SuperNoobCamper
King
To put it simply The empire size modifier for needs raises the needs of each citizen for all of the needs by X percent for each owned non puppet city ... It's supposed to make wide play less brainded spam cities everywhere but it gets harsh and raises the needs to unfulfillable levels that it just makes the happiness a big mess.where is this setting and how does it work?
(sometimes the numbers are counterintuitively ranked..a value that seems that it should increase happiness actually decreases it, etc)
The values X is at
(2) Community Balance Overhaul\Modular Elements\Happiness Mod\CityHappiness.sql line 44, replacing the 9 with a 6 should make wide play less painful