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ROTQM12: Re-enactment Of The Queen Mother

Discussion in 'Civ4 - Succession Games' started by Ozbenno, Mar 8, 2018.

  1. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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  2. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    I see it. Good set Pholk ... looks like an interesting game.

    I should be able to play tonight.
     
  3. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    Here we go ... more food left off the table.



    Obviously, someone hates bananas. Just throw down that city one tile south and it can grow onto the other dyes much quicker than it ever will :(

    Other stuff that happened ...

    Spoiler :





    Apart from that - I worked on some of our infrastructure (roads).

    Spoiler log :


    Logging by BUFFY 3.19.003 (BtS 3.19)
    ------------------------------------------------
    Turn 167/750 (95 BC) [04-Jun-2018 20:26:20]
    Research begun: Horseback Riding (98 Turns)
    Research begun: Construction (154 Turns)

    London begins: The Hanging Gardens (10 turns)
    0% Research: 3 per turn
    0% Espionage: 16 per turn
    100% Gold: 33 per turn, 200 in the bank


    Turn 168/750 (80 BC) [04-Jun-2018 20:31:56]
    0% Research: 3 per turn
    0% Espionage: 16 per turn
    100% Gold: 33 per turn, 233 in the bank


    After End Turn:
    Nottingham grows to size 5

    Other Player Actions:
    Attitude Change: Bismarck (Germany) towards Genghis Khan (Mongolia), from 'Cautious' to 'Pleased'

    Turn 169/750 (65 BC) [04-Jun-2018 20:34:32]
    A Mine was built near Coventry
    0% Research: 3 per turn
    0% Espionage: 16 per turn
    100% Gold: 37 per turn, 256 in the bank


    After End Turn:
    Kyoto finishes: Library
    Hastings grows to size 4

    Other Player Actions:
    Attitude Change: Montezuma (Aztec) towards Bismarck (Germany), from 'Annoyed' to 'Cautious'

    Turn 170/750 (50 BC) [04-Jun-2018 20:35:22]
    A Plantation was built near Coventry
    Kyoto begins: Axeman (5 turns)
    Kyoto begins: Worker (7 turns)

    100% Research: 116 per turn
    0% Espionage: 16 per turn
    0% Gold: -54 per turn, 293 in the bank


    After End Turn:
    London grows to size 10
    Hastings finishes: Spearman

    Turn 171/750 (35 BC) [04-Jun-2018 20:37:49]
    Hastings begins: Axeman (8 turns)
    A Plantation was built near Nottingham
    100% Research: 121 per turn
    0% Espionage: 16 per turn
    0% Gold: -55 per turn, 239 in the bank


    After End Turn:
    Nottingham finishes: Swordsman

    Turn 172/750 (20 BC) [04-Jun-2018 20:39:07]
    While attacking in English territory at Coventry, Axeman 2 (London) (0.20/5) defeats Greek Swordsman (Prob Victory: 88.4%)
    A Plantation was built near Nottingham
    Hastings begins: Archer (6 turns)
    100% Research: 121 per turn
    0% Espionage: 16 per turn
    0% Gold: -55 per turn, 239 in the bank


    After End Turn:
    Nottingham finishes: Swordsman

    Turn 173/750 (5 BC) [04-Jun-2018 20:43:49]
    A Cottage was built near Nottingham
    Nottingham begins: Archer (19 turns)
    Nottingham begins: Axeman (26 turns)

    100% Research: 126 per turn
    0% Espionage: 16 per turn
    0% Gold: -55 per turn, 129 in the bank


    After End Turn:
    Tech research finished: Construction
    London finishes: The Hanging Gardens
    Kyoto's borders expand
    Canterbury finishes: Lighthouse
    Coventry's borders expand

    Turn 174/750 (10 AD) [04-Jun-2018 20:46:05]
    Research begun: Horseback Riding (3 Turns)
    London begins: Catapult (4 turns)
    Hastings begins: Catapult (11 turns)
    Canterbury begins: Catapult (7 turns)

    100% Research: 148 per turn
    0% Espionage: 16 per turn
    0% Gold: -60 per turn, 74 in the bank


    After End Turn:
    Hastings grows to size 6

    Turn 175/750 (25 AD) [04-Jun-2018 20:47:40]
    A Farm was built near Coventry
    0% Research: 11 per turn
    0% Espionage: 16 per turn
    100% Gold: 87 per turn, 14 in the bank


    After End Turn:
    Kyoto finishes: Worker
    Nottingham grows to size 7
    Coventry finishes: Archer

    Turn 176/750 (40 AD) [04-Jun-2018 20:52:30]
    Axeman 2 (London) promoted: Combat II
    Kyoto begins: Catapult (19 turns)
    Coventry begins: Archer (37 turns)

    A Mine was built near York
    100% Research: 187 per turn
    0% Espionage: 16 per turn
    0% Gold: -65 per turn, 101 in the bank


    After End Turn:
    A Hamlet was built near Hastings
    Coventry grows to size 3


    Turn 177/750 (55 AD) [04-Jun-2018 20:53:51]
    10% Research: 32 per turn
    0% Espionage: 16 per turn
    90% Gold: 71 per turn, 36 in the bank


    After End Turn:
    Tech research finished: Horseback Riding

    Other Player Actions:
    Attitude Change: Montezuma (Aztec) towards Julius Caesar (Rome), from 'Pleased' to 'Cautious'

    Turn 178/750 (70 AD) [04-Jun-2018 20:55:15]
    Research begun: Currency (20 Turns)
     
  4. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    save attached
     

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  5. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Hanging Gardens is good. I've got it for playing tomorrow probably.
     
  6. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Everything seems quiet at the front and remains so throughout my set. There is a bit more action happening in the western front but we are pumping out catapults and war elephants so should be able to clear and advance soon.

    Stuff did happen though



    [imagine pic of us researching Code of Laws and founding Confusedness]







    Two techs until maces (one to forges), which will be our queue to advance I think.

    pholk is UP!
     

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  7. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    Nice work!
     
  8. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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  9. pholkhero

    pholkhero Deviant Mind

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    yes, i am here. just bone tired from mail manning. I've got it, but likely won't play until tomorrow night. I need to catch up a bit on the game, too
     
  10. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    No worries Postman Pat. Look forward to your new adventures over the weekend.
     
  11. pholkhero

    pholkhero Deviant Mind

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    alrightey, a whole lotta waiting for nuthin'

    made a bunch of units and sent them to the front. In the north, i just ventured out to the jungle once the aztecs vacated it to try and chop it. However, an army moved next to our city, so i retreated back to defend. There are some workers there in anticipation of getting the chop done for safety's sake.

    in other news, MC came in and saved up enough for Machinery, started some forges (also have some courthouses in the works in our western cities). Getting some confucian missionaries out to convert our cities.

    Got some events:




    and some GPs on my last turn:


     

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  12. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    A Great Engineer is good. What wonders are available?

    I think we should start to push out once we have some maces, maybe on the western front to start with.

    Research wise, heading for Engineering next would open up trebuchets.

    Ruff is UP!
     
  13. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    oooh .. a turn report. With pictures. Nice.

    Where is that roster thingo ...

    Oh dear. Guess I got it.
     
  14. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    Set played ... I will upload some pics tomorrow night.

    Edit ... pictures ...

    Why are we building a Confu missionary? We are fully Jewish. I put a catapult in here and viciously deleted the Confu missionary.


    I also moved our units in 'that stupid, I don't ever want to grow dye' city out to kill off the units just hanging around. It almost cost me the TSIDEWTGDC.



    Take a look at the log ... and then look at the surviving units ... one archer and one warrior.

    Finally ... Espionage ... we have lost charts on Monty and the Chinese ... so I tweaked the EPs against them to pick the charts back up. I also failed to squeeze when completing Machinery and feel 3 beakers short.

    BTW - next player ... take a look at this screen shot ... in particular ... the 'leads to' section. I see some good ol' romping fun in our future.



    Speaking of charts ...



    Here is the log ...
    Spoiler :


    Logging by BUFFY 3.19.003 (BtS 3.19)
    ------------------------------------------------
    Turn 201/750 (415 AD) [19-Jun-2018 11:40:53]
    100% Research: 197 per turn
    0% Espionage: 16 per turn
    0% Gold: -88 per turn, 255 in the bank


    After End Turn:

    Other Player Actions:
    Attitude Change: Mao Zedong (China) towards Julius Caesar (Rome), from 'Pleased' to 'Friendly'
    Civics Change: Julius Caesar(Rome) from 'Despotism' to 'Hereditary Rule'

    Turn 202/750 (430 AD) [19-Jun-2018 11:40:54]
    Nottingham begins: Catapult (11 turns)
    100% Research: 238 per turn
    0% Espionage: 16 per turn
    0% Gold: -92 per turn, 167 in the bank


    After End Turn:
    London finishes: Forge
    Kyoto finishes: Courthouse

    Canterbury grows to size 10
    Coventry grows to size 5


    Other Player Actions:
    While defending in English territory at Coventry, War Elephant 6 (Canterbury) loses to Aztec Jaguar (0.80/5) (Prob Victory: 68.7%)
    While defending in English territory at Coventry, Archer 5 (Kyoto) loses to Aztec Jaguar (2.45/5) (Prob Victory: 27.3%)

    While defending in English territory at Coventry, Archer 12 (Coventry) (0.48/3) defeats Aztec Jaguar (Prob Victory: 35.2%)
    While defending in English territory at Coventry, Archer 14 (Coventry) loses to Aztec Axeman (4.05/5) (Prob Victory: 39.0%)
    While defending in English territory at Coventry, Warrior (0.68/2) defeats Aztec Chariot (Prob Victory: 23.1%)
    While defending in English territory at Coventry, Axeman 2 (London) loses to Aztec Archer (3.00/3) (Prob Victory: 1.8%)

    Turn 203/750 (445 AD) [19-Jun-2018 11:42:21]
    Archer 12 (Coventry) promoted: City Garrison I
    While attacking in English territory at Coventry, War Elephant 2 (Kyoto) (3.44/8) defeats Aztec Axeman (Prob Victory: 83.9%)
    While attacking in English territory at Coventry, War Elephant 5 (Nottingham) (5.44/8) defeats Aztec Archer (Prob Victory: 87.1%)
    While attacking in English territory at Coventry, Swordsman 1 (Kyoto) (3.60/6) defeats Aztec Jaguar (Prob Victory: 90.4%)
    While attacking in English territory at Coventry, Axeman 8 (Nottingham) (5.00/5) defeats Aztec Jaguar (Prob Victory: 100.0%)
    While attacking in English territory at Coventry, War Elephant 1 (Canterbury) (2.24/8) defeats Roman Axeman (Prob Victory: 72.3%)
    While attacking in English territory at Coventry, War Elephant 3 (York) (6.08/8) defeats Roman Chariot (Prob Victory: 99.9%)

    A Farm was built near London
    A Farm was built near Nottingham

    Warrior promoted: Combat I
    London begins: War Elephant (3 turns)
    Kyoto begins: Axeman (4 turns)
    Kyoto begins: Catapult (5 turns)
    Nottingham begins: Axeman (9 turns)
    London begins: Axeman (2 turns)

    0% Research: 30 per turn
    0% Espionage: 18 per turn
    100% Gold: 92 per turn, 75 in the bank


    After End Turn:
    The whip was applied in Coventry
    Tech research finished: Machinery
    Hastings grows to size 9
    Coventry finishes: Walls

    Other Player Actions:
    While defending in English territory near Sparta, War Elephant 3 (York) loses to Chinese Swordsman (4.80/6) (Prob Victory: 31.8%)

    Turn 204/750 (460 AD) [19-Jun-2018 11:47:53]
    Research begun: Engineering (52 Turns)
    Research begun: Monarchy (13 Turns)

    War Elephant 5 (Nottingham) promoted: Combat I
    War Elephant 5 (Nottingham) promoted: Shock

    While attacking in English territory at Coventry, War Elephant 5 (Nottingham) (7.36/8) defeats Chinese Axeman (Prob Victory: 97.4%)
    War Elephant 2 (Kyoto) promoted: Combat I
    While attacking in English territory at Coventry, War Elephant 2 (Kyoto) (5.68/8) defeats Chinese Swordsman (Prob Victory: 72.4%)
    Axeman 8 (Nottingham) promoted: Woodsman II
    War Elephant 1 (Canterbury) promoted: Combat I

    Coventry begins: Archer (37 turns)
    Coventry begins: Crossbowman (90 turns)

    0% Research: 30 per turn
    0% Espionage: 18 per turn
    100% Gold: 93 per turn, 167 in the bank


    After End Turn:
    Nottingham grows to size 10
    A Hamlet was built near Nottingham
    A Hamlet was built near Nottingham
    A Hamlet was built near Canterbury


    Turn 205/750 (475 AD) [19-Jun-2018 11:51:04]
    War Elephant 2 (Kyoto) promoted: Combat II
    Swordsman 2 (London) promoted: City Raider I
    Swordsman 2 (London) promoted: City Raider II

    While attacking in English territory at Khoisan, Swordsman 2 (London) (1.92/6) defeats Barbarian Archer (Prob Victory: 70.0%)
    0% Research: 30 per turn
    0% Espionage: 18 per turn
    100% Gold: 96 per turn, 260 in the bank


    After End Turn:
    Whip anger has decreased in Hastings
    London finishes: Maceman
    Nottingham finishes: Maceman

    A Hamlet was built near Kyoto

    Turn 206/750 (490 AD) [19-Jun-2018 11:52:49]
    Isoroku Yamamoto (Swordsman) promoted: Lead by Warlord
    Isoroku Yamamoto (Swordsman) promoted: City Raider III
    Isoroku Yamamoto (Swordsman) promoted: Combat I

    While attacking in English territory at Khoisan, Isoroku Yamamoto (0.18/6) defeats Barbarian Archer (Prob Victory: 76.2%)
    Captured Khoisan (Barbarian)
    Catapult 1 (London) promoted: Barrage I
    Catapult 1 (London) promoted: Barrage II

    While attacking, Catapult 1 (London) decimates Mongolian Keshik (Prob Victory: 23.0%)
    While attacking in English territory near Hastings, War Elephant 7 (York) loses to Roman Spearman (1.08/4) (Prob Victory: 51.0%)
    While attacking in English territory at Hastings, War Elephant 4 (London) (5.76/8) defeats Mongolian Keshik (Prob Victory: 99.1%)
    While attacking in English territory at Hastings, Spearman 2 (Hastings) (0.16/4) defeats Mongolian Keshik (Prob Victory: 94.2%)
    While attacking in English territory at Hastings, Spearman 3 (London) (3.44/4) defeats Roman Chariot (Prob Victory: 99.8%)
    While attacking in English territory at Hastings, Axeman 6 (Hastings) (3.20/5) defeats Mongolian Keshik (Prob Victory: 99.7%)
    While attacking in English territory at Hastings, Horse Archer 1 (London) (3.72/6) defeats Roman Spearman (Prob Victory: 99.6%)

    London begins: Maceman (3 turns)
    Khoisan begins: Granary (91 turns)
    London begins: Chariot (2 turns)

    100% Research: 249 per turn
    0% Espionage: 18 per turn
    0% Gold: -92 per turn, 135 in the bank


    After End Turn:
    London finishes: Chariot
    A Hamlet was built near Kyoto
    York finishes: Forge

    Other Player Actions:
    While defending in English territory near Hastings, War Elephant 4 (London) loses to Greek Swordsman (6.00/6) (Prob Victory: 29.2%)
    While defending in English territory near Hastings, Axeman 6 (Hastings) loses to Greek Swordsman (4.92/6) (Prob Victory: 9.9%)

    Arminius (Great General) born in London
    While defending in English territory at Hastings, Horse Archer 1 (London) (1.80/6) defeats German Archer (Prob Victory: 42.8%)
    While defending in English territory at Hastings, Catapult 1 (London) (0.40/5) defeats Chinese Swordsman (Prob Victory: 8.9%)

    While defending in English territory near Hastings, Spearman 3 (London) loses to Chinese Axeman (2.40/5) (Prob Victory: 0.1%)
    While defending in English territory near Hastings, Horse Archer 1 (London) loses to French Axeman (5.00/5) (Prob Victory: 0.0%)


    Turn 207/750 (505 AD) [19-Jun-2018 11:57:16]
    Isoroku Yamamoto (Swordsman) promoted: Morale
    Spearman 2 (Hastings) promoted: Combat II

    While attacking in English territory at Hastings, Maceman 5 (London) (6.48/8) defeats Greek Swordsman (Prob Victory: 67.4%)
    Arminius (Chariot) promoted: Lead by Warlord
    Arminius (Chariot) promoted: Combat I
    Arminius (Chariot) promoted: Medic I
    Arminius (Chariot) promoted: Medic II
    Arminius (Chariot) promoted: Medic III

    A Farm was built near York
    London begins: Stable (3 turns)
    York begins: Catapult (5 turns)

    0% Research: 30 per turn
    0% Espionage: 18 per turn
    100% Gold: 92 per turn, 43 in the bank


    After End Turn:
    Kyoto finishes: Catapult

    Turn 208/750 (520 AD) [19-Jun-2018 12:01:28]
    While attacking in English territory at Hastings, Maceman 3 (Nottingham) (2.72/8) defeats French Axeman (Prob Victory: 26.4%)
    Maceman 1 (London) promoted: Combat I
    Maceman 1 (London) promoted: Shock

    While attacking in English territory near Hastings, Maceman 1 (London) loses to Greek Swordsman (0.18/6) (Prob Victory: 78.7%)
    While attacking in English territory at Hastings, Maceman 5 (London) (5.12/8) defeats Chinese Axeman (Prob Victory: 94.4%)
    While attacking in English territory at Hastings, Arminius (3.08/4) defeats Greek Swordsman (Prob Victory: 100.0%)

    Swordsman 1 (Kyoto) promoted: Combat II
    Kyoto begins: Catapult (5 turns)
    0% Research: 30 per turn
    0% Espionage: 18 per turn
    100% Gold: 91 per turn, 135 in the bank


    After End Turn:
    Tech research finished: Monarchy
    Nottingham finishes: Catapult

    Turn 209/750 (535 AD) [19-Jun-2018 12:06:08]
    Research begun: Engineering (53 Turns)
    Arminius (Chariot) promoted: Morale
    Maceman 2 (Nottingham) promoted: Woodsman I
    Maceman 3 (Nottingham) promoted: Woodsman I

    Nottingham begins: War Elephant (12 turns)
    0% Research: 30 per turn
    0% Espionage: 18 per turn
    100% Gold: 91 per turn, 226 in the bank


    After End Turn:
    London finishes: Stable
    Hastings finishes: Barracks

    A Village was built near Hastings
    Canterbury finishes: Courthouse

    Other Player Actions:
    Civics Change: Alexander(Greece) from 'Despotism' to 'Hereditary Rule'

    Turn 210/750 (550 AD) [19-Jun-2018 12:08:27]
    While attacking in English territory near Hastings, Maceman 2 (Nottingham) (2.88/8) defeats Chinese Axeman (Prob Victory: 89.2%)
    While attacking in English territory at Hastings, War Elephant 5 (Nottingham) (5.12/8) defeats Chinese Spearman (Prob Victory: 72.6%)
    While attacking in English territory at Hastings, Maceman 5 (London) (0.96/8) defeats Chinese Swordsman (Prob Victory: 86.0%)
    While attacking in English territory at Hastings, Maceman 3 (Nottingham) (4.16/8) defeats Chinese Swordsman (Prob Victory: 78.2%)

    Maceman 5 (London) promoted: Combat II
    London begins: War Elephant (3 turns)
    Hastings begins: Catapult (11 turns)
    Canterbury begins: Catapult (7 turns)

    Research begun: Feudalism (37 Turns)
    Research begun: Guilds (37 Turns)

     
    Last edited: Jun 20, 2018
  15. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    file attached.
     

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  16. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Cool. I'll continue on later today and will be unavailable for a week after that.
     
  17. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    OK, played some more turns.

    Researched Theology



    To build Apostolic Palace with our GE, extra hammers (and can't lose to the AI love in Diplo victory).

    Noticed that we could research Meditation (for extra hammers again) in 4 turns at 0% research so doing that but also got some beakers done in Engineering



    And took the kids on a play date



    Lost one catapult.

    We can spilt up and head in two waves



    Re-inforce as troops get built and get the workers roading up to our new conquests
     
  18. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    pholkhero >> UP
    Ruff
    Nolition
     

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  19. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    oooh nooo - you razed that jungle bound little Aztec city. I was hoping that would grow to size 2 before we took in :(

    A couple of suggestions ... ok ... one ... currency in 3 turns. In fact ... 2 turns with a little city research micro. That would bump our GNP a little.

    And did you see that the Aztecs capitulated to the Greek - too funny.
     
  20. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Yeah, thought about leaving it but we needed to get moving and didn't want to leave a city behind the front lines, we can resettle if needed.

    Currency wouldn't be a bad choice as it would give us more coins.
     

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