Stomper66
Warlord
- Joined
- Jan 9, 2018
- Messages
- 240
I don't think we'll see more Ages. The Age boundaries were chosen thoughtfully, and every Age has to have unique game play, a complete civ roster, and +200 turns. Who wants to play a 1600 turn Civ game on Standard? Can you imagine the poor Marathon gamers? They'll die of old age before they finish their game.![]()
It wouldn't be a a typical civ game with standard speeds. Into the renaissance on civ 5 is a good example. You get to play a European civ over the medieval era with a bit of renaissance at the end. There's scenario set religions and goals and I think its about 200 turns and just feels right. If its 8 of these scenarios in a row things will always feel new and exciting. Maybe you don't even need to play all eras and could have a 200 turn play through in one era. Or you could have your game begin and end in certain eras. It's why I like the idea of changing civs you play the civ relevant to the era.
I mean, it's worth recalling that Europe was a backwards, illiterate backwater for most of Antiquity--and then was a hegemony under Rome until the end of Antiquity. That being said, I'm almost positive we'll see Tudor England added to the Exploration Age in the future.
It was but that doesn't mean it still can't be fun. I'd love to play ancient Britons or Germanic tribes in the antiquity age almost like a barbarian civ. I might be wrong but if ages were to be broken down I would love to see the following;
Ancient - Britons - War Chariot
Classical - Anglo Saxons - Hearthweru
Medieval - Angevin Empire - Longbowmen
Renaissance - Tudor England - Carracks
Industrial - Georgian United Kingdom - Redcoats
Modern - Edwardian United Kingdom - Landships
Atomic - Churchills Britain - Spitfires
Information - Modern Britain - SAS
Just a rough idea and I suppose If there is only 3 eras at the end of the games life these could be put into historical scenarios.