Thunderbrd
C2C War Dog
Ok, thank you! I don't think I can 'solve this' per se. This would indicate it's our classic animation problem. But I'll look into it anyhow.Success - I reset options (remember I played around with different settings) to original {see below} and turned off EFFECTS DISABLED. The game proceeded to Zulus wanting a trade deal. Before it just CTD.
The game option screen shown is what I normally play.
But in trying to solve this problem I had turned on:
Show enemy and friendly moves. To see if it gave me an indication of the area it crashed.
Turning them off (with the effects settings now on) the game continued.
If you need further info - please ask.
Must now - sleep.
EDIT: Man... I cannot get this thing to crash! But what you've said certainly points to another graphic based crash in the combat animation somewhere, which, if I can identify it, I can shut it off.
If it's not terribly important to you to continue THIS particular game, then my goal of going back and figuring out how this graphic problem emerged in the first place after breaking save compatibility, assuming the issue I'm solving by doing that may BE part of the problem, may be a better investment of time into finding a real solution rather than another hole to patch. I know this game is super developed and was probably heart breaking to lose at the time but if you are willing to let it go, I can start working on this save breaking project and that may solve the underlying problem itself but won't save this particular game.
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