Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

Okay that did it thanks.
Its just another place that is looping over a unit group but a unit could be deleted in the middle. I am fixing these up as I find them but I think there are many.
upload_2019-11-15_12-52-40.png
 
Okay that did it thanks.
Its just another place that is looping over a unit group but a unit could be deleted in the middle. I am fixing these up as I find them but I think there are many.
View attachment 539028
I got another crash.

It happened on 1107th turn.
 

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@billw2015 turn processing is bit too slow in Atomic era (Noble/Tiny/Normal with 3 AIs).
Average is 2 minutes and 42 seconds.
 

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SVN 11062

Am getting a consistent CtD when I try to end my turn that I cannot track down. First I figured it was related to Stirrup, as that tech was due to be completed, but switching to another tech doesn't do anything.
Then I figured it might be due to my mass buying of buildings in the newly founded Hoorn, but that doesn't seem to be it either.

Also loaded a previous (auto)-save and tried doing things a little differently, but the crash seems to stick around so I'm kinda out of ideas.

Any insights anyone could provide?
 

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I got another crash.

It happened on 1107th turn.
Same problem, more modification of group in a loop, I already fixed this one in my coverity-fixes branch. I have written a new unit iterator that will copy the group units first before modifying it, but now it needs to replace the existing code in about a million places.
 
Any insights anyone could provide?

Minidump indicated an invalid plot for a groupAttack target, I couldn't reproduce from your save on SVN latest. If it always happens for you then please share your User Settings directory as well.
 
I can't reproduce it even with your settings, sorry.
However I am addressing a lot of issues related to invalidation of units and groups, so this one will hopefully get fixed anyway.
I attached a save from the next turn, hopefully it will work for you to continue playing.
 

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Updated to the newest SVN after a while and my city display is all messed up now. any help appreciated
edit: I guess I should add a few more details... Playing on the three planets map, and it happens even when I start a new game.
 

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  • c2c screenshot.png
    c2c screenshot.png
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Can you point to what exactly is messed up? It looks like you are playing on a tiny screen resolution, so everything is quite squeezed, but I can't see anything obviously broken, or which broken bit you are referring to.
 
Updated to the newest SVN after a while and my city display is all messed up now. any help appreciated
edit: I guess I should add a few more details... Playing on the three planets map, and it happens even when I start a new game.
Three planets is useless as space map.

In city build screen you can change icon sizes.
Also in BUG settings you can change size of unit action icons.
 
On SVN 11062

My victory odds against this barbarian unit seem absurdly low (0.04%). The ALT windows shows I am attacking with 6.6 vs 11.47 odds.
I am attacking with a 6 strong unit against a 4.5 barb. Modifiers respectively give +10% for my unit and +15% for the barb, so it should be a 6.6 vs 5.175 match.


umc1GT1.png
 

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I keep getting a crash when i researched ecology or some other technology that keeps crashing my game before I ever get into the information age, this is the latest save I did made, might be a few turns in before you too witness the crash.

This crash is a straight to desktop crash, no error log. SVN 11061

Edit: Now with error logs.
 

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I keep getting a crash when i researched ecology or some other technology that keeps crashing my game before I ever get into the information age, this is the latest save I did made, might be a few turns in before you too witness the crash.

This crash is a straight to desktop crash, no error log. SVN 11061

Edit: Now with error logs.
I see the problem, would only happen at very fast gamespeed, will fix it now.
A divide by zero crash.
 
On SVN 11062

My victory odds against this barbarian unit seem absurdly low (0.04%). The ALT windows shows I am attacking with 6.6 vs 11.47 odds.
I am attacking with a 6 strong unit against a 4.5 barb. Modifiers respectively give +10% for my unit and +15% for the barb, so it should be a 6.6 vs 5.175 match.


umc1GT1.png
He's got +25% since you're attacking with a melee unit against a brute. He's of a smaller group volume and getting 20% against you from his Bottleneck 4 promotion, (over what you're getting against him from your Swarm promo). Not completely sure but it looks fairly accurate as it is considering those details.
 
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