Azurian
The Azurian
@DH
@DH
I see only 2 <iYield>0</iYield> in line 134 for BUILDINGCLASS_FRESCO. I think there needs to be 3.
@DH
I see only 2 <iYield>0</iYield> in line 134 for BUILDINGCLASS_FRESCO. I think there needs to be 3.
<Define>
<DefineName>NUM_BUILDING_PREREQ_OR_BONUSES</DefineName>
<iDefineIntVal>7</iDefineIntVal>
</Define>
<PrereqBonuses>
<Bonus>BONUS_WATERBOTTLE</Bonus>
<Bonus>BONUS_SODA_POP</Bonus>
<Bonus>BONUS_ENERGY_DRINK</Bonus>
<Bonus>BONUS_POWER_TOOLS</Bonus>
<Bonus>BONUS_BLENDER</Bonus>
<Bonus>BONUS_VACUUM</Bonus>
<Bonus>BONUS_WASHER_DRYER</Bonus>
<Bonus>BONUS_SERVICE_BOTS</Bonus>
<Bonus>BONUS_CELLPHONES</Bonus>
<Bonus>BONUS_SHOES</Bonus>
<Bonus>BONUS_RADIOS</Bonus>
<Bonus>BONUS_TELEVISIONS</Bonus>
<Bonus>BONUS_COMPUTERS</Bonus>
<Bonus>BONUS_MICROWAVES</Bonus>
<Bonus>BONUS_TYPEWRITERS</Bonus>
<Bonus>BONUS_PHONOGRAPHS</Bonus>
</PrereqBonuses>
Nice!
<iDefineIntVal>7</iDefineIntVal>
Change it to 99 so we don't have this type of errors anymore.
BugUtil.getText - XML key TXT_KEY_AUTOLOG_VILLAGE_RESULT_STONETHROWER not found
WARN : EventSigns.addSign() was passed an invalid plot: <CvPythonExtensions.CyPlot object at 0x048385B0>
Nice!
<iDefineIntVal>7</iDefineIntVal>
Change it to 25 so we don't have this type of errors anymore.
Cant it has to be done in the dll
someone please answer to my questions....
and again
on Goodyislands i see strange message
and i asked many times, do i need to ignore such message
No response usually means no one knows.
and again
on Goodyislands i see strange message
BugUtil.getText - XML key TXT_KEY_AUTOLOG_VILLAGE_RESULT_STONETHROWER not found
and i asked many times, do i need to ignore such message
WARN : EventSigns.addSign() was passed an invalid plot: <CvPythonExtensions.CyPlot object at 0x048385B0>
Repeatable CTD(USA1), just like before but i updated to current SVN; Mini inside zip
The minidump is a crash inside the EXE (so likely graphics). I cannot reproduce the CTD with latest SVN and this save.
HUH, i have the latest SVn and its repeatable for me?? Infact i just tried and poof CTD. and i have 6238 SVN on it.
Can you pls go back all the way to when you left, and go from there for CTD's thx.
I'm not going to have time - I'm rather busy currently. If people post specific reproducible crashes though, I will try to find time to look at them over the next few days. Do you have any modules active that are not active by default? To try to reproduce your crash this is what I did:
1) Deleted by entire assets folder
2) Got the latest SVN and exported it without any modifications to where the deleted assets had been
3) Loaded your save and ended the turn
As such it should be COMPLETELY clean latest SVN, so unless you have local modifications or non-default modules turned on it should match.