Konrad Klar
Warlord
- Joined
- Oct 8, 2005
- Messages
- 136
Should I run Beyond the Sword or TortoiseSVN in admin mode?
Run beyond the sword in admin mode.Should I run Beyond the Sword or TortoiseSVN in admin mode?
The battle elephant IS 1 strength higher than the war elephant. Not too compelling, but it answers your question for what.2. Elephant cant tell why i should use certain ones if they are the same and then one cost 2% for WHAT??
pic 2/3
I need to add the drop down box so you can choose between the three colour sets. Old C2C, Platyping and New C2C.1. The tech tree does BOY change color once u have the tech, cant tell which i have used or not?? already have gunpowder . . pic 1..
There is better contrast between yellow unresearched tech and researched tech for me...couple of things:
1. The tech tree does BOY change color once u have the tech, cant tell which i have used or not?? already have gunpowder . . pic 1..
I can see no such change in the SVN log.Did you know you've changed the path to CustomDomAdv.txt? Now when you make a new table format, you can save it but you can't retrieve what you've saved.
Saving custom advisor is broken - you need to delete folder.I don't have PPIO. In UserSettings, the CustomDomAdv.txt used by the game is in a subfolder called CustomDomAdv. But when you save the file from the game, it goes in the main UserSettings, and thus is useless until you manually copy it into the subfolder.
lol, well, that bug is fixed in the PPIO modmod.I don't have PPIO. In UserSettings, the CustomDomAdv.txt used by the game is in a subfolder called CustomDomAdv. But when you save the file from the game, it goes in the main UserSettings, and thus is useless until you manually copy it into the subfolder.
Saving custom advisor is broken - you need to delete folder.
It is here for translated text.
lol, well, that bug is fixed in the PPIO modmod.
Might not be that easy due to the way I've rewritten so much code, but I could look into it.Could that element of PPIO maybe be moved to core?![]()
I will need SO to at least make one comment about the modmod before I will merge it in core. He needs to at least try it. @strategyonly: this modmod: LinkHere's a novel idea... move the whole dang thing to the core. From what I could tell, we're mostly held up on an imaginary problem that COULD become an issue at some point but is not an actual issue now.
1>------ Build started: Project: C2C, Configuration: Debug Win32 ------
1>Performing Makefile project actions
1>SubWCRev: 'c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources'
1>Last committed at revision 10155
1>Updated to revision 10239
1>Local modifications found
1>Unversioned items found
1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /YcCvGameCoreDLL.h /Fo"Debug\_precompile.obj" /c _precompile.cpp
1>_precompile.cpp
1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(247) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory
1>NMAKE : warning U4010: 'Debug\CvGameCoreDLL.pch' : build failed; /K specified, continuing ...
1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\BetterBTSAI.obj /c BetterBTSAI.cpp
1>BetterBTSAI.cpp
1>BetterBTSAI.cpp(1) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory
1>NMAKE : warning U4010: 'Debug\BetterBTSAI.obj' : build failed; /K specified, continuing ...
1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\BoolExpr.obj /c BoolExpr.cpp
1>BoolExpr.cpp
1>BoolExpr.cpp(9) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory
1>NMAKE : warning U4010: 'Debug\BoolExpr.obj' : build failed; /K specified, continuing ...
1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\CvAllocator.obj /c CvAllocator.cpp
1>CvAllocator.cpp
1>CvAllocator.cpp(1) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory
1>NMAKE : warning U4010: 'Debug\CvAllocator.obj' : build failed; /K specified, continuing ...
1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\CvArea.obj /c CvArea.cpp
1>CvArea.cpp
1>CvArea.cpp(3) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory
1>NMAKE : warning U4010: 'Debug\CvArea.obj' : build failed; /K specified, continuing ...
1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\CvArtFileMgr.obj /c CvArtFileMgr.cpp
1>CvArtFileMgr.cpp
1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(250) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory
1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(250) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory
1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(250) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory
I go along with what ever TB and DH say, TB is in control of things now, because DH did not want to be. The way i see things is that: if it works out better for C2C then, DO IT . . . but it had better be better, and make more sense . . .I will need SO to at least make one comment about the modmod before I will merge it in core. He needs to at least try it. @strategyonly: this modmod: Link
The way I see it, DH, you, and SO have veto regarding the merge.
DH is currently using his veto, with conditions that I'm not yet sure I want to fulfill.
@makotech222 or @alberts2 changed something.Well, I've just tried to compile the dll for the first time since 38.5 and apparently I can't do it now. I don't have enough generic knowledge about using VS to figure this out on my own so hopefully someone can explain to me what went wrong:
I get a LOT of these : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directoryCode:1>------ Build started: Project: C2C, Configuration: Debug Win32 ------ 1>Performing Makefile project actions 1>SubWCRev: 'c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources' 1>Last committed at revision 10155 1>Updated to revision 10239 1>Local modifications found 1>Unversioned items found 1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /YcCvGameCoreDLL.h /Fo"Debug\_precompile.obj" /c _precompile.cpp 1>_precompile.cpp 1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(247) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory 1>NMAKE : warning U4010: 'Debug\CvGameCoreDLL.pch' : build failed; /K specified, continuing ... 1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\BetterBTSAI.obj /c BetterBTSAI.cpp 1>BetterBTSAI.cpp 1>BetterBTSAI.cpp(1) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory 1>NMAKE : warning U4010: 'Debug\BetterBTSAI.obj' : build failed; /K specified, continuing ... 1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\BoolExpr.obj /c BoolExpr.cpp 1>BoolExpr.cpp 1>BoolExpr.cpp(9) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory 1>NMAKE : warning U4010: 'Debug\BoolExpr.obj' : build failed; /K specified, continuing ... 1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\CvAllocator.obj /c CvAllocator.cpp 1>CvAllocator.cpp 1>CvAllocator.cpp(1) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory 1>NMAKE : warning U4010: 'Debug\CvAllocator.obj' : build failed; /K specified, continuing ... 1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\CvArea.obj /c CvArea.cpp 1>CvArea.cpp 1>CvArea.cpp(3) : fatal error C1083: Cannot open precompiled header file: 'Debug\CvGameCoreDLL.pch': No such file or directory 1>NMAKE : warning U4010: 'Debug\CvArea.obj' : build failed; /K specified, continuing ... 1> "C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003\bin\cl.exe" /nologo /MD /Zi /Od /D_DEBUG /RTC1 /Fp"Debug\CvGameCoreDLL.pch" /Fd"./Debug/" /GR /Gy /W3 /EHsc /arch:SSE2 /Gd /Gm- /DWIN32 /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /Yu"CvGameCoreDLL.h" /Zm200 /DXERCES_STATIC_LIBRARY /D_MOD_SENTRY /D_MOD_FRACTRADE /D_MOD_GOVWORKERS /DQC_MASTERY_VICTORY /DLOG_AI /D_MOD_GWARM /D_MOD_SHAM_SPOILER /DC2C_BUILD /DMULTI_FEATURE_MOD /DFP_PROFILE_ENABLE /DUSE_INTERNAL_PROFILER /IBoost-1.32.0/include /IPython24/include /I"C:\Program Files (x86)\Microsoft Visual C++ Toolkit 2003/include" /I"C:\Program Files\Microsoft Platform SDK/Include" /I"C:\Program Files\Microsoft Platform SDK/Include/mfc" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Boost-1.32.0/include" /I"D:\Program Files (x86)\Civilization IV Complete\Civ4\Beyond the Sword\CvGameCoreDLL\Python24/include" /I"./xerces-c-3.1.1-x86-windows-vc-7.1/src" /FoDebug\CvArtFileMgr.obj /c CvArtFileMgr.cpp 1>CvArtFileMgr.cpp
Did someone commit a file I need to be aware of or somehow make VS 2008 incapable of further use?
EDIT: Trying to compile the final_release dll, I get this:
Is there a file I'm supposed to have now that I don't?Code:1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(250) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory 1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(250) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory 1>c:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Sources\CvGameCoreDLL.h(250) : fatal error C1083: Cannot open include file: 'Python.h': No such file or directory
1. Download the linux libertine font file LINK.@Toffer: sorry i cannot understand any of the instruction on that link what to download, and what to do with the download once a person gets it??