The Great DoC UHV v 1.13 challenge

Colombia was the only civ not reported in The Great DoC UHV v. 1.12 challenge thread.

civ Colombia,
score 2505 (Dan Quayle) :crazyeye:,
winning date 1918 virtual (1920 real),
difficulty Regent,
game speed Normal,
scenario 3000 BC,
Git commit (current);



Spoiler :
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Attachments

Windman, how many wonders did you whip (if any) in Korinthos?
Also, what was your build order in Korinthos? Did you build workboats or any building infrastructure or just go straight for wonders?
 
Civ: America
Victory: UHV
Version: GIT (1.13), current (Although the file name is Git1000, the version is Actually 1.13, with VD&ECs)
Start: 1700AD
Score normalized: 6381
Actual Victory: 1923
Difficulty: Monarch
Speed: Epic

Spoiler :
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Save:http://pan.baidu.com/s/1kT50R8z
 
I whipped at least two wonders (sorry, cannot remember which ones)

I only built one workboat from Korinthos. Other two workboats were from Epidamnos, thanks to the forests and Copper. Also it seems necessary to build an odeon for Happiness in between.

The sequence of build order (not exactly): workboat -> Temple of Artemis -> Oracle (pop tech Metal) -> Colossus ->Great Cothon -> Parthenon.

One more thing: I farmed Priest and Scientists in Babylon, and settled two Great Priests in Korinthos, which helps the production:hammers: a lot
Windman, how many wonders did you whip (if any) in Korinthos?
Also, what was your build order in Korinthos? Did you build workboats or any building infrastructure or just go straight for wonders?
 
I would appreciate it if someone posts a Japan UHV on marathon. In the old version my tech strategy was to get a Great Spy and steal a bunch of technologies from China to get a huge lead. Thereafter I would just abuse the ep mechanics to get the tech lead while building my military to rush conquer China and East Asia. That isn't possible in the same way in 1.13
 
I recently started a Monarch/Normal with Japan, but only played until ~1750 (so far).

strategy: build a galley, upgrade your swordsmen to samurai, conquer the 2 chinese coastal cities & build/whip 1-2 catas and samurai to take their holy city, if possible raze Kaifeng.
Dont settle your 3rd settler!
Set all spy points towards China.

Research Alphabet. Try to get Drama from Korea, build Opera House.
switch to 100% spy points production until you have all the techs you need from China & Mongolia (Order of importance: Feudalism for Himeji, Engineering for Castles, Music for Cathedrals)

Conquer Seoul when the occasion arises.
Works pretty well so far, just having troubles with the stupid happiness/relations-stability in my game causing me to not play it much more (so annoying when everything is running smoothly and you still have to fear losing cities every time you research)

3rd settler: disband him or settle a city with him after getting UHV1, but probably best to just disband.

Mongols: stay at peace with them, give in to their demands, make them adopt buddhism after stealing the techs
Lategame:
conquer China after the Mongols collapse (or China gets reborn), get Manchuria as well and Indochina (beware Euro-conquerors)

Spain will found Manila soon after you got all relevant techs from Mongolia&China, so why not continue stealing from them?^^
Declare war on Prussia, US, Canada & south american civs whenever they have techs you want (makes them cheaper to research/steal via UP)
gradually switch over to researching on your own.

Only trouble I had was the really random stability. My economy was always 0, domestic had always unhappy, even if all my cities were happy and bad relations / unstable neighbours...felt unfair, so I abandoned the game for now.
 
Civilisation: Greece
Victory Type: Historical
Version: 1.13 (no Git)
Score (normalized): 45283, Augustus Caeser
Virtual Date: t105
Actual Date: t119, 325 BC
Difficulty: Regent
Gamespeed: Normal
Game Save (virtual): View attachment Pericles (Publicola) Iron Age Turn 105 -virtual.CivBeyondSwordSave
Game Save (actual): View attachment Pericles (Publicola) BC-0325 Turn 119 -actual.CivBeyondSwordSave

This one took a bit more effort to do right. I got pretty lucky on my starting turn, as I flipped both barbarian Huluganni in Asia Minor, though my galley was locked to the water tiles to my west, so I didn't get a chance to plant my capital on Korinthos like I would have preferred. I settled Athenai and Ilion (the sheep tile SE of the Byzantion city tile) -- Ilion was able to reach the wheat and marble tiles in Asia minor and wouldn't get in the way of my third core city, Epidamnos (S of the copper tile).

Spoiler :
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My two Huluganni marched to Babylon while I transported two Hoplites to take on Egypt. Babylon had just settled its second city, so its capital was solely defended by an Archer and a Warrior; a lucky roll for the first fight, and the city was mine. Egypt hadn't yet discovered Bronze Working, so they only had warriors while made it pathetically easy to conquer. Both civs had already built one wonder apiece; Babylon had grabbed the Sphinx, while Egypt had built the Pyramids. Once I'd built a pagan temple in each, I assigned Babylon to build a settler for Epidamnos, while Diospolos Megale built the Hanging Gardens, both to increase my core population and also getting extra 'Great Engineer' GP points.

My build order in Athenai was work boat, work boat, Great Cothon (for the Great Merchant and :hammers:), Temple of Artemis, (I hurried the Great Lighthouse thanks to my Great Engineer from Egypt), and Colossus. This order ensured that my capital would produced enough Great Merchant GP points that it would be my next great person; I expended him on a Trade Mission to Rome for 700 gold, just enough to keep my research spinning at 100% until I finished Philosophy.

The main difficulty here was dealing with tech. My first two techs were Masonry and Agriculture, but once those were finished I found that I needed to enter the Classical Age to ensure I wouldn't collapse. So my tech order from that point was Aesthetics, (popped Iron Working from a hut), Priesthood (for Oracle), Literature, Drama, Metal Casting (from Oracle), and Philosophy. I also traded for Animal Husbandry and other techs from Carthage, India, Persia and Rome.

Neither Phoenicia nor Persia started out at war with me, which was annoying and meant I had to wait the requisite 10 turns before invading and crushing them utterly. I'd actually managed to capture the independent Asia Minor city in the meantime, which I gifted to them, which led them to move their spearman north just as I launched my invasion of their capital. Hoplite takes spearman, Huluganni take archers in the capital, war over. Persia was more intimidating, but the AI really didn't use their units effectively (sending their War Elephant off to explore the north, for instance), so I was able to sweep through and capture them in relatively short order as well.

Once I reached the virtual victory, the only thing left to do was wait around until the actual victory date arrived. I continued teching like mad to grab new wonders -- I researched Calendar (for the happiness and for the Mausoleum, which I hurried with my second Great Engineer from Egypt), Construction (for the Colosseum), Machinery, and Monotheism before turn 119. I also invaded Rome, taking a few losses against their sole defending Legion but with so little difficulty overall that I managed to invade Carthage as well. Finally, I pushed every single one of my cities to grow their population, which boosted my final score considerably.

Spoiler :
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Attachments

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Strangely in civ4 a civilization you are at war with is theoretically(!) willing to trade every tech with you. Look at the foreign advisor (F4). This counts for the Japanese UP.

Practically they aren't because they don't talk to you or you can't get a bargain they will accept.
 
Civ: England
Victory: UHV
Version: v1.13, with VD&ECs
Start: 600AD
Score normalized: 18740
Actual Victory: 1766
Difficulty: Emperor
Speed: Epic

Spoiler :

Enter Modern Era in 1766ad, by Mass Media.
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British Empire in 1766ad, with France, Rome, Egypt, India, etc.
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Normalized Score
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4 settlers build London(1S from origin), Manchester(1S from iron), Inverness(on fur), Dublin. First research Guild, at the same time build 6-7 catapults and some horse archers, update to knights as soon as possible, and declare war to France, capture all all France. Then straight to Astronomy, build settlers and crossbowmen meanwhile, go to Aztec and Inca after get Gunpowder, settle Durban and New York, destroy Aztec and Inca, complete South American colony.

In my game Turkey collpsed at about 1500ad, so I get Egypt, Jerusalem and Mecca easily. Then to Economy and Liberalism, get Rifling for free, conquest India. Then Frigates and Privateers to finish UHV2, defend mohawks in North America. Victory is easy.
 

Attachments

Strangely in civ4 a civilization you are at war with is theoretically(!) willing to trade every tech with you. Look at the foreign advisor (F4). This counts for the Japanese UP.

Practically they aren't because they don't talk to you or you can't get a bargain they will accept.

You just do not interpret it correctly. When you are at war then potentially every civ they have can be part of the peace treaty when they are ready for it. Basically you can demand that tech, whereas in regular time they don't even need to discuss trading that tech with you, if they don't need it themselves.

But looks like Leoreth did not take this into account when coding Japanese UP. This looks like obvious exploit for Japan.
 
You just do not interpret it correctly. When you are at war then potentially every civ they have can be part of the peace treaty when they are ready for it. Basically you can demand that tech, whereas in regular time they don't even need to discuss trading that tech with you, if they don't need it themselves.

But looks like Leoreth did not take this into account when coding Japanese UP. This looks like obvious exploit for Japan.

I'm pretty sure that was intended.
 
Civilisation: Babylon
Victory Type: Historical
Version: 1.13 (no Git)
Score (normalized): 11364
Actual Date: 700BC
Difficulty: Regent
Gamespeed: Normal
Game Save: View attachment Hammurabi Bronze Age Turn 94.CivBeyondSwordSave

Pretty simple game. Research Writing, Mysticism, Masonry, Priesthood, Monarchy, Code of Laws, then fill in the gaps at will. Hook up the sheep, then the stone and marble, build some cottages, whatever. Build a Library early for culture and research, plus a Ziggurat, then Hanging Gardens for pop and health and Ishtar Gate for further culture.

Threw out a Settler and founded Ninua on the forest hill for fun and profit (and to get my hands on the deer) and built the Oracle to get Metal Casting for extra tech points in final score. Got lucky with Persia not attacking I guess, but I had enough Bowmen and Walls to hold my own if they had.

Really, it's not a difficult game and if I'd played ahistorically I could no doubt have got a bigger score. Oracle was pushing it for me though, I generally don't like to go outside of the history if I can avoid it!
 
You just do not interpret it correctly. When you are at war then potentially every civ they have can be part of the peace treaty when they are ready for it. Basically you can demand that tech, whereas in regular time they don't even need to discuss trading that tech with you, if they don't need it themselves.

But looks like Leoreth did not take this into account when coding Japanese UP. This looks like obvious exploit for Japan.

Actually, from what I read from Leoreth that is intentional, or at least he doesn't view it as an issue.

Golly gee, we wouldn't want to encourage Japan going to war against major western powers, that would be completely unhistori- oh wait.
 
Civ: England
Victory: UHV
Version: v1.13
Start: 600AD
Score normalized:
Actual Victory: 1761 (t992)?
Difficulty: Regent
Speed: Marathon
Savefile: View attachment Victoria AD-1761 Turn 992.CivBeyondSwordSave

Thanks for soul-breathing's notes! This is a Marathon speed version of England UHV.

Could anyone help to load and check if there is a bug or sth? I expected the victory at the end of this turn. However, the civ program was stopped :eek: right after I clicked the red button. Thanks!
 
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