The "OMG! Look what happened in DoC!" Thread

I, uh, don't really post on the forums much and even forgot the login information to my old account, but I just felt I had to share this with someone. Sorry if this is the wrong thread to do it.

Difficulty was Monarch. Took an entire night of careful planning and praying to RNG-sama. I'm excited to finally go to sleep.

I didn't know this was possible in this mod. I thought about trying for it with India because they seem to discover Hinduism on spawn, but never considered Egypt. That might be a fun game... I might try that sometime soon.
 
When your missionary operation is finished as fully success... it just looks awesome:

It was worth it ;-)
 

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In all seriousness, how do I fix this?
Spoiler :
1503 AD: Take control of Iran
EqppgPl.jpg

1505 AD: Capital razed, cities have flipped
boP51gi.jpg

1507 AD: Citizens request instructions on how to rebuild
JFXfe7V.jpg



Old game of vanilla RFC, but seems like it fits the thread
Spoiler :
KkOkVXr.jpg


Just started a 3000 BC Prussia game, AI did not disappoint:
Spoiler :
gOI9c6j.jpg


And for the AI city fans...
Xz2kcBT.jpg

 
The ruins thing is an old interface bug. Often but not always saving and reloading restores the correct graphics.
 
Where is the Spanish capital in your third pic?
 
Must be in Latin America.

It's the first time ever I see Portugal building a second city in Portugal :goodjob:
 
I, uh, don't really post on the forums much and even forgot the login information to my old account, but I just felt I had to share this with someone. Sorry if this is the wrong thread to do it.

Spoiler :
AaQloiV.jpg


Difficulty was Monarch. Took an entire night of careful planning and praying to RNG-sama. I'm excited to finally go to sleep.


Incredible. Simply incredible. Which revision was this? Can you post save game as well?
 
Oh, golly. I just noticed these responses; I'm so flattered that you guys are impressed!

I didn't know this was possible in this mod. I thought about trying for it with India because they seem to discover Hinduism on spawn, but never considered Egypt. That might be a fun game... I might try that sometime soon.
Best of luck if you do try. Indeed, Egypt is the most viable choice for the revision that I completed this little self-challenge on. In fact, I'm convinced it was the only choice, as the later-spawning India simply cannot compete for Confucianism while China lacks the (absolutely critical) early-game bonuses afforded by Egypt's unique traits. Babylon, despite the attractive tech lead it boasts on Turn 0, cannot hope to get Zoroastrianism, Confucianism and Hinduism with its poor tiles and lack of Slavery, which is paramount to the Egyptian strategy.

I'm aware that Leoreth has recently overhauled the religion system which will no doubt make future attempts at this challenge even more difficult (if not impossible? I'll have to try it sometime this summer), but...

To break it down religion by religion,
Spoiler :
Hinduism: Research Meditation before the Indian spawn.

Buddhism: Build a (Hindu) temple. Easiest by far.

Zoroastrianism: Research Monotheism before the Persian spawn. Easier said than done (see below).

Confucianism: The first real struggle. I had to whip the Oracle out of Niwt-Rst in order to barely secure myself Mathematics, which ended up being one turn before the Chinese got it. What made this difficult is that neglecting Monotheism in favour of Mathematics would result in me not be able to outpace Persia. At least two dozen reloads were spent meticulously planning this.

Taoism: Simple. Just get Calendar, before or after Theology. China's AI at the time didn't seem to try very hard for this, probably because it assumes that the other ancient and classical civs won't have the most expensive prerequisite tech (Mathematics, of course, which it very clearly prioritises). I could have just been lucky, but in all of my reloads Taoism was never stolen from me.

Catholicism: Randomly got much harder after a certain necessary reload during my long battle for Islam, with Rome stealing it as early as 250 BC. Beeline. I couldn't have gotten to Theology in time without some very, very fortunate trades with Phoenicia. I think they may have been the only civilisation willing to trade with me for the whole game.

Islam: The second great struggle. Getting Divine Right before the Arab spawn is very, very hard when you only have one city and are constantly being attacked by angry Nubians who apparently live in northern Egypt. It took dozens of reloads due to my population being hampered by a random plague. There's nothing special to be said here; the entire battle for Islam was spent maximising my research output while painstakingly reloading to combat Egypt's many, many barbarian threats. As you can probably guess, building a military wasn't exactly my priority during this game. :p

Orthodoxy: Arguably the hardest of all the religions to found intentionally: building the Apostolic Palace is required to keep the Catholic holy city, but it's also intended to trigger Orthodoxy's foundation in a separate nation. Fortunately, there was no Byzantium when I did this, but my Ethiopian friends to the south and the Russians way up north both had the ability to steal Orthodoxy. Honestly, I'm not sure how I ultimately did it, but it did involve purposely conquering Ethiopia just to eliminate them from the game, and then throwing Aksum to the Independents. (I seem to recall keeping Aksum, once, and then founding Orthodoxy -- and, to my abject horror, watching it be founded there, instead.) Many times did Russia get it, but after enough reloads, eventually the white cross appeared over Niwt-Rst.
Note: I did actually get Orthodoxy much earlier, before the Russian spawn and by removing Ethiopia (making me the only candidate), but this process ended up costing me too much time to get Divine Right.

Protestantism: For a finale, this was actually a complete pushover. With nothing else to worry about, I beelined for the Printing Press and thereby completed the challenge in 1420 AD.

Hopefully these tips lead you to infinite hyper enlightenment if you decide to reload the old revision, or at least help a little under the current religion system, as presumably the non-Judeo-Christian religions are mostly unchanged with regards to their foundation process. Best of luck!

Incredible. Simply incredible. Which revision was this? Can you post save game as well?

Thank you very much! This was the revision I had been using at the time, in terms of Leoreth's thread updates: http://forums.civfanatics.com/showpost.php?p=14100878&postcount=25

I do have the save file, and I'm happy to share it. :)
 

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After seeing your post I managed it with Babylon, pain in the ass trying to time Orthodoxy though. Had to go down to regent and search for every hut as well.

Dont have a pic of the end to hand, but this was incredibly lucky, a massive stack of Greek conquerors killed all my units except this horseman, then collapsed as he killed one of them, saving the city!
 

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Tlönitte;14234802 said:
After seeing your post I managed it with Babylon, pain in the ass trying to time Orthodoxy though. Had to go down to regent and search for every hut as well.

Dont have a pic of the end to hand, but this was incredibly lucky, a massive stack of Greek conquerors killed all my units except this horseman, then collapsed as he killed one of them, saving the city!

Ah, great work!! I didn't think it was doable with Babylon whatsoever, although admittedly I had never tried it on Regent.

All things considered, I'll probably need to drop down to Regent myself if I'm ever going to attempt it again -- I'm not sure if there's still a way to "trick" the mod into giving you both Orthodoxy and Catholicism with the new mechanics, but I sure as Hell don't want to test it on Monarch, where virtually every turn needs to be perfect in addition to having fantastic luck. (Leoreth, if you're reading this, I'd really like to know if it's still doable under the new system -- or if you've finally put an end to our nonsense! Haha.)
 
I'd never want to put an end to this nonsense ;)

But it looks like I inadvertently did. I still intend to provide an alternate way to found Catholicism even without the special Schism event, but I don't know how exactly, but I will keep this in mind.
 
I'd never want to put an end to this nonsense ;)

But it looks like I inadvertently did. I still intend to provide an alternate way to found Catholicism even without the special Schism event, but I don't know how exactly, but I will keep this in mind.

I'll be waiting with bated breath! Niwt-Rst needs yet another fancy icon with a star hovering over it... :lol:
 
I'd never want to put an end to this nonsense ;)

But it looks like I inadvertently did. I still intend to provide an alternate way to found Catholicism even without the special Schism event, but I don't know how exactly, but I will keep this in mind.


...You say "I'd never want to put an end to this nonsense", but if I read your latest Git update correctly, you did so, and not at all "inadvertently." Your latest update to Git excludes the Orthodox holy city from becoming the Catholic holy city -- so clearly this one-city challenge is no longer a possibility. Or is there an exception if the Orthodox holy city is the only available Orthodox city that can become Catholic?
 
...You say "I'd never want to put an end to this nonsense", but if I read your latest Git update correctly, you did so, and not at all "inadvertently." Your latest update to Git excludes the Orthodox holy city from becoming the Catholic holy city -- so clearly this one-city challenge is no longer a possibility. Or is there an exception if the Orthodox holy city is the only available Orthodox city that can become Catholic?

Leoreth is currently working on a second trigger for Catholicism. :)
http://forums.civfanatics.com/showthread.php?p=14235532#post14235532
 
...You say "I'd never want to put an end to this nonsense", but if I read your latest Git update correctly, you did so, and not at all "inadvertently." Your latest update to Git excludes the Orthodox holy city from becoming the Catholic holy city -- so clearly this one-city challenge is no longer a possibility. Or is there an exception if the Orthodox holy city is the only available Orthodox city that can become Catholic?
It's a bit more complicated than the commit message indicates.

It's actually the "Orthodox capital", which is either the capital or the leading Orthodox civ or the Orthodox holy city if no one has Orthodoxy as state religion. In the former case, the Catholic holy city cannot appear there because Orthodox civs are excluded from the start. But if none exist, the Orthodox holy city is eligible for founding Catholicism which is problematic because the Orthodoxy -> Catholicism flip in all other cities depends on the distance to those cities.

Founding Catholicism "normally" from a tech would of course disregard the exclusion of Orthodox civs (it always goes to the player that founds it), so this scenario does not come to pass.
 
So, I was playing a Maya game, decided to see what was going on in Europe, and found... this.

34l1EP.png


They've conquered all of Spain and Italy, as well as North Africa. Never seen them this strong before. This is in 1060 AD, normal speed.

EDIT: Turns out they're Catholic as well...
 
Managed to get Buddhapest :D And a Celtic Dublin defended by Warriors in 1934

Its ALWAyS defended by warriors. The celts really need a mechanism for tech progression like the independents already have.
 
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