Griselda
Realms Beyond
T - 12 turns
Parts In Production-
Cockpit - in TImbuktu
Stasis Chamber - in Walata
Thrusters (third) - Tekedda
Casing (fifth) - Awlil
Parts needed, but not being produced -
Engine
Docking Bay
Life Support
We're two turns from plastics, and need to grab robotics still as well. Qin has platics and ecology, but lacks radio , so we should be OK.
(1) 1966 AD - Antium revolts. Fine, so maybe we don't want to make room for any of you snooty Romans on our space ship.
(2) 1967 - Stasis Chamber and all 3 Thrusters are complete. Walata will build the Engine, so that Kumbi can finish the Internet and be available for the docking bay.
(3) 1968 - Cockpit and last casing are complete. The Mongols raze Frankfurt. Elizabeth completes a casing. It will take her 5 more turns to build another in her capital.
(4) 1969 - Elizabeth has completed another casing somewhere else. She still has 4 turns to go in her cap.
(5) 1970 AD - Qin sails a frigate and a galley into Agades. Is he trying to bring over a spy?
(6) 1971 AD - We invent the internet, but only get flight out of it. Could you imagine looking up how to fly on the internet?
(7) 1972 - Robotics is in. Start docking bay in Kumbi, due in 11.
(8) 1973 - Mongols capture Cologne. Liz completes a casing and starts a thruster.
(9) 1974 - We get a great artist. However, we're only 1 turn away from the last tech we'll ever need, and I don't know that I care about those turncoats in Antium anymore. Dwip can send him somewhere if he wants.
(10) 1975 - Liz completes two casings. Looks like our best bet for life support is 12 turns in Timbuktu. It doesn't have any shields to it, since we just got the tech this turn, if you see anything that looks more promising.
Say hello to Alpha Centauri for me, will you?
Parts In Production-
Cockpit - in TImbuktu
Stasis Chamber - in Walata
Thrusters (third) - Tekedda
Casing (fifth) - Awlil
Parts needed, but not being produced -
Engine
Docking Bay
Life Support
We're two turns from plastics, and need to grab robotics still as well. Qin has platics and ecology, but lacks radio , so we should be OK.
(1) 1966 AD - Antium revolts. Fine, so maybe we don't want to make room for any of you snooty Romans on our space ship.
(2) 1967 - Stasis Chamber and all 3 Thrusters are complete. Walata will build the Engine, so that Kumbi can finish the Internet and be available for the docking bay.
(3) 1968 - Cockpit and last casing are complete. The Mongols raze Frankfurt. Elizabeth completes a casing. It will take her 5 more turns to build another in her capital.
(4) 1969 - Elizabeth has completed another casing somewhere else. She still has 4 turns to go in her cap.
(5) 1970 AD - Qin sails a frigate and a galley into Agades. Is he trying to bring over a spy?
(6) 1971 AD - We invent the internet, but only get flight out of it. Could you imagine looking up how to fly on the internet?
(7) 1972 - Robotics is in. Start docking bay in Kumbi, due in 11.
(8) 1973 - Mongols capture Cologne. Liz completes a casing and starts a thruster.
(9) 1974 - We get a great artist. However, we're only 1 turn away from the last tech we'll ever need, and I don't know that I care about those turncoats in Antium anymore. Dwip can send him somewhere if he wants.
(10) 1975 - Liz completes two casings. Looks like our best bet for life support is 12 turns in Timbuktu. It doesn't have any shields to it, since we just got the tech this turn, if you see anything that looks more promising.
Say hello to Alpha Centauri for me, will you?