Dancing Hoskuld
Deity
See my edit before your post
@Joe: thats an odd one, perhaps the problem disappears if you remove the entries that I listed in post. #2592.
It is not odd at all. It is what happens if you remove the building entry but don't remove the building class entry.
I understand that but still find it odd, as I would have expected the error message to stem from the buildingclass xml and not from work ethics xml. This of course only means that the work ethics xml (which refer to an entry in buildingclass xml) is processed before the buildingclass xml; but it's still buildingclass xml which refers to a non-existing entry, not the work ethics xml.
Bad editing should be a crime!
(What's its enabling tech?)
Calculation bug stills in totaly...
Shot 021 before, shot 022 after, shot 025 what it should bring to me if you look under ACTUAL. Also i dont get the +1% from baskets, look shot 022 still "+5% from buildings", maybe this +1% is going only to increase the building revenge? But the "Actual" (shot 22) display still suck, gives only 1 gold at all the crafts hut.
You can keep an eye on SVN changes in this thread: linkGood but dont works yet, no +% from resources in gold, you dont have it in the SVN already i think... ?
Good but dont works yet, no +% from resources in gold, you dont have it in the SVN already i think... ? But now new problem, crime burglary gives me now -8 gold on just +125 crime? Now look i do now -62 gold at all ruining me, before i had -9 gold, that should be set up far more, +125 crime is way to early for such an impact. Also dont make to mutch easier, the mod is great because of his depth and complexety.Look screenshot for new crime problem.