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The Ultimate Map Thread

I think it looks good. Also, I'm curious as to what it's for.

Spoiler Short Answer :


Yes, I know it's an orc, It's not WoW themed, but only thing you're able to play as is an "orc" village. Besides that, we all know that Humans are weak and orcs rule over everything!


Can I play an evil clown ghost that lives in Clownskull Swamp? I hope so.

Short answer: No, you have to pick one of the small villages inside orange border or pick a spot to create your own village INSIDE the border.

Take a look at previous page and on the map you see the orange border, it's hidden layer on this pic. You have to pick place to settle INSIDE that border. You can create your own village, but I won't allow settling on terrain features (such as hills, forests or create floating-city-of-doom and, previously mentioned, swamp).

Besides that, you'd not want to live on terrain features anyway, your orcish village won't make past day 3 due to "friendly visitors". Anywhere outside of this village is unsafe and even if you live inside of the village. Well ... orc could live past 90 years, right now they live about 26 years AND they are not fighting any race (in major battles, looting still happens).
 
Huh, sounds interesting.

edit:

Here's what I have been working on

Spoiler :
 
I like it a lot except the coastline. Just one line looks best imo.
 
Hmm, well here it is without the rings and with all the climates, mountains, and rivers in. Now I just need to lay down the cities.


Spoiler :
 
Why are you using a .jpg? It makes it really frustrating to fill in regions.
 
No, no. It is a .PSD file to begin with, I just save it as a .jpg


Here is what I have now, note the city styles!

Spoiler :
 
No idea, really. I do not think I am going to decide on a scale, just throw in an abstract thing like "It takes about 3 days to move from X to Y via ship" and whatnot.

I am horrible when it comes to making accurate scales- but if you want a comparison then it is roughly the same size as our Mediterranean.

edit:

A more recent map.

Spoiler :
 
More image manipulation! (Ignore the rivers for now; I'll fix them later.)



Let me know what you think.
 
Fine except for that ugly, ugly glow. Seriously.

EDIT: Clearly I'm continuing my earlier complaints about the continent/ocean margins, not about the ownership glows which are nifty.
 
ok, demonstration of what can be done (not based on symph map per se, uses 8880 cell size which makes it bigger a bit but then leaves me with no clue as to what the scale is):



Everything with a color has a 32-transparency color overlay. Western Europe is done with solid color outline with a size 7, 255 softness outline (using a Paint.NET plugin). Central Europe and Italy are done with size 5, 254 softness outline, no solid outline (same plugin). Eastern Europe is a mix of both: it has a solid outline and uses Central European outline settings.

Data for the rivers (127 transparency) were taken from the rather wonky CIA data set, whose exact name escapes me at the moment. British and French cities are not the same as Symph maps', and the standard for their inclusion are unknown to me.

I like these (especially the W. Europe one) a lot. My only in actually using it would be the difficulty in showing partly occupied territory from invasions and what not. I suppose if for example France invaded Spain, you could have a blue outline within the yellow outline but that just seems visually unappealing and confusing. If you have some ideas a demonstration would be appreciated.

On another note, the cities look great and the geographic features would make putting new ones down in realistic locations (Such as in a fresh start or complete alternate history) very easy.
 
Is that the entire world?

Relatively open equatorial oceans mean there'll be a pretty big current flowing east to west, should expand the tropical zone somewhat. Deserts at the 30 degrees mark (maybe a tiny bit more towards the poles), rainforest at the equator and like 60-70 degrees N/S. Past that it's ocean current and that'll take more effort than I'm willing to put in at 6 AM.
 
Is that the entire world?

Relatively open equatorial oceans mean there'll be a pretty big current flowing east to west, should expand the tropical zone somewhat. Deserts at the 30 degrees mark (maybe a tiny bit more towards the poles), rainforest at the equator and like 60-70 degrees N/S. Past that it's ocean current and that'll take more effort than I'm willing to put in at 6 AM.

You've got my attention. Anything else you can tell me about that map? I'm trying to compile information on good custom worlds and this is exactly the kind of information I need.

And ocean currents too!:)

Spoiler :

This might be just what I need... thanks!
 
You've got my attention. Anything else you can tell me about that map? I'm trying to compile information on good custom worlds and this is exactly the kind of information I need.

NK is the cartography and climatoalgy master around here. He gave signficant advice/help to me for putting the finishing touches (of what's finished) on the map of Daft's and mine you have there, Crezth. You're free to use it as far as I'm concerned.:)
 
NK is the cartography and climatoalgy master around here. He gave signficant advice/help to me for putting the finishing touches (of what's finished) on the map of Daft's and mine you have there, Crezth. You're free to use it as far as I'm concerned.:)

Yup, that's what I heard. As a man of science I must admit it impresses and delights me to see someone capable of churning out complex details on a map with but a glance! Such skill truly needs to be celebrated... but, ahem, I digress.

I appreciate the permission to use the map. In a fit of madness late last night I had a beautiful vision for a NES but, alas, was short one creative and original map to apply it to. I was going to use another Earth map when I finally found yours/Daft's. Don't worry, you'll receive due credit! Certainly!
 
Would anyone be willing to give me some tips or advice on what places of the map look unrealistic? After I touch up the final basic shape I'll add the mountains and rivers. Any help is much appreciated :)
Spoiler :
<a href="http://s3.photobucket.com/albums/y83/justokre/Maps/?action=view&current=Untitled.jpg" target="_blank"><img src="http://i3.photobucket.com/albums/y83/justokre/Maps/Untitled.jpg" border="0" alt="Photobucket"></a>
 
Would anyone be willing to give me some tips or advice on what places of the map look unrealistic? After I touch up the final basic shape I'll add the mountains and rivers. Any help is much appreciated :)
Spoiler :
<a href="http://s3.photobucket.com/albums/y83/justokre/Maps/?action=view&current=Untitled.jpg" target="_blank"><img src="http://i3.photobucket.com/albums/y83/justokre/Maps/Untitled.jpg" border="0" alt="Photobucket"></a>

Looks fine to me in terms of coastlines, except the central southeastern island, which looks like someone took a straight line and wrapped it around a central bay. Maybe shorten the bay and make the overall shape look less like a parallelogram?


@Crezth: I'll try later, but I'm busy as crap these next two weeks.
 
Would anyone be willing to give me some tips or advice on what places of the map look unrealistic? After I touch up the final basic shape I'll add the mountains and rivers. Any help is much appreciated :)
Spoiler :
<a href="http://s3.photobucket.com/albums/y83/justokre/Maps/?action=view&current=Untitled.jpg" target="_blank"><img src="http://i3.photobucket.com/albums/y83/justokre/Maps/Untitled.jpg" border="0" alt="Photobucket"></a>

I can't see it. I tried copying and pasting the link into my browser but it still just redirected to photobucket.
 
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