you slowly centralize in preparation for contact and the subsequent Westernization.
Go make a game then where you can give each culture of the world equal attention. That's the tough part about game development, you have to cut stuff or have a massive incoherent mess.
 
Update on my Tuscany game, just after the epic French War of Ragusan Provocation:

shUfo.jpg


Didn't think I'd win it. Guess I have Austria to thank for that, the French armies all went up that way and the two forces pretty much annihilated each other, although I think Austria came out a bit better.

EDIT: Vassals are Genoa, Ragusa and Bosnia.
 
Oooh, nice Tuscany! :)
 
I'm a complete noob, so to be fair, I should admit it is on Very Easy. :p
 
Just Lombardia and coring Lombardia. I don't think I'll form Italy TBH, I've already got cores on everything on the Italian peninsula that I own (and Tuscany's flag and color are cooler :p)

EDIT:

WTH happened to Anatolia?

Karaman and Ramazan exist as OPMs. That MI is Milan, and this is Candar:

(screenshot is a little outdated but Candar still has the same borders)

87FtI.jpg
 
Just Lombardia and coring Lombardia. I don't think I'll form Italy TBH, I've already got cores on everything on the Italian peninsula that I own (and Tuscany's flag and color are cooler :p)

...

It seems we have a disagreement--I like the olive green of Italy in Paradox games. The Napoleonic flag is definitely unique and I would probably prefer it to Tuscany's (I always thought Tuscany had an ugly flag).
 
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