JosEPh_II
TBS WarLord
Please post your save game Boss.1. Did something happen to disease?? pic 1 ,,,, i have quite a few Healer's already in the city and from what i can see i need twice maybe 3 times more and i am only in Classical era/?
2. I am having a heck of a time also lately for cities that are on the SAME continent but a few stretches away from the capital, meaning, some of them even 15 spaces away takes about 10 times MORE turns ti build stuff, in that case it doesnt pay to build buildings, its a waste of time, IMPO. . .
3. Theis way out of control, almost every building has it and later it even worse, can someone pls try to correct, or i will, and if i do it, people wont like what i do. . .
I second this. If you build everything, it's impossible to keep cities healthy as you progress, regardless of properties. Maybe the unhealth should be switched to disease/fire/pollution, so that it could be mitigated?strategyonly said: ↑
3. Theis way out of control, almost every building has it and later it even worse, can someone pls try to correct, or i will, and if i do it, people wont like what i do. . .
This is a lack of understanding to what T-brd did for Health and LE units. No more no less. You must upgrade with each new Era achieved. If you do Not upgrade or build the building that allows the upgrade you existing healers and LE become less and less effective. SO should have Medicine Men in the classical. His Healers are now a full era or 2 "old". And as such are losing their better promotions. Therefore weakening How Much Disease they can handle.
@Raledon,
This is a Direct result of your complaint over a possible exploit of using multiple Wise woman continually getting upgrades instead of using the latest Health line unit. You reap what you sowed.
And if you can not control the


One more thing:
SVN 9927,
Refactored the XML's unit mission handling to be consistent with other similar methods.
XML's missions that do not appear on the CvEnums.h file should work regardless of position as they used to (untested)
Why was this commit not tested?
SO,
[Each time you achieve a New Era Lifestyle Tech you will get red event messages at the top middle of your screen. These messages Inform you that your Healers are now basically obsolete And have lost their best promotions. Every era you keep using an Obsolete Health or LE unit you lose More Promotions. This is T-brd's new design to thwart an exploit. Albeit only an exploit that a player actually looking for it would use.
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