- Joined
- Aug 12, 2010
- Messages
- 18,519
Because if they have unlocks and all the civs they have unlocked get taken by other AIs, then they are blocked.I don't see why the AI wouldn't face unlocks.... if their civ/leader based unlocks are duplicates, they could either make a duplicate or choose from one of their gameplay unlocks.
The issue with them choosing a completely random civ is if they randomly select, say Inca without any mountains in/near their territory, that would be a big disadvantage. it would be far better for them to randomly select from their gameplay unlocks (or just do a duplicate of their preferred civ)
We know they have choice priorities, and that's probably the extent of their limitations.