Deity player
Prince
Hey, did you now that CIV is very addictive? I just couldn't help myself and played another turnset. I am almost prepared for the war now.
1050 AD - 1180 AD
I made this deal.
Researched Liberalism and picked MT.
Another AP elections and I have to vote either for Freddy or for Gilga! I chose Freddy. But look, he converted to FR on the same turn (he has the wonder unlocking all religious civics).
Another deal.
Taj Mahal.
Civic change to slavery, mercantilism and free religion.
Gunpowder.
Picked astronomy but set research to 0% since my economy is very bad. I even deleted some workers and kept only 7 of them since my land is finally fully developed.
Gilga has Gunpowder. Moreover, Freddy probably goes for Rifling (he researched almost completely Replacable parts during this turnset). I need to strike very very soon.
Another deal. I just wanted some negative diplo bonuses between Gilga and Freddy. They are worst enemies once again
After the first GA, I started another with GS (and I have one more GS).
I also whipped 2 caravels and sent each in one direction.
And this is the result of my war preparations. I used every opportunity to whip a cuirassier for 2 pops. I also sent 4 or 5 spies to Berlin.
I have 2 simple questions.
1. Do I need more cuirassiers before declaration? I don't think so since my reinforcements will be really very fast so I tend to DOW very very soon.
2. How should I defend my border cities? I really wouldn't like to lose my capital on the first turn of the war
1050 AD - 1180 AD
Spoiler :
I made this deal.
Spoiler :

Researched Liberalism and picked MT.
Spoiler :


Another AP elections and I have to vote either for Freddy or for Gilga! I chose Freddy. But look, he converted to FR on the same turn (he has the wonder unlocking all religious civics).
Spoiler :


Another deal.
Spoiler :

Taj Mahal.
Spoiler :

Civic change to slavery, mercantilism and free religion.
Spoiler :

Gunpowder.
Spoiler :

Picked astronomy but set research to 0% since my economy is very bad. I even deleted some workers and kept only 7 of them since my land is finally fully developed.
Spoiler :

Gilga has Gunpowder. Moreover, Freddy probably goes for Rifling (he researched almost completely Replacable parts during this turnset). I need to strike very very soon.
Spoiler :

Another deal. I just wanted some negative diplo bonuses between Gilga and Freddy. They are worst enemies once again

Spoiler :

After the first GA, I started another with GS (and I have one more GS).
Spoiler :

I also whipped 2 caravels and sent each in one direction.
Spoiler :

And this is the result of my war preparations. I used every opportunity to whip a cuirassier for 2 pops. I also sent 4 or 5 spies to Berlin.
Spoiler :




I have 2 simple questions.
1. Do I need more cuirassiers before declaration? I don't think so since my reinforcements will be really very fast so I tend to DOW very very soon.
2. How should I defend my border cities? I really wouldn't like to lose my capital on the first turn of the war
