Nylan
Characters Welcome
And the Mormon faction is portrayed the same in every iteration.
Seems like this sort of Diplomacy game would kinda shaft France, Germany, and Russia.So looking at Daft's NES, I got the idea to start a new DipNES. However, unlike the previous incarnations, I was thinking about making this more of a "Fresh Start". If people are interested, I'll start it within the next week or so.
DipNES 7: A Land Unclaimed
- Unless otherwise stated, this game follows normal Diplomacy rules.
- The game begins in Winter 1901. During the Winter 1901 Adjustment phase, a player chooses a neutral supply center to claim and immediately builds one unit there.
- During each Winter Adjustment phase, a player may join a game by claiming one neutral supply center and building one unit there.
- Anyone who joins must provide a starting supply center, a name, and a color that can be used to represent them on the map.
- The first four supply centers that are owned by a power becomes that power's home supply centers. If there is a tie for the fourth home supply center, the player must designate one immediately. A supply center may be a home supply center for two or more powers.
Seems like this sort of Diplomacy game would kinda shaft France, Germany, and Russia.
You can make it 3 Pop capital, 1 pop in colonization ship. Each pop makes 1 Com per turn, 1 material per turn, or uses Material to make items.
So, If I have planet Zero with 15 Population, 5 commerance, and 7 materials, I can...
Use 7 Materials to build 7 Light Ships.
Use 3 Pop to mine 3 Materials.
Use 2 Pop and 2 Materials (Perminant) and 2 gold to make 2 Marines.