IT: Lord Macauley has completed his list of most wealthy. Island hoppers are 2nd and Tokugawa is 7th and I used Alt-D to switch our name back
1960BC: Moved warrior into Rosetta as there is a barbarian snooping about.
Alas our intrepid fisher viking folk have been trapped by the expansion of a japaneese city...peace in our time indeed.
Well, at least they can survive off the fishies nearby...Hurry up and overfish those banks, leave no fish for the treacherous Japaneese!!
1920BC: Nothing to report.
1880BC: Pondering taking 5 turns to get worker to Rosetta and get that corn hooked up and getting another worker shortly from Paris to complete modifications...off he goes!
1840BC: Bronze working discovered, going for writing to get open borders, get started on good relations with the Japaneese at least, and call back our intrepid viking fishers. Also implement slavery right off the bat, you know it's gonna be allright! And if not...get out yer whips boys!!
1800BC: Government is reastiblished, 7 turns for writing. Tokugawa's western city will get copper when it expands....still no word on the forums if we should try the risky manouevre of getting that marble, we could get sheeps and possibly cut off 1 source of copper...hmm...decisions decisions.
After conferring with The Oracle (ie my roomie,) I have decided
to go for it...switching off of granary to galley then settler. City growth in 4 galley in 7 turning off emphasize growth...oh and lookie here...a new shipment of whips have arrived!!
1760BC: Rosette's borders have expanded...there was much rejoicing...
1720BC: Worker begins farming that corn...he seems to have frightened off the barbarian...good good! Fear my mighty hoe!!
1680BC: Nothing else happens...steady on old chaps...err..Mes Amis!
1640BC and 1600BC: Ibid
1560BC: Galley complete, switched to settler 10 turns...should have left worker there, well, he should be able to hurry back for 1 chop to help out..damn me!! On second thought, leaving him there. All told with turns it would take to get there and chop closest trees, 9 turns...will just have to whip that settler out the door!!
1520BC: Writing completed, the sages are busy working on Masonry, they have heard legends of Marble to the east and are aware of an expedition that will soon be setting off to claim our Heritage!!
Tokugawa does not like us enough for open borders

...well...he shall pay for that!!
Corn should be hooked up in 2 turns, moving galley to the eastern peninsula to get a head start, awaitinghis precious, precious cargo.
1480BC: Warrior trained in Rosette, will work on another until it grows to size 3 and work on settler to claim some other resources on our little island.
Maybe yellow dot could be moved over the the west, on the ice by the mountain to claim the deer and the copper...Moving Rosette warrior to the south west to see what happened to the barbarian and have that area visible
1440BC: Worker gonna mine the hills to the east of Rosette.
1400BC: Whip the good citizens of paris, let's get this expedition started! Paris now at size 3.
So then, thus ends my turn...hopefully not too disastrous. Settler will be out next turn, you can continue building warrior in Rosette or switch to ettler...or something else. Masonry in 3 turns and warrior almost in position to expose the south west chunk of the island. Tokugawa still not liking us enough to get open borders.
As stated before, I recommend moving yellow dot, would have to tinker with positions of other spots. I really hope I did not screw anything up. Here is the save and a final oerview of things.
http://www.civfanatics.net/uploads10/RB6_Island_Hoppers_BC-1400.Civ4SavedGame Island Hoppers BC-1400