strategyonly
C2C Supreme Commander
Hopscotch, Stick Combat, Jump Rope and Capture the flag I disabled. Excrement holes had 2 things so I took out the duplicate.
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Why Hop/Stick and Flag? Those were nice??
Hopscotch, Stick Combat, Jump Rope and Capture the flag I disabled. Excrement holes had 2 things so I took out the duplicate.
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Playing v34, and the "newly discovered animal resource" event is still firing ridiculously often. I haven't reached sedentary lifestyle yet, and I've "discovered" 4 tiles of parrots and 7 tiles of elephants around my starting city.
Is it possible that a restart of a computer can clear some MAF errors?
You should NOT be getting any, UNLESS you have an OLD32 bit PC.
Not really true. While graphics paging has reduced or even eliminated MAFs/crashes related to the size of the map itself there are still enough causes left. Some are Civ4 related, some are in combination with other factors. This is a list of things I have encountered so far:
1) MAF/Low Graphics Memory message chances are increasing with higher civ4 graphics settings and watching streams (like Youtube, Netflix, Hulu etc). Most browsers also use the graphics card for rendering.
2) Frequent switching between Civ4 and other programs can result in MAFs or non repeatable crashes.
3) When still exploring the map the occasional MAF still crops up. Especially from Large map size onwards.
4)Non-repeatable crashes that most of the time seem to be starting around late medieval/early renaissance and playing more than ca. 30 turns in one go. After reloading the game I usually have 10+ AIs waiting to contact me. Either there is a problem loading all the leaderheads or the calculations for the diplomacy itself are somehow causing a crash.
After the latest unit skins where added I had a string of MAFs/video memory errors which I only could solve by reducing the graphics yet again.
No offense to anyone, but that means your playing a little beyond the scope of your PC.
If you play over 15 civs (actually this is too many also) to begin with thats too much, and anything over Gigantic is too much also. And nothing above the Snail speed also will eliminate this stuff.
Yeah, don't know why we'd have removed those buildings (except for the redundant Excrement Holes)... really liked those.
If taking my settings/PC and your statement into account no one could play more than a large map with 10 AIs, barbarians not turning into civs, on marathon with the lowest graphics setting Civ allows. And then why even allow/bother with larger maps/slower speed if even good PCs can not handle this.
Repeatable CTD. Just end turn.