That's the modularisation not working properly.
Well, SO, I didn't get any errors last night when I tried.
With the exception of the lizard, I'd need saves showing these situations.-Hint says: "Click Ctrl for advanced combat odds"; but that just removes the whole odds window?
-Setting "Attacker Health Bars" to alternate and "Defender Health Bars" to Never/normal will, in shift view, show both attacker and defender health bars.
-"Total Defence Modifier" mostly show insane numbers like -1200% (negative number?) and such.
Edit: Name of lizard is at the moment TXT_KEY_UNIT_LIZARD
All the issues are present and have been in the mod for over a year for any unit attacking any unit in all games I've played. I highly doubt any game option affect the advanced combat odds system.With the exception of the lizard, I'd need saves showing these situations.
When i am at 6000 b.c. the PC makes the hero KRUM 5x times. But the pre requisites to make the hero are to distant in timeline, they make the hero too early and 5 times. I think its something wrong.
I cant find the save, but the team can see the prerequisites and limits of units to this hero?
<PrereqReligion>NONE</PrereqReligion>
<PrereqCorporation>NONE</PrereqCorporation>
<PrereqBuilding>NONE</PrereqBuilding>
<PrereqTech>TECH_MOUNTED_ARCHERY</PrereqTech>
<TechTypes/>
<BonusType>BONUS_BULGARIAN</BonusType>
I cant find the save, but the team can see the prerequisites and limits of units to this hero?
Well, your latest XML & FPK changes have gone down fine on my end, Sparth.
All the issues are present and have been in the mod for over a year for any unit attacking any unit in all games I've played. I highly doubt any game option affect the advanced combat odds system.
I've described the bug options that need to be set to reproduce the issues.
Alberts, can you run yours script to check if there is any art_def misssing bugs?
Assert Failed
File: CvGlobals.cpp
Line: 5288
SVN-Rev: 7946
Expression: stricmp(szType, "NONE")==0 || strcmp(szType, "")==0
Message: info type 'ART_DEF_UNIT_GENERAL_MODERN_AZTEC' not found, Current XML file is: modules\Custom_Civilizations\Polynesia\Polynesia_CIV4UnitArtStyleTypeInfos.xml
----------------------------------------------------------
RESMGR: Texture Art/Interface/Buttons/Units/Xebec_Icon.dds failed to load
RESMGR: Texture Art/Interface/Buttons/Units/Arabia_Marine.dds failed to load
RESMGR: Texture Art/Interface/Buttons/mvunits/T72Tan.dds failed to load
RESMGR: Texture Art/Interface/Buttons/Units/trenchcavalry.dds failed to load
RESMGR: Texture Art/Interface/Buttons/Units/warwheel.dds failed to load
RESMGR: Texture Art/Interface/Buttons/Units/OldSniper.dds failed to load
RESMGR: Scene file Art/Units/Greek_Sparth/warlord_ancient/ZuluWarlordMedieval.nif failed to load. Reason: (code:1) Cannot open file.