Wound up working Saturday, too, so I played tonight. Sorry for the delay. Short report this time...very peaceful set. Played 10 turns, because I thought we should talk about direction.
First off...a few things were different in the save than in Pholk's report (because of the replay, presumably). Most important, the diplomatic situation is different:
As you can see, we still have OB with Toku, and DON'T have it with Asoka. A shame, because if we had the OB with India, then we could move units in and out of Lahore.
I MM'd Lahore to starve, but let us build the Theater in 7 turns, rather than 35. Maybe we can dig out of the cultural hole, but it'll be hard with Delhi so close...
Biology came in.
Switched to Astronomy next, hoping to be able to get to Physics first (using our two GS's. I even delayed burning the GS until the last second, to get the biggest number of beakers.
Unfortunately, when I got Astro, I checked the screens and saw that the $%@ Indian had just gotten Physics.
I used the second GS for an Academy in Cambridge - it'll return a LOT more beakers than it would 'bulb (break-even in 90 turns or less).
I first chose Democracy (since the SoL hasn't been built, and we're at 4-5 Emancipation unhappiness), but I thought better of it and chose Physics instead. It's on the road to the UN and critical for space-race techs, too. Plus, I'm not at all sure we will ever switch from Caste System anyway. And nearly everyone else has Democracy already, so I kept hoping someone would trade it. No joy yet.
However, I did make this trade when it was offered:
Anyway, I figured we should talk about where to go, tech- and victory-wise, before I went too far down the road. If we go for the UN, we're about 4 techs away. If space-race, we will HAVE to take Asoka down a peg again, since he's out-teching us at the moment.
The good news is that we've caught up to within 100 points of the Indian, score-wise.
Last, I figured that Cambridge would be the best place for Globe Theater, since it has the largest number of farms. So I've started it there, MM'd the place to give max hammers for a little starvation, and the Theater should be done in 22 turns.
Overview info:
The Save