The Founders Edition of the game is basically a season pass.Good to see the commitment. But I hope for a season pass for the first year or whatever.
The Founders Edition of the game is basically a season pass.Good to see the commitment. But I hope for a season pass for the first year or whatever.
I guess they consider the founders edition the season pass (for the first half year). The "good news" is that the already packaged 2x7 DLC. I guess you will save some money with these collections compared to the individual DLCs. I'm actually surprised that there even are individual DLCs to buy from these packages.Good to see the commitment. But I hope for a season pass for the first year or whatever.
Babylon was not a Preorder bonus, that was separate DLC, included only as part of a more expensive, deluxe edition. Sound familiar? And that’s not even mentioning the release of the Spain/Inca pack some weeks later.Well if you're counting preorder bonuses as day one DLC, even then VII's steals the show including early access, two new civs, four new leaders, and cosmetics all as day one DLC with 16 other items being included for sale within a month of release as bonuses if you preorder even more expensive editions of the game.
again a drastic difference in scale
Every iteration has had a drastic difference in scale in terms of DLC. Civ 6 had two DLC passes after the final expansion. I'm not surprised Civ VII will have more content.Well if you're counting preorder bonuses as day one DLC (i'll admit I forgot Babylon and the map pack no one plays were preorder bonuses) even then VII's steals the show including early access, two new civs, four new leaders, and cosmetics all as day one DLC with 16 other items being included for sale within a month of release as bonuses if you preorder even more expensive editions of the game.
again a drastic difference in scale
Babylon was not a Preorder bonus, that was separate DLC, included only as part of anymore expensive, deluxe edition. Sound familiar? And that’s not even mentioning the realize of the Spain/Inca pack soles weeks later.
But did you notice that? The goalpost shifting?
If you claim Civ V didn’t do Day 1 DLC, and I tell you that they did, that is not pedantry. That is a correction. You were wrong, and not arguing in good faith.Yeah we're just splitting hairs here. Preorder bonus, Deluxe edition, Who cares.
We're talking about the difference between a single civ and a map pack almost no one played as day one preorder bonus/dlc and early access, two new civs, four new leaders, and cosmetics all as day one DLC with 16 other items being included for sale within a month of release as bonuses if you preorder even more expensive editions of the game.
The goal post can shift because the argument you've tried to start is ultimately pedantic. VII's DLC model is obviously and undeniably MORE egregiously greedy and incomprable in scale compared to V and even VI (which was the point being made in the post you decided to respond to) and pointing to Babylon in the Deluxe Edition of V isn't going to change that
People don't like the feeling of being nickled and dimed, even when it's only nickels and dimes.I am confused by the outrage shown by some people when the bang for your buck with Civ games has always been amazing. I have thousands of hours played in every game of the franchise and they are by far the cheapest games I have ever bought in terms of hours of entertainment. I'm thrilled by the DLC schedule and hope they will keep it up for years to come.
How is selling optional DLC, the same way they’ve done since Civ 5, nickel and diming anyone?People don't like the feeling of being nickled and dimed, even when it's only nickels and dimes.
So the argument is that because people like being irrational Firaxis should change their business model? They have the least predatory DLC that I've personally experienced. It's not like they are charging $5 for some horse armor or selling influence packs or Army Commander XP boosts.People don't like the feeling of being nickled and dimed, even when it's only nickels and dimes.
It's not like they are charging $5 for some horse armor or selling influence packs or Army Commander XP boosts.
Because it's obviously not the Civ 4 model, which seems to sit on the highest pedestal.How is selling optional DLC, the same way they’ve done since Civ 5, nickel and diming anyone?
By the way, the same exact conversations were had here about Civ 5. Standalone DLC really upset people, storefront exclusive bonuses upset people, Steam itself really upset people. Funny.
If you claim Civ V didn’t do Day 1 DLC, and I tell you that they did, that is not pedantry. That is a correction. You were wrong, and not arguing in good faith.
What’s with the attitude chief? If you’re going to misrepresent facts (let’s say lie for brevity’s sake) to support an argument you’re making, then it’s incumbent on anyone involved to make sure the actual facts are represented correctly.It largely is pedantic when the original comment you were responding to was about the sheer amount of day one and planned DLC for VII and not specifically the existence of day one DLC alone.
i'll admit you were right though, congrats. there was two piece of day 1 dlc (one of which almost no one actually cared about) as preorder bonuses of Civ V compared to the 16 seperate planned pieces of DLC and preorder bonuses all scheduled to release within a month of VII's release. Are you satisfied?
To comment from another game contemporary with Civ VI, though:Lol I mean, to be fair they’re selling cosmetic DLC like Deluxe Tile Skins. Which, you know what? I’m more than fine with. Not the kind of thing I would buy, but it’s another avenue for revenue that would help support the game long term.
You guys wanna see predatory DLC? Take a look at Ubisoft. Spend real money on XP boosts and Upgrade Resource packages. In a singleplayer game. Palace skins for multiplayer is nowhere near the same as that. Some people here need to get a grip.