Hey all,
New version inbound. Fixing bugs, polishing rocks, balancing budgets, etc.
Not savegame compatible. Online as of 12:45am EST.
Link: https://mega.nz/#!SBEnkBoQ!FpVOcBKuZ_PW9bIK7f10XiHyxzbX5owvq7GoP9uqu_4
Cheers,
Gazebo
New version inbound. Fixing bugs, polishing rocks, balancing budgets, etc.
== CP ==
=Bugfixes=
==CBO==
- Improvements for AI builder logic, building logic, and unit logic
- Tactical AI improvements and bugfixes
- Barbarians no longer ZOC themselves (lol)
- Assorted bugfixes, text cleanup, and github merges from other users
=Balance=
- Authority:
- Opener regains +1 Production
- 15 on heal (was 10)
- Buffed Foreign Legion CS by 5, Mercenary CS by 2
- Landsknecht, Foreign Legion, and Mercenary units no longer cause gold purchase cooldown in city
- Guerilla buffed by 2CS
- Tweaked unhappiness from tech downwards by about 10% (was a little too high late-game)
Not savegame compatible. Online as of 12:45am EST.
Link: https://mega.nz/#!SBEnkBoQ!FpVOcBKuZ_PW9bIK7f10XiHyxzbX5owvq7GoP9uqu_4
Cheers,
Gazebo
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