I just cloned the (2) Balance overhaul file from the github to test some of the changes that I made to for the next version, and there are some changes I did not expect:
Machu Picchu at Guilds
Notre Dame brought earlier to physics
Sankore moved to Theology from Education
Leaning Tower moved to printing Press
Forbidden Palace moved back to Banking
Chichen Itza moved forward to Civil Service
Sankore requires opening Fealty, rather than completing Tradition
St. Basils moved all the way back to Raildroad (but still only requires 8 policies to unlock and the order ideology adopted)
What is weird about this is that, for some reason, other changes like moving Pyramids forward to mining is still working correctly, so it's not simply that the wonder prereq tech file has stopped working.
So what is going on here? Has something happened to the tech and policy requirement files on the git that have reverted all the wonder's tech placements back to Vanilla? Are these intended reworks that just haven't had their production and policy costs set to match? Or am I a dummy, and copy-pasting the (2)Community Balance Overhaul/Balance Changes was bound to break stuff?
EDIT: I just checked the WonderChanges.sql and all the wonders are still in their VP placements, which means that a syntax error is breaking all the medieval and later wonder changes.
EDIT EDIT: I suspect it is something with the Alhambra change, removing Drill I from the building. Everything downstream of that is broken somehow.