View attachment 646610
So how many pops do I have again? The tooltips and text says 7. But if I count all the little faces I get 15 of them. They all work in that case if I had tiles to assign them, as in they give yields, to but I kind of don't and I don't really want to work food files as this population explosion is causing happiness problems. It doesn't happen in any of the other cities. There was a thing before that pops escaped from other civs unhappy civs, it was in one of the civ mods -- I don't recall which one now but I think it was Hini that made it. But I'm not running with it so I'm wondering if this was included now. I don't get any notification about the pop boom. But something is odd since the town is size 7 but it has 15 pops, and I don't know really where they came from.
Also with the new improved barbarians the first third of the game have more or less just become barbarian driven. Nothing you do or build really counts compared to the yields you get from slaughtering barbarians. All other things are really quite insignificant by comparison. Authority is nice but it works without it to. You don't even have to be one one of the unit slaughter civs like Monty and the Aztecs, but it helps. For any of them the first third or so of the game is now about killing barbarians and taking out their camps. The gold, culture, faith, science (depending on civ and policy) is just massive. This may or may not somehow make some kind of historical sense as stealing stuff from others is easier then doing it yourself. But it's now pretty much about asap maxing out your unit count and then go on a rampage.
Click on the circle of the city so that the citizens are automatically reassigned, and all 'duplicates' will disappear. Then manually assign them all again..