I do not. As I mentioned, the only religion to have been founded so far is Shamanism by an AI.
I will try a quick game tomorrow without limited religions to double check.
Also, I captured a barbarian temporarily and noticed "Native Culture (Barbarian)" in the list, which offers 25% less food to grow. I razed the city rather than keep it, but I or someone else will probably want to check that a captured barbarian city doesn't propagate such a substantial bonus to all your civ's cities, just as it does when capturing a city from another regional culture.