I agree 100% with this. AI war/peace logic is so dumb. Also, war score system doesn't make any sense. I am at war with monty and I killed nearly everything he sent at me without losing a single unit. 10 turns later, 4 out of 6 cities he has are about to fall and he has nothing to defend with, yet war score shows only 35+. If this was a player instead of AI monty, he would have quit a long time ago. If this was a real life situation, monty would have capitulated a LONG time ago. He should beg for peace and he won't accept even capitulation.Hey guys,
The AI is WAY to stubborn to remain at war, even when:
a) has lost one or more cities
b) has no units in the front
c) has no feasible counterattack in the short term
d) war score is around clearly in my favour
e) I am stronger and more technologically advanced
Cheers.
The problem with war score IMO is that overall army strength doesn't affect it at all. Same for tech. Killing a unit gives around 1-2 warscore and capturing city seems to give around 20-30 depending on the size of the city. When i kill his entire army i should have 100 war score regardless of how many cities I took and Ai should beg for mercy
