Immortal Game Report: The Code of Hammurabi

1530 AD: Post-war overview.

City overview:
Spoiler :




Babylon, I'm thinking to put NE/GT here. That might be a weird combination but it'll probably take a while still before I can the GT there, during that time it can hopefully generate a gs or 2. Since I had a nice -10 WW before signing peace I couldn't run many specialists.





Akkad, it was a nice city at the start but it'll start lagging behind soon. Blame having no food resource.





Berlin, our prod city.





Our capital, I whipped it because of unhappiness. which was just a dumb move since I signed peace afterwards. 1530 AD, 5 pop capital. :lol:





Cologne, it has been making cats/trebs throughout this session. While acting as a second gp farm.





Kurigalzu, this "should" be a commerce city, blame the ww/whip.





Munich, commerce city as well but it has been making cats/trebs mostly.





Frankfurt, has been making spies mostly.





Parthian, another commerce city.





Nippur, the southern gold city. A prod city, it's been making knights mostly .. don't ask me why there's no stable in it.





The last German city, it's producing more then it's costing so all is well. It took ages to get a library in there thanks to sabotage and this is the third time I'm building a granary. I think our good friend Bull might have something to do with this. :rolleyes:




Augsburg, I'll just leave it the way Charle made it. I might switch it to a prod city later with workshops.





Prague, it has pigs and rice so it should be a decent commerce city once we take care of the culture.

I'll whip a court here, followed by something with culture. ;p





Florence, nothing great but it grabs incense.





Nuremberg, nothing great either but it has a cow resource.



Map overview:

Spoiler :




Max images once again. x_x
 
Tech overview:

Spoiler :




Active trades:

Spoiler :




Diplo:

Spoiler :









Civics:
Spoiler :




Powergraph:

Spoiler :


I'm looking forward to a war with Bull. :mischief:



Top cities:

Spoiler :


I'll let that speak for itself. Wonderhog much?



Well so far so good. The unhappiness and whipping are crippling my tech speed but all we need is to stay on par with Bull's military. He has grens running around at this point but we might beat him to riffles/cavs.

Charle is done for, he has 4 cities left. We'll get rid of him in the next session. After that it'll be against bull and his vassal HC, aka techwhore, aka wonderhogger, aka annoying dude.

I've had a real hard time trading. Bull has been WFYABTA for ages and HC went WFYABTA after I traded him gunpowder as well. I can't bribe anyone into war, or to stop trading. I got myself a rather lame diplo situation.

As for Genghis, I don't think he'll cause troubles for now. But I should get some naval units so I can see a possible naval invasion coming.


Suggestions, comments, criticism, etc .. welcomed.


The end ... of session three.
 
HC might be going for culture by the looks of it: probably nothing to worry about yet but you might want to keep that in mind
 
:lol: Love the -1 AAARRRRGGHHHH in Hamburg, must be from the random event giving you 1 free scientist...

It made me laugh, made my day that.

:wow:, that SoZ is REALLY punishing you in war....but then again, that's what slavery is for, that or drafting :woohoo:
 
Nice game! Be prepared to take out Huayna now. Make sure to prep for it by increasing navy size and fortfying the border with Sitting Bull.

Also, has the war with Charlemagne ended yet? I hope not. It seems like you should be pressing the advantage.
 
As we got rid off Bismarck earlier, there's only two moustaches left. Ours and Charlemagne's. The gossip goes that Charle's moustache is much prettier then ours. Such mockery is unacceptable. We gathered our troops and declared war, our moustache must prevail!

Hey, don't tell anyone ,.but I heard that...
Spoiler :
People say that Genghis moustache is longer than yours....

Well, what are you going to do about that? :lol:


Serious business:

You should think on hitting the feathered man before he gets rifles... that big power is still from LBs ( crazily promoted LBs ,just to add ).... I'm pretty sure that you don't want to face CG III Drill rifles as standart defense. To add , he has Natio and chemistry.... it will not be easy to crack this nut, but it is imperative that you bring it down,... HC is using him as shield to his cultural ambitions and he may have some plans of expansion as well( I would if I were in his shoes... and guess who is the only free guy that has borders with him? :p )

But it is imperative as well that you bring Charlie down.... there is a real danger that he vassals to S Bull if you don't push it out of the game fast and that is not good news. And there is still a mistery guy around ( or GK already eaten him/her ? )....
 
Hey, don't tell anyone ,.but I heard that...
Spoiler :
People say that Genghis moustache is longer than yours....

Well, what are you going to do about that? :lol:


Serious business:

You should think on hitting the feathered man before he gets rifles... that big power is still from LBs ( crazily promoted LBs ,just to add ).... I'm pretty sure that you don't want to face CG III Drill rifles as standart defense. To add , he has Natio and chemistry.... it will not be easy to crack this nut, but it is imperative that you bring it down,... HC is using him as shield to his cultural ambitions and he may have some plans of expansion as well( I would if I were in his shoes... and guess who is the only free guy that has borders with him? :p )

But it is imperative as well that you bring Charlie down.... there is a real danger that he vassals to S Bull if you don't push it out of the game fast and that is not good news. And there is still a mistery guy around ( or GK already eaten him/her ? )....

:lol: Nice one. It's not about the length, it's about how you use it.


As for Bull he got to grens not too long ago. A couple of turns back some grenadiers start popping up. I'm pissing my pants, imagine if he would dow right now. :hide: In the field pinch knights should be on even ground but most of my units are up north by charle. Charle got 4 cities left and I have 10 turns to make more spies and heal+reorganize the sod. It shouldn't take too long to finish him. (hopefully :p)

I think I'll go after bull with riffles/cavs. I got quite a lot CRIII maces and can build more from Hamburg, which can be upgraded to riffles later. We got quite a big border with bull, I think I'll stack defense in the west cities and in attack the east.

There "were" Indians in this game but Genghis wiped them out in 475AD. :mischief:


Nice game! Be prepared to take out Huayna now. Make sure to prep for it by increasing navy size and fortfying the border with Sitting Bull.

Also, has the war with Charlemagne ended yet? I hope not. It seems like you should be pressing the advantage.

Hm I don't think I can reach HC for now. What would be your reasoning to attack him? I don't think he's close to a culture win but I'll check on that the next session to be sure.

Yes I signed a peace treaty with charle. Not so much because we had to but I could use the techs. We can probably get nationalism from him with another peace treaty, leaving him with one city or something. He could end up vassalizing to Bull though.
 
I've never seen sitting bull run away in power like that.

Yea, in most games Bull seems to lack early expansion. Combined with his fetish for a lot of archer units he usually lags behind. But I've had a few games were he has a good land mass and he always gets a crazy powergraph due the mass of CG/Drill units.

I really dislike fighting this guy in general. Add in the fact that he has a tech advantage and a big land mass, he's going to be a tough nut to crack. :help:
 
I trade one of our gems to Charle in exchange for his fur. He wants my only iron, copper, fish and clams for his cow. Errr .. what are you smoking man? I want some! Charle told me he wasn't on anything. But if you look at those eyes, you just know he's just trying to hide it.

Ha! Ha! Ha! That is probably the funniest piece of writing I ever read in this forum. :lol: So very spot on! Just look at that guy! Totaly hoped up:crazyeye: , ha ha ha. It totaly cracked me up the first time I read it, and now when I read it again to get a recap of the events, it cracks me up all over again (stroking tears from my eyes.):goodjob:
 
Actually I took a look at where I stopped the previous session to plan a bit. (I can't play atm, probably later today or tomorrow.) I think I should deal with Charle after the 10 turn treaty and enter a period of recovering the economy rather then going to war with Bull right after.

Diplo is a mess with WFYABTA and different religion, we're way behind in techs & our science rate is ridiculously low. Let's be honest 219 breakers a turn is just sad for an empire this size and in this age.I would love to go to war with Bull but god knows what techs he has by the time we get to riffling. I also would like to aim for a better diplo position. There will be only me, Genghis and Bull left soon .. and guess who has the lowest power rating? :lol: It's priority to get Bull and Genghis to warring each other.

After dealing with Charle I think it would be smart to:

- Switch the research to lib->const->demo->eco->corps.
- Start building universities for Oxford in Hamburg.
- Start building banks for WS.
- Switch to FR, FM (state property later), Bur, Emancip & rep/US.
- Get a bunch of naval units to see Genghis coming.
- Fortify my borders with Bull.

After we catch up a bit, I can plan on the next attack. Does anyone disagree, has other plans or has suggestions? Speak now or forever hold your silence. :old: :p
 
I have a question about the settling of your first town. Did you even consider going 1N 1W or 1S 1W? You would have gotten the fish ressource and kept the open hill for the probable ressource? Is there any disadvantage I do not see?
 
Burn this is a great read, looking forward to the next installment. Not only some great tips here for me (Noble thinking about moving up) but very entertaining also. Keep it up!
 
I have a question about the settling of your first town. Did you even consider going 1N 1W or 1S 1W? You would have gotten the fish ressource and kept the open hill for the probable ressource? Is there any disadvantage I do not see?

True, the main issue would be gaining ocean tiles, losing the riverside bonus and not knowing what was in the south. But I think it doesn't matter much in the end. You won't hear me saying moving the settler would be "wrong". :)


Burn this is a great read, looking forward to the next installment. Not only some great tips here for me (Noble thinking about moving up) but very entertaining also. Keep it up!

That's nice to hear and I'm glad you like it. I'll probably have the next session up near the weekend.
 
A very interesting thread and well-played so far. I just caught up to the current situation.

My only advice is watch out for Sitting Bull. You seem to be well aware of the danger and perhaps you are doing about as much as you can atm. I just know that in my last game where we shared a border and my territory presented him with the only expansion opportunity he DoWed me 3 times. The second was easily handled and the third led to his destruction but the first caught me by surprise as our relations were decent and I was busy wonderspamming like an idiot. And this occurred when he had a far smaller power graph. I honestly can't believe he hasn't DoWed yet.

I know you have to finish Charle first but can you pull the knights out for border defense and build some cats and LBows? I'm sure you would rather recover your science but I just fear for your safety.
 
Sitting Bull is one of the most peaceful AI's in the game. He has a high peaceweight + high chance of nullifying a dow decision. In your game (JBossch), he probably went through the alternative AI algorithm where if you box an AI in, they'll be much more willing to declare war (I've had friendly civs declare on me because I boxed them in).

:goodjob: on your play Burn. I love the write-up!
 
The Code of Hammurabi: Session four.

So the aim of this session will be to recover the economy and try to get back to somewhat of a tech parity with Bull.



1530 AD


We were researching replaceable parts but due the change of course, I switch the research to liberalism. We could use a better diplo situation, hopefully preventing Bull or Genghis from going to war with us. At the same time we'll switch to economic civics and hopefully close the technological gap between us and Bull a bit.

In the meanwhile I'm reorganizing my sod.



1540 AD: A threat.



Genghis acting like ... Genghis. I agree to his demands.





I noticed Aachen has the Pyramids. This will be target number one once we declare war again. Due the heavy war unhappiness we could really use police state till this war is over.



1555 AD

Completed the National Epic in Babylon, boosting the gpp.



1560 AD

Did a trade with Genghis:





1565 AD


Researched liberalism and switch civics from theocracy & vassalage to Bureaucracy & FR. I picked constitution next and we'll go after democracy afterwards.



1585 AD: Time to finish this.



We dow Charle once again in the hope never to see his filthy moustache ever again.



1590 AD

Charle put a small stack of units next to our sod. Four knights and 2 landsknechts, say goodbye to those units.

I make another deal with Genghis. And I'm starting to fear Genghis is after us by asking for our world map.





1605 AD




Sigh, leave me alone already. I refuse as we got some happiness resource deals with Bull, we can't miss any of those. After we dow'ed Charle I needed to whip unhappiness away once again.



1610 AD

We bombarded the defense of Aachen down and attack. There was some crazily upgraded longbows so we had some losses.

Nonetheless:



Aachen contained the Pyramids, Scotland Yard, 2 settled GG's and a settled priest. This should be a great naval military city with clams, pigs and all those hills.

I switch to police state to fight the WW.



1630 AD

Reduced the defense of Vienna and we take it, once again with a few losses. I'm really disliking his CGIII/Drill/CII Longbows. I'm not sure why he's taking combatII promotions instead of drill though.





1640 AD

Bull is getting more ahead every turn I'm fighting Charle but it would be foolish to stop now. I see cavalry running near our borders now. :help:



1645 AD

HC breaks free from Bull. Thank god for that, someone more hated and weaker then me. :lol:



1655 AD

We capture Mainz, one to go.





1665 AD

Researched democracy and picked economics next. We'll switch civics when this war is over.



1670 AD

Bull has coal now in the trade menu, meaning he has steam power already. Yikes, I'm starting to doubt if we'll ever catch up to him.



1680 AD: There can be only one.



Well that was the last of Charle. Two moustaches down, one to go. I'll focus on building universities & banks. I somehow have to close this huge gap between me and Bull.



1685 AD

HC demands to stop trading with Bull. I rather stay a bit longer in the game thank you.



1695 AD: My good friend Sitting Bull.


Bull demands education. Here ya go my good friend. By the way friend, did I ever tell you how awesome those feathers on your head are?

We researched economics and I changed civics to US/Emancipation/Free market. I pick corporation next for the extra trade routes.



1710 AD

Finally put Oxford up in Hamburg. Putting us from 360br/turn to 475br/turn.



1730 AD

Bull demands to close the deals with HC, I agree as I don't have the balls to deny Bull anything at this point. This turn we finished the research on corp and continue with astronomy for observatories. On another note the forbidden palace is built in Prague.

Tech overview, no comment. :lol:

Spoiler :




1750 AD

A GS arrives, I settle him in Hamburg due the lack of better options.



1760 AD


Researched Astronomy & picked scientific method next to get to communism for state property.



1790 AD: Gasp.



Ok, I'm scared now. One turn till scientific method is done, we'll pick riffling next and prevent a possible wipe out.



1795 AD

I make a trade:



Well since everyone has been in WFYABTA for like ... forever. HC won't be of any importance anymore, with this trade I can take the science slider up a notch to get to riffling faster.



1800 AD: Genghis the annoying.



I gladly agree. I'm not sure if he's preparing to attack me or Bull ... but 10 turns of peace can't hurt.



1804 AD

Researched riffling and continue with communism for state property.

I've been focusing on infrastructure in all the cities so we somewhat have a decent tech rate again. Running 850breakers / turn now without deficit.



1812 AD

- Researched communism.
- We get a Great Prophet in Babylon, I run him to Hamburg to make a shrine.
- I switch civics to state property and free speech.
- I do a trade with Genghis:





1816 AD

Constructed the Temple of Solomon in Hamburg, which gives us a nice gold boost. This combined with our new civics gives us a well running empire now. I'm not trying to sound optimistic though, we are still far behind. ;P

I also switch to 0% science for two turns to upgrade our mace stack to riffles.

We're researching steam power at this point.



2008 AD


Max images, tbc in next post.
 
Back
Top Bottom