My game on Immortal

Hey, did you now that CIV is very addictive? I just couldn't help myself and played another turnset. I am almost prepared for the war now.

1050 AD - 1180 AD
Spoiler :

I made this deal.
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Researched Liberalism and picked MT.
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Another AP elections and I have to vote either for Freddy or for Gilga! I chose Freddy. But look, he converted to FR on the same turn (he has the wonder unlocking all religious civics).
Spoiler :
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Another deal.
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Taj Mahal.
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Civic change to slavery, mercantilism and free religion.
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Gunpowder.
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Picked astronomy but set research to 0% since my economy is very bad. I even deleted some workers and kept only 7 of them since my land is finally fully developed.
Spoiler :
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Gilga has Gunpowder. Moreover, Freddy probably goes for Rifling (he researched almost completely Replacable parts during this turnset). I need to strike very very soon.
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Another deal. I just wanted some negative diplo bonuses between Gilga and Freddy. They are worst enemies once again :)
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After the first GA, I started another with GS (and I have one more GS).
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I also whipped 2 caravels and sent each in one direction.
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And this is the result of my war preparations. I used every opportunity to whip a cuirassier for 2 pops. I also sent 4 or 5 spies to Berlin.
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I have 2 simple questions.

1. Do I need more cuirassiers before declaration? I don't think so since my reinforcements will be really very fast so I tend to DOW very very soon.
2. How should I defend my border cities? I really wouldn't like to lose my capital on the first turn of the war :lol:
 

Attachments

I wouldn't leave the hindu, especially since it's the AP religion.

If you lead the war with the line Cologne->Berlin I don't think you should care much about your cities getting attacked, except maybe for Dur Kur which looks a bit exposed.

I like to alternate in one of cities musket(rifle) with cuir(cav) so i get some defense for new cities.

24 cuirs is a little bit light stack, but should be enough for the first attack on freddy since he is not prepared. Don't delay the attack much more.

for the fun of it I prepared this attack plan :-D

Civ4ScreenShot1121.jpg
 
I wouldn't leave the hindu, especially since it's the AP religion.

If you lead the war with the line Cologne->Berlin I don't think you should care much about your cities getting attacked, except maybe for Dur Kur which looks a bit exposed.

I like to alternate in one of cities musket(rifle) with cuir(cav) so i get some defense for new cities.

24 cuirs is a little bit light stack, but should be enough for the first attack on freddy since he is not prepared. Don't delay the attack much more.

for the fun of it I prepared this attack plan :-D

Civ4ScreenShot1121.jpg

Thanks for the attack plan, this looks good. But I don't understand why do you devide the red line into 2 separate lines on the marble tile? To use exactly the needed number of units to capture Berlin and then send the rest in the other direction?
 
Slavery is very powerful, you really missed out by not converting asap.

I had a very hard time deciding whether to use slavery or caste system and chose the latter. I don't know whether it was optimal but the GSs really helped me.
 
Thanks for the attack plan, this looks good. But I don't understand why do you devide the red line into 2 separate lines on the marble tile? To use exactly the needed number of units to capture Berlin and then send the rest in the other direction?

yeah I would split to 2 stacks. stronger the eastern one.

There is ideal fork 1SE of marble for munich+berlin, I almost think it could be reachable T2 of the war. So the attack plan is conservative.

You could hit T3 of war both munich and berlin this way

(I think you could land at start of war 1S of cologne, T+1 be on the tile to fork berlin+munich, T+2 capture both cities :-D)

forking more cities at once and attacking at multiple places usually throws AI totally off and can lead to AI shifting troops losing fortify bonus, you could even catch some troops out of cities etc.

That's why mounted warfare is so much fun ;-)

edit:
btw that's why I consider the starting stack a little bit light... you will have some attrition on cologne (~2-3 cuirs would probably fall), then some attrition at munich+berlin.
some heal up

you should ideally move in each direction with around 10 cuirs the least against "standard" defense (I think it's something like 4 defenders per city).

But I would certainly not delay
 
yeah I would split to 2 stacks. stronger the eastern one.

There is ideal fork 1SE of marble for munich+berlin, I almost think it could be reachable T2 of the war. So the attack plan is conservative.

You could hit T3 of war both munich and berlin this way

(I think you could land at start of war 1S of cologne, T+1 be on the tile to fork berlin+munich, T+2 capture both cities :-D)

forking more cities at once and attacking at multiple places usually throws AI totally off and can lead to AI shifting troops losing fortify bonus, you could even catch some troops out of cities etc.

That's why mounted warfare is so much fun ;-)

edit:
btw that's why I consider the starting stack a little bit light... you will have some attrition on cologne (~2-3 cuirs would probably fall), then some attrition at munich+berlin.
some heal up

you should ideally move in each direction with around 10 cuirs the least against "standard" defense (I think it's something like 4 defenders per city).

But I would certainly not delay

Thanks for the attack plan. Not planning war so precisely is probably one of my weakest points.

So I will move my stack next to Cologne on the next turn and attack probably the turn after. At that time, I could have ~30 cuirassiers ready.
 
Thanks for the attack plan. Not planning war so precisely is probably one of my weakest points.

So I will move my stack next to Cologne on the next turn and attack probably the turn after. At that time, I could have ~30 cuirassiers ready.

you should not delay much.

Freddy has 2T for RP.
The quicker you take out his base the more turns he will need for rifles if he really goes there. I would almost think to move those 22 cuirs to position 1NW of cologne and attack next turn...
 
I had a very hard time deciding whether to use slavery or caste system and chose the latter. I don't know whether it was optimal but the GSs really helped me.

It's way before you get to make that choice, you should use slavery, especially at the start.
 
1180 AD - 1300 AD
Spoiler :

So I began with this.
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Sorry but I didn't take screenshots from the war. It lasted 12 turns (and didn't finish yet although it is already in a bag). My army was scattered and I did some mistakes but managed to capture all but one cities. I managed to revolt only Berlin and had many causalities. I think that most of you would have done much better. Here is a list of lost/killed units.
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However, due to crazy whipping I am still very strong.
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This is the last Freddy's city.
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And this is his offer to cease fire (but I would rather get PP from him).
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I think that I should capitulate him now since

a) his last city has no resourses,
b) I want to attack Gilga ASAP,
c) he could provide some techs.

Gilga became the AP leader.
Spoiler :
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I also met the other AIs (and get the +1 movement bonus for ships).
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They all are very backwards so I think that once I finish the war with Gilga (I hope that I can do that), I can easily win the game in watever way.
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Another notable fact is that I gained 180 gold via trading away my map to all AIs.
 

Attachments

And here are the captured cities.
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I would like to see some of you play from my previous save and show me how fast it is possible to take all those cities. I bet that you could easily exceed my 12 turns :blush:
 
12 turns is fine.

1:3 k:d is fine too (my usual ratio anyway).

You did well... I don't understand the pesimism.

I would kill Freddy though. You don't want the "we want to yearn to motherland" unhappy faces especially when you crippled Freddy so much (leaving him with 1 city and vassal will only screw your diplo) and i think you could get PP easily by yourself

(have to check the save still)
 
checked the save.

looks fine :-) even if a bit crash situation.

I would certainly think through 1 thing again...And that is switching back to hinduism and getting OR.

You will need a lot of infra now and whips boosted by OR would be absolutely stellar. I don't like that you switched out of religion first place.

I think once you get Mids and some other stuff from Gilga you will be golden.

You should watch the situation on the other continent very closely. Stalin is in war with Monty, if somehow Monty vassals Stalin you will be in big troubles.

with 26 cities (if you kill Gilga) there is space ship in the air (if the other continent will stay under control)

since you have 17 cities now I would check the usefullness of Bureau x Nationhood (nationhood doesn't cost civic upkeep and bureau is high upkeep)

If you go with domination (and you probably can if you get your continent under control) you need state property before imo.

You have banking, it would be useful to put bank here and there.

I am not sure if you shouldn't go for RP->Rifles before Astro. Gilga can research RP and we are not sure how far away he is...
 
12 turns is fine.

1:3 k:d is fine too (my usual ratio anyway).

You did well... I don't understand the pesimism.

I would kill Freddy though. You don't want the "we want to yearn to motherland" unhappy faces especially when you crippled Freddy so much (leaving him with 1 city and vassal will only screw your diplo) and i think you could get PP easily by yourself

(have to check the save still)

The ratio is worse than 1:3 since I killed many barb units earlier but thanks anyway. Maybe I am dissappointed with some stupid mistakes which cost me ~ 3-4 more causalities.
 
and since markets give you 2 happy faces now they are worth the thought imo too :-)

but as I said...switch into OR+hindu to get strong whips
 
A one city vassal is pretty useless and the techs you get aren't even very good. I'd kill Fred. You need to be mindful of culture flips in your newly conquered cities too.
 
The ratio is worse than 1:3 since I killed many barb units earlier but thanks anyway. Maybe I am dissappointed with some stupid mistakes which cost me ~ 3-4 more causalities.

that is absolutely ok... you always count with higher attrition with mounted warfare... you compensate with enough cities that can be whipped :-D
 
checked the save.

looks fine :-) even if a bit crash situation.

I would certainly think through 1 thing again...And that is switching back to hinduism and getting OR.

You will need a lot of infra now and whips boosted by OR would be absolutely stellar. I don't like that you switched out of religion first place.

I think once you get Mids and some other stuff from Gilga you will be golden.

You should watch the situation on the other continent very closely. Stalin is in war with Monty, if somehow Monty vassals Stalin you will be in big troubles.

with 26 cities (if you kill Gilga) there is space ship in the air (if the other continent will stay under control)

since you have 17 cities now I would check the usefullness of Bureau x Nationhood (nationhood doesn't cost civic upkeep and bureau is high upkeep)

If you go with domination (and you probably can if you get your continent under control) you need state property before imo.

You have banking, it would be useful to put bank here and there.

I am not sure if you shouldn't go for RP->Rifles before Astro. Gilga can research RP and we are not sure how far away he is...

The religion: I revolted to FR before sending my galleys since I wanted to have good diplo with the other continent. I will consider revolting backthough.

Astro: This was for trade routes but I never raised my research to more than 0 % and this can be changed. I will consider it.
 
now that I look at the screenshot again would be better if you land the stack on T+2 1E of Uruk instead of 1NE because that way you could next turn cross river before attack.
 
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